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Non-Mafia Game Threads / Re: Sleuth I
« on: May 07, 2014, 12:21:45 am »
bump again for TA
The only time you need to really plan is if you're going for and Alt VP strategy, and usually its obvious which ones. The VP, the gainer cards and either Duchies or Estates.
Also: How many college instructors do we have in this thread, anyway? I count at least three specifically declared (me, Peebles, shraeye). Anyone else?Claim: third party, neither professor nor student
Vote: Axxle
If Axxle is a substitute teacher I'm looking at you next.
vote: Axxle
Also: How many college instructors do we have in this thread, anyway? I count at least three specifically declared (me, Peebles, shraeye). Anyone else?Claim: third party, neither professor nor student
But this is what you have to teach. Why it matters. And convince them that the extra work it takes to formally write it out is sometimes needed. Because often, it's not.
There's a limit to what you can teach someone in one semester. I did teach them what solutions to differential equations are. I did numerous examples. I taught them about solutions to linear systems of algebraic equations and to linear systems of differential equations. I taught them about eigenvectors, eigenvalues, Laplace transforms and so on. How much time am I supposed to devote to explain why circular arguments are not valid? They've already taken half a dozen other math classes at university in addition to years of math classes in high school. Plus just everyday experience and logic, including in other courses. If they don't already grasp that circular reasoning is flawed, what am I supposed to do about it? Maybe I'm just an awful teacher.
I think the problem is that they haven't done things like you think they have when they haven't.
The don't think it be like it is, but it do.
...and so you went for rebuild, trashing rats with develop, topdecking rebuild?Rebuild
A board with amazing stuff
but a single card throws down the glove
puts a clock on the game
many engines are tamed
cause challenging rebuild is tough
Reminds me of the game where I was looking at the cards, and saw Rats and Develop. I realized that has the possibility of being an amazing combo, getting $3 and $5 cards and +1 Card for each Rats you trash. I looked at the $3, they looked pretty good. I looked at the $5, some pretty good ones, - oh, Rebuild, I didn't see you there...
Rebuild
A board with amazing stuff
but a single card throws down the glove
puts a clock on the game
many engines are tamed
cause challenging rebuild is tough
Pretty sure I'm about to throw out my entire cd collection.
It's only about 50 CDs but I never listen to them anymore and my only CD player is in the car, so I have kept some of the best to put in there and will never listen too (can connect my iphone to radio in car anyway)
Are there any super strong $4/$4 openings? Tournament/Remake is the strongest I can think of. Which admittedly seems pretty killer.