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Messages - sudgy

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51
Mafia Game Threads / Re: BM31: Random Word Mafia (N0)
« on: June 14, 2020, 08:45:09 pm »
Everyone's jaw was wide open.  They decided to wake each resident up to resolve the matter.  Even the retiree closed their software.  A banana was laying on the floor, left by the one who had been murdered in cold blood at some dark hour.  Left behind was a single note: "We await your resignation.  -The Mafia".

DAY 1 START

Vote Count 1.1


Not Voting (11): Joseph2302, MiX, WestCoastDidds, mail-mi, Galzria, scolapasta, LaLight, Awaclus, Swowl, EFHW, chairs

With 11 alive, it takes 6 to lynch.

Day 1 will end Sunday, June 21 at 9:00 PM Forum Time.

52
Mafia Game Threads / Re: BM31: Random Word Mafia (N0)
« on: June 13, 2020, 06:51:33 pm »
Reminder, since many people are forgetting: you do not need to follow the word restriction in your personal QT, AND USING THE WORDS IN IT WILL NOT COUNT.

53
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 13, 2020, 02:33:35 am »
All PMs are out.  Please confirm in your QTs.  Day 1 will start once I have received all confirmations.

54
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 13, 2020, 02:24:42 am »
Alright, let's get started!

THREAD LOCKED, except for tags

55
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 13, 2020, 01:02:40 am »
Alright, I know not everybody has replied, but there is a lot of support for the second one, so that's the setup we will use.  I'll get started here soon.

56
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 12, 2020, 06:33:36 pm »
I don't have a big preference. I think the second would be funny if we have to hold to the random word rule in QTs.

This includes things like the Mafia QT.

57
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 12, 2020, 06:27:04 pm »
Alright, signups are locked.  Looking on mafia scum, the two 11-player setups I am willing to try are Follow the Cop... or Not and Friends and Enemies and enemies and That Other Guy, but I'll admit that second one is mainly just the name.  I know that some people in the past haven't like multiball before, though.  Could you all say which setup you prefer, and if you really don't like one, please say so.

58
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 11, 2020, 07:48:36 pm »
I'm going to lock signups tomorrow so we can start soon.  If anybody else wants to join, do it now.

59
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: June 03, 2020, 02:30:53 pm »
Is deliberate lack of using words to be modkilled encouraged or treated as breaking the rules?

It's breaking the rules.  Don't do it.  I don't take deliberate breaking of the rules lightly, and if you do, I will make you lose.

60
Mafia Game Threads / Re: f.ds Mafia Hub
« on: June 01, 2020, 07:36:22 pm »
Yo!

1) Is anyone in line for a game rn?
2) Sudgy - What is your timeline for game launch with the exams and all exactly? LL and I need the week to final touch some stuff for Memento, and I just want to make sure we don't have too many going at once :)

It's looking to be a week from this Thursday.

61
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 31, 2020, 11:41:37 pm »
Added a clarification that you might want to know:

The word must be used in its original form.  For example, if the word was "talk", "talking" would not count.

62
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 30, 2020, 06:14:01 pm »
So the post can be perfectly normal except for the inclusion of the next word off your word list, as long as that word manages to be artfully inserted into the smooth buttery dialectic of your post?

If so, /in

Yep.

63
One thing is something like Poor House but where it's bad to have victory cards instead of treasures.  It doesn't always work the way you want, but it could maybe work.

64
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 28, 2020, 06:28:34 pm »
Also, this is coming up to the end of the term for me so I don't actually want this to start for a couple of weeks.

65
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 28, 2020, 06:27:49 pm »
/hammer

This doesn't have to be the hammer if others want to play too.  I'll limit the setup we pick to 13 people at most.

66
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 28, 2020, 02:41:55 pm »
https://wiki.mafiascum.net/index.php?title=Forest_Fire

Forest Fire would be a good fit, to be likely to have someone's unique post restricted style longer through the game

But I probably want people to die so that I won't have to moderate the posts as much...

67
It says Treasure Hunter won but it was unbelievably out of Joseph's control to win that game, and he only won because scum wanted him to. That was a kingmaker decision all the way.
Not sure what your point is? That is just something that can happen in mafia games. Why would you want Joseph to not have won here?

There's two ways to see Joseph's position: he sided with scum because it's the only way for him to have a chance of winning, or he was kingmaking. I defend he was kingmaking.

Also /rant, I'm a bit miffed about my performance this game.
The way I see it, there wasn't a way for me to win with town. To get 3 pieces withour their help would have taken 3 nights, and if we'd lynched faust then ADK would have killed the rest of fhe town by then

That's why I told you to try to steal the rope, so we could give it to skip and have skip keep roleblocking the last scum.

Rope only had 30 feet, so you could only use it twice. I used the last of it on Joseph the night he was tied up.

Well, I didn't know that at the time.

68
It says Treasure Hunter won but it was unbelievably out of Joseph's control to win that game, and he only won because scum wanted him to. That was a kingmaker decision all the way.
Not sure what your point is? That is just something that can happen in mafia games. Why would you want Joseph to not have won here?

There's two ways to see Joseph's position: he sided with scum because it's the only way for him to have a chance of winning, or he was kingmaking. I defend he was kingmaking.

Also /rant, I'm a bit miffed about my performance this game.
The way I see it, there wasn't a way for me to win with town. To get 3 pieces withour their help would have taken 3 nights, and if we'd lynched faust then ADK would have killed the rest of fhe town by then

That's why I told you to try to steal the rope, so we could give it to skip and have skip keep roleblocking the last scum.

69
Mafia Game Threads / Re: f.ds Mafia Hub
« on: May 28, 2020, 02:58:03 am »
I've got an idea for a fun BM once the current one ends.

Random Word Mafia is open for signups!

70
Mafia Game Threads / Re: BM31: Random Word Mafia
« on: May 28, 2020, 02:54:41 am »
This game will be using the Friends and Enemies and Enemies and That Other Guy setup.  It consists of
  • 2 Mafia Goons
  • 2 Werewolves
  • 2 Masons
  • 1 Backup Mason
  • 4 Vanilla Townies
The Backup Mason is given a Vanilla Townie Role PM initially and will convert when one of the Masons dies.  If both Masons die at the same time, the Backup Mason will still receive a PM revealing their role and the Mason QT.  If the Backup Mason is killed before joining, they will flip as a VT, but if they are killed after joining, they will flip as a generic Mason, not as a Backup Mason (this shouldn't really matter and I couldn't find any precedent but thought I would mention it).  If the Mason is killed during the night, the Backup and the other Mason will be notified at the start of the next day but will be unable to talk to each other until the next night.

Role PMs:


Mafia Goon
Quote
Welcome [Player Name], you are [Flavor Name], a Mafia Goon, along with your partner, [Player Name].

Abilities:
 - Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
 - Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:
You win when the mafia are the only players alive or nothing can prevent this from occurring.

Werewolf
Quote
Welcome [Player Name], you are [Flavor Name], a Werewolf, along with your partner, [Player Name].

Abilities:
 - Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
 - Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:
You win when the werewolves are the only players alive or nothing can prevent this from occurring.

Vanilla Townie
Quote
Welcome [Player Name], you are [Flavor Name], a Vanilla Townie.

Abilities:
 - Your weapon is your vote, you have no night actions.

Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive, or nothing can prevent this from occurring.

Town Mason
Quote
Welcome [Player Name], you are [Flavor Name], a Town Mason, along with your partner, [Player Name].

Abilities:
 - Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
 - You are confirmed town to your partner, and them to you.
 - If you or your partner dies, a new town player may join the masonry.

Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Backup Mason
Quote
[Player Name], you were the Town Backup Mason all along and have been called to join the masonry with your new partner, [Player Name].

Abilities:
 - Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
 - You are confirmed town to your partner, and them to you.

Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Original post:

Quote
So, what setup do you guys want to do?  I'm not really connected to any setup so I'll just pick something somebody suggests.  I don't want any setup that allows people to post in more than one place at once (like daychat or neighbors), and I don't want too many people because upholding this rule will be crazy with that many people.

I'll edit this post with setup info once we figure out what the setup will be.

71
Mafia Game Threads / BM31: Random Word Mafia (Game Over)
« on: May 28, 2020, 02:54:34 am »
We have reached a new achievement in our forum mafia, an expansion on our previous games.  It will shine like ivory, even if that seems like a paradox.  You might want to pass on this new collection of rules, but we are in agreement that this heavy situation shall reign forever.

Welcome to BM31: Random Word Mafia!


Sign-ups:
1. Joseph2302
2. MiX
3. WestCoastDidds
4. mail-mi
5. Galzria
6. scolapasta
7. LaLight
8. Awaclus
9. Swowl
10. EFHW
11. chairs

My thoughts on this game:

The thought of claiming is like a pineapple with a hard shell but a soft fruit core. Like when you're building something out of stone, metal or wood

Basically I think the claim by randomly saying words idea i silly. Because people can just post rubbish like the above avll day and we will get nowhere
To be fair though, it would be pretty amusing if all posts in this game read like your example.

In this game, all posts will read like Joseph's post, and the small blurb at the top of this post.  The main gist of this game is that for every post, everybody has to include a randomly-designated word in their post.  Other than the specifics of this rule, the game will be run like a normal mafia game.  It is only labeled BM because of the crazy posting restriction, and all normal rules will be upheld.

The standard
rules of mafia apply, with the following clarifications:
  • Day deadlines are 7 days, Night deadlines are 48 hours.
  • If nobody has a majority of votes at deadline, a no lynch will occur.

Here is how the posting restriction will work:
  • Each player will be given random words in their QT, one hundred words at a time.  There will always be more than one hundred unused words.  (This means that at the start of the game, each player will receive two hundred words, and if they manage to use up one hundred, another hundred will be added.)
  • In each post a player makes, they must use the next word on their list somewhere in their post.
  • The word must be used in the context of the game.  It can be a stretch, such as Joseph's post above, but it must somehow be stretched into being relevant in some way.
  • The word must be used in its original form.  For example, if the word was "talk", "talking" would not count.
  • You can only use up one word at a time in each post.  You can use more words if you want to, of course, but you will then have to use it again later.
  • You must follow this rule in every thread related to this game except for your own personal QTs (and the speccy).  This includes things like the Mafia QT.
  • This rule must still be followed even if your post only contains a vote or a night action.
  • You may not share your future words in any way.  (This is to prevent town confirming each other by posting their word lists and then scum using up their words at night.)
  • In the event of a post that does not contain the required word, for the first two infractions, the player will be given a warning.  For the third infraction, the player will be modkilled.

Flavor will be based on random words.

72
I think scum made the right choice in killing me.  I was coming up with all sorts of lies to convince Joseph to keep helping us instead of scum.

73
Mafia Game Threads / Re: BM30: MacGuffin Mafia (Day 4)
« on: May 16, 2020, 10:54:19 am »
Joth probably has two owl pieces, so if we lynch ADK (the scum graverobber) tomorrow, your owl pieces will be safely stuck in the grave while we work out the Rope situation, we lynch faust as well, and then once you've given the Rope to the other Sailor, we keep No Lynching until you find all of the owl pieces, then you win, and we'll have enough people to lynch the last scum.

74
Mafia Game Threads / Re: BM30: MacGuffin Mafia (Day 4)
« on: May 16, 2020, 10:49:47 am »
We need a plan.  If Joseph gets all of the owl pieces and leaves, we're done for.  How can we do this?

Yeah, I'm concerned the plan specified below:

Partners, I think that you should do the plan tonight that I suggested doing last night.

is to get Joseph all the pieces of the owl.

So is there a way for both Joseph and town to win at this point?
When I win, I can give my items (presumably not the owl) to other people. So I can distribute any other items I have (currently none) amongst others

When you win, we get endgamed unless you've given the town Sailor the Rope and we've blocked a few kills.

75
Mafia Game Threads / Re: BM30: MacGuffin Mafia (Day 4)
« on: May 16, 2020, 04:11:55 am »
And if scum do stop me tonight, I'll try and play for the town team. It's only way that I have a (ridiculously remote) chance of winning

The only way we can win is if you steal the Rope tonight.

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