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Messages - ipofanes

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1801
Dominion General Discussion / Re: Random city question
« on: January 30, 2013, 03:59:28 am »
Mathematical conventions and Edsger Dijkstra pamphlets aside: Given the flocks of Pokémons flooding this forum, I always assumed it would be "base", "lvl 1", "lvl 2".

1802
Pass political phase.

Take Riflemen from card row
Discover Riflemen
Play Frugality
Increase population
Play Rich land and build Iron
Take Engineering Genius from card row
Upgrade Warrior -> Riflemen
Adopt military tactic Conquistadors
Build Knights
Build Knights




1803
Dominion General Discussion / Re: Interview with Donald X.
« on: January 30, 2013, 03:29:43 am »
So, Dominion was always medieval themed
Is it really? At least some of the artwork (eg Monument, many Seasides images) hints at later ages, and platinum was not assigned any value in the Middle Age.

1804
Other Games / Re: Through the Ages online
« on: January 29, 2013, 03:40:18 am »
My bad, didn't think we were on 12 yet.

*looks at score* I hope you've learnt a bit, it's quite frustrating when the other civ walks all over you, but it has happened to me more often than not.


I don't think it was as bad as the score looks. I felt like I was doing well up until age 3, and then one aggression just destroyed my military and I fell apart after that. I should have resigned, but I played it out as there was only 1 age left and I wanted to see what there was and just play about a bit since it was my first real game. The fact that I stayed in the game to play it out allowed the scores to become what they did.

But yeah, I did learn a bit. I thought I understood the whole "don't get left behind in military" thing, and I did try. My military tactics just weren't enough and my lack of diversifying from soldiers for my army meant I was unable to play new tactics in later rounds. I've definitely taken the value of other units away from that game. (My reasoning in that game was "well they cost the same and give the same strength, but I already have soldiers so I can upgrade them for cheaper than buying a whole new type of unit", little did I know the true value of your units comes from the tactics cards, not the units themselves.)
*gets raided by TINAS* Yeah, you seem to have learnt that bit. Thought I could try some opening strategy out against a beginner, not a good idea.

1805
Dominion General Discussion / Re: Interview with Donald X.
« on: January 29, 2013, 03:34:53 am »
Quote
made him more of a person, making him more of a brand
These two are entirely different things.

1806
Dominion Articles / Re: Pawn
« on: January 28, 2013, 11:13:21 am »
There probably ought to be an article about when cheap action cards are bad for your deck. It's the same thing each time and it is a common mistake in play. It's not just hand size attacks and in a variety of decks these cheap cards come with a hidden cost.

Most obvious deterrent to cheap action cards is Golem, but I agree there are more subtle reasons, such as a missed opportunity to counter opponent's tournament, to have the needed reaction or bane, the Fool's Gold you would have liked to unfool etc.

As these are more subtle points and Pawn is likely to benefit the most decks a bit, I think of Pawn as the "would I buy X over Pawn for $2" card, similar to Silver for $3 and Laboratory for $5.

1807
Other Games / Re: Through the Ages online
« on: January 28, 2013, 10:13:09 am »
Oh, and I've also made f.DStrategy 14 (Dominion). 2 player again, hoping to get better at this game soon because I've got a 2 player IRL game organised for Saturday with a TTA veteran.

/in

1808
Other Games / Re: Through the Ages online
« on: January 28, 2013, 09:40:04 am »
My bad, didn't think we were on 12 yet.

*looks at score* I hope you've learnt a bit, it's quite frustrating when the other civ walks all over you, but it has happened to me more often than not.

1809
Dominion General Discussion / Re: Homage to the Best Card
« on: January 26, 2013, 12:27:37 pm »

1810
Other Games / Re: Through the Ages online
« on: January 25, 2013, 05:49:01 am »
Either of you can rename this game to f.DStrategy 12 if you like (play -> rename game).

It's good if we keep the same prefix so we can filter for all those forum matches.

1811
Help! / Re: Why did I lose this Governor board?
« on: January 25, 2013, 03:31:50 am »
Normally, I think spice merchant is the better open (although I'd be interested in knowing how often the Silver/Spice open is unable to hit $5... anyone?).

No numbers but from my personal experience I tend to miss $5 quite often with Spice Merchant, so I stay away from this card when power $5 are in the kingdom.

1812

Match 8:
Bohnanza is the set collection game for me. It's fast paced and really easy to get into.

Yeah, I felt quite bad giving it the kick, but this pairing was a bit like this season's UEFA Champion's League Group D.

1814
7 Wonders
pass
Ra
pass   
pass   
pass   
Taboo
Through the Ages: A Story of Civilization

If I have played only one of the two contestants and I didn't find it absolutely horrible, I voted for it. I am quite sure I'd enjoy rather Mage Knight than Taboo but I can't be certain.

1815
Other Games / Re: Through the Ages online
« on: January 23, 2013, 11:39:45 am »
Joined this one:

It's my first ever game. I read the rule book last night. Go easy on me and I apologise in advance for any rediculous n00b plays and/or ruining the game.

And don't neglect your military. You'll be tempted to; I know I am. After all, everything else you build you see an immediate benefit. Build a farm/mine, and you see production. Build arenas, theatres, and philosophy, and you see happiness.
Happiness is a bit like strength: It just sits there and doesn't produce anything.

Quote
... strength can be important in many regards. It makes other civilizations less likely to attack you.

In two-player games, strength is central. In four-player games, it is important not to fall behind in strength. Someone raids you, you sacrifice a Knights and play a Defense card. The next one plunders you cause you are weaker for the scarifice. Your turn. Oops, no resources to replenish. The third one plays War over Territory. One turn later and you lack three yellow pips so your workers frantically multiply and idle just to avert civil disorder. From then on, you are like a jeweller's shop with a smashed window.

If you are last but trailing the leader by not more than a Defense card you may be fine for a turn. If you are better than last, you may seed events and collect the bonus (and maybe even bid for that territory that comes up). You may skip building strength but have to watch the strength score closely. If you are leading in strength, you may even seed and profit from the upcoming event. If you are leading by a bit of a margin ... hey ... is that a Raid card in your hand?

1816
Sorry, I forgot that discovering the new government form takes a CA by itself.


Pass political phase

Adopt new government Constitutional Monarchy, the peaceful way
Upgrade Philosophy -> Alchemy
Increase population
Take Rich Land from card row
Take Frugality from card row



who needs architecture anyway.

Discarded cards remain discarded.

1817
Tournaments and Events / Re: French Tournament - Tournoi en France
« on: January 23, 2013, 05:19:40 am »
tenuki - Grenoble (38). Et je suis très intéressé !  :)

Tu ne tenukias pas?

(And that was some tourist dictionary French and Japanese.)


1818
Phew ... sorry, it's been a while, but I'll try and recollect what was going on in this game.


Pass political phase

Adopt new government Constitutional Monarchy, the peaceful way
Upgrade Philosophy -> Alchemy
Increase population
Take Rich Land from card row
Take Frugality from card row
Take Architecture from card row

1819
General Discussion / Re: Winter
« on: January 22, 2013, 11:16:05 am »
4cms of snow and they have cancelled all the trains round my way.

Stupid

Here too but you have to give them credit that the power lines were covered in a 2 cm layer of ice.

1820
Dominion General Discussion / Re: Interview with Donald X.
« on: January 22, 2013, 05:31:50 am »
I am not seeing the +1 Action cards that want to be treasures.
I think soulnet rather meant kingdom treasures that might as well have been actions, like Quarry, Talisman, and, to a lesser extent, Loan (the power cap on Loan by possibly drawing a copy of it may have been necessary).


1821
Other Games / Re: Favorite non-Dominon Game Tournament (Nominations)
« on: January 18, 2013, 10:00:41 am »
Sticheln

I have played it several times, and still I couldn't pick up my cards and tell if I had a good or a bad hand. That was quite unique for a trick-taking game.

1822
Help! / Re: Why did I lose this Governor board?
« on: January 18, 2013, 07:38:10 am »
There is also nothing that lets you gain Gold straight up because it would be very expensive.

There is Bag of Gold which does it better, and which is less popular than Trusty Steed, Princess, or Followers. I think a simple gold gainer would be reasonably priced at about $6.

Also, while an Upgrade in my deck is usually worse than an Upgrade I didn't really ask for, and an uncalled for Silver gainer can actively hurt my engine, an extra Laboratory is almost never bad.

1823
Other Games / Re: Through the Ages online
« on: January 18, 2013, 03:45:44 am »
Did I see that Cayvie is *** on BGO? I thought so, but I'm confused because Cayvie has been inactive on these games, but *** is still chugging along on BGO.

Given that this forum is public and searchable and everything while BGO is password protected (and people seem to be much more willing to play under real name there) I would rather not see associations between their BGO names and the f:DS or isotropic names posted here.

1824
No love for alchemy? Even in artwork?

Golem is fantastic, could have been drawn by Drew Tucker.

But Vision, Alchemist, Apothecary, Possession, Familiar are too comicky for my taste. Transmute I don't even remember.

1825
Dominion Isotropic / Re: Level?
« on: January 17, 2013, 07:08:34 am »

I was at 42 at the time and I felt like matches with other 40's I could win ~50% of the time against them.
Against lvl 30-ish players I think it was more like 65-35.
Against lvl 50+ it was more like 35-65 in their favor.


I had the impression that this is what constitutes the rating? At least for Elo ratings there are estimates that a difference of 200 pts constitutes a 75 per cent probability for the better player to win. It is a bit harder here as level is expected rating minus two times the standard error, but with comparable standard errors there should be a more or less official number for that.

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