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Goko Dominion Online / Re: Adventure mode in desperate need of rehaul
« on: October 26, 2012, 01:02:15 pm »
While I'm very glad to hear that adventure mode is getting an overhaul, I've just been spending however many zaps are needed to turn it back into an even game. I play enough games against live opponents that I've got the coins to spend on zaps.
However, I have learned one very very important lesson from adventure mode. The strength of silver instead of copper is huge. Having a curse instead of an estate? Hardly anything at all. Just two victory points, and if I play well, I can easily make that up.
This has taught me the right way to play handicap Dominion... adjust the starting victory cards. Messing with the starting coins is too large a handicap.
However, I have learned one very very important lesson from adventure mode. The strength of silver instead of copper is huge. Having a curse instead of an estate? Hardly anything at all. Just two victory points, and if I play well, I can easily make that up.
This has taught me the right way to play handicap Dominion... adjust the starting victory cards. Messing with the starting coins is too large a handicap.