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Non-Mafia Game Threads / Re: Terra Mystica I (America) - Round 4 - hyramgraff's turn
« on: February 28, 2013, 10:09:22 am »
I will spend 3 power to bridge R7 and U9.
I build a temple at T11, meaning that hyramgraff can take a power.This should be the only unresolved power gain. Note that Dsell will get a cult advance if you take it.
Upgrade Q5 to Temple. Kingmake the Giants.
I will generally give you 1 power for 0 VP if possible and not coming from Cultists. (Go and give me the edge case where you wouldn't want that)
I think this is correct. Does Hyrmagraff have the opportunity for one more power from Kuildeous's last turn:QuoteKuildeous upgrades Dwelling -> Trading House at Q5 (cost reduced due to proximity to R7)
- Does Hyrmagraff get the option to gain Power from this upgrade (from R7?)
?
hyramgraff also has the choice to gain a power from you for free VPs, giving you a cult advance.
Holy Crap I might get to play soon!?!?!
Not knowing the bridge rules REALLY screwed me up. Oh well, live and learn.
Quick question that probably isn't important:
What are those scoring tiles in rows 10 and 11?
Looking at the spreadsheet, I should have six tokens in power bowl 1, not two.
I see you having 6 in bowl I and 2 in bowl II, which is right.