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Messages - rls22

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26
Dominion Isotropic / Re: Decline of civility on isotropic?
« on: June 26, 2011, 02:56:18 pm »
I also try to acknowledge when luck was a big factor in my win (particularly in the opening -- if I open 5/2 on a board with Witch or something).  And I never complain about my opponent's good luck -- that's totally rude.

One thing I've noticed in the past week or two (since this discussion started) is that I've had a lot more people resign on me.  A very noticeable difference in the number of people doing so, I think.  Most of them were totally legitimate (really far behind, the game wasn't close to being over), but I did have one person resign when there was only one turn left in the game (fast game, last pile was a $3, so presumably he could have ended it instead of resigning, and if not, I could have done so with one short turn).  That one fell into my "kind of annoying" category.  And today, someone resigned with a gg when I thought the outcome of the game was still very much up in the air, which I thought was weird.

27
Dominion Isotropic / Re: Decline of civility on isotropic?
« on: June 20, 2011, 12:52:23 pm »
I think some of the differing opinions on resigning come down to whether you think "a win is a win, no matter if you get it through your opponent resigning or through actually completing the game" or whether you get some satisfaction out of actually completing the game.  I tend towards the latter (part of the fun of dominion is when your engine gets going and you get to see how what you've built plays out).  So, I think resigning can take away some of the enjoyment for the other person.  But, if the game is a long way from ending, I don't expect people to invest 5+ minutes solely in someone else's enjoyment.  Again, I usually don't get too worked up about it, because I know there's differing opinions.  But, to me, 1 province left in a fast game feels like you should just let it ride out for sportsmanship purposes, even if its mathematically impossible for you to win. 

28
Dominion Isotropic / Re: Decline of civility on isotropic?
« on: June 19, 2011, 10:48:38 pm »
On the resigning issue...  Real world problems aside (important phone call, etc.), my personal opinion is that the only time it's really appropriate to resign is when you have absolutely no chance and the game is progressing very slowly (either because the other person is just playing slowly, or because an incredibly long action chain causes 3 min. turns).  I don't get too worked up about it, really.  But it does really annoy me if it's a fast game, and there's only 1-2 provinces left, and the other person resigns.  I mean, come on.  It just seems spiteful not to let the other person take the "real" win, if it's only going to take 2 min. 

I will admit that occasionally, I just don't notice when I can end the game through piles or something like that.  I tend to do other things while playing so sometimes am just distracted (especially if it's not a close game).  So, I'm not being a dick, just absent-minded...

29
Dominion General Discussion / Re: Game Selection
« on: June 19, 2011, 05:03:55 pm »
Yeah, offline, my friends use a variety of ways to pick cards, and it's rarely totally random (e.g., random set but everyone gets one veto, everyone picks 2-3 cards they want, one person curates a game, random set but we adjust based on judgment).  Partially because it takes so much longer to play offline, that you want to make sure it's an interesting set, and one that people aren't going to hate.  For awhile, we said, no curse giving attacks unless there's at least one reaction card or trashing card (because if there wasn't, those games usually took forever and weren't that fun).  But, online, I don't care as much because the games are quicker, and if the game is not particularly interesting or fun, it usually only lasts 10 min. 

I think it's totally fine to decline an auto-match game once because you don't feel like playing a boring set or a set with pirate ship or whatever.  But if you have so many "no" criteria that you're declining several games in a row (particularly with the same person), then I would suggest that you just propose a game and put in your criteria.  It's not a big deal, but it does delay the other person from starting a game (which is basically the problem automatch was trying to fix, as I understand it -- it took too long to get a game started).

30
Dominion General Discussion / Re: Game Selection
« on: June 19, 2011, 03:17:07 pm »
I often have low-ranked players reject me on automatch multiple times (indicating it's not really about the cards).  I totally understand the desire to not want to play against a much-higher-ranked person all the time, but, if auto-match suggests a game between us three times in a row, and you decline 3x, that's pretty annoying.  If all you're going to do is keep declining, just unclick the auto-match for 20 seconds.  Or, heaven forbid, just actually propose a game with someone you want to play with.  I do tend towards the belief that the auto-match should be for people who are pretty open to playing any card set and any opponent (though, I don't mind someone declining a set once, because it has a much-hated card or something).  Otherwise, just propose a game.

31
Dominion Isotropic / Re: Decline of civility on isotropic?
« on: June 19, 2011, 02:02:01 pm »
I agree with the folks that have said “hi, gl” and “gg”, are essentially “hello” and “goodbye” in my mind.  They don’t really mean anything, but it’s nice to acknowledge your opponent. 

I personally, am happy to chat if someone asks questions or wants to interact (I had someone ask me to critique their strategy post-game the other day, which was sort of odd, but I was happy to do it).  But, I’ll rarely start an interaction on chat, unless something funny or cool happens in the game.

On the topic of general civility, I haven’t experienced any change really since auto-match was implemented.  I’ve only had maybe 2-3 negative interactions in all of my games (mocking my strategy or calling me insulting names).  When I first started playing, I was actually shocked by how nice and civil everyone was.   I will say, there was a thread on BGG that made me think it would be nice to have a feature where I could make my own personal “blacklist” of people who are actively rude or extremely, extremely slow, but that’s sort of an idle desire, not something I think the community really needs.

32
Pirate Ship.  Hands down.  Caused by playing an offline game with 4 players, in which I had the last turn.  I had no money after only a few turns, and there weren't any cheap money-giving cards.  Worst game ever.  Now I just have an irrational hatred of that card...

I'll also add that I'm going through a phase right now where I'm just really bored with Ambassador.  I don't hate it, I just feel like Ambassador tennis is really boring, and even the "buy a curse and empty the curse pile on your opponent" thing, is only fun once or twice. 

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