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Messages - ben_king

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176
Dominion General Discussion / $6+ cost cards
« on: January 05, 2015, 04:39:42 pm »
$6+ cost cards

RankCard+/- vs. Qvist% games gained# games gained# games available
1Border Village+389.3%67087512
2Goons088.4%70537979
3King's Court-280.8%62767769
4Nobles+278.8%62847978
5Grand Market-275.8%61798156
6Peddler+172.8%56497755
7Altar-259.7%47267916
8Hoard+158.2%47658182
9Farmland+654.6%42637812
10Expand+448.4%38487957
11Fairgrounds-347.5%37497892
12Harem+146.7%36877902
13Hunting Grounds-345.0%35157805
14Forge-243.9%34967970
15Princen/a43.4%289666
16Bank-536.9%30118149
17Adventurer-17.3%6849278

177
Dominion General Discussion / $5 cost cards
« on: January 05, 2015, 04:38:54 pm »
$5 cost cards

RankCard+/- vs. Qvist% games gained# games gained# games available
1Governor+793.0%24172598
2Wharf+189.0%70927965
3Mountebank-286.9%67577779
4Hunting Party+281.1%62467705
5Minion+480.1%62527807
6Cultist-279.0%61037730
7Counterfeit+578.2%61077805
8City+2977.0%61467985
9Butcher+1276.4%53176954
10Witch-576.4%71239323
11Upgrade+474.9%60058013
12Rebuild-1074.4%58007800
13Junk Dealer-272.5%57927984
14Knights+1371.8%55307698
15Stables+771.8%56687896
16Festival+2270.7%65349245
17Margrave-370.4%54857793
18Highway+770.0%54517791
19Haggler1969.5%53827744
20Laboratory069.1%62349018
21Baker+267.5%48247150
22Bazaar+667.2%53267930
23Apprentice-666.8%51057643
24Tactician-866.2%52147879
25Bandit Camp+565.2%52798096
26Soothsayer-865.0%46177100
27Inn+1661.7%48167810
28Market+1261.3%57209327
29Torturer-2159.9%46637782
30Ill-Gotten Gains-2059.9%45917664
31Count+159.8%46077700
32Ghost Ship-2058.6%45507760
33Merchant Guild+855.5%38696972
34Jester052.5%40237658
35Embassy-1148.7%37347669
36Cartographer+347.9%36237556
37Duke-1147.7%37317823
38Council Room+447.7%44449326
39Rabble-647.3%37017832
40Vault-1146.6%36777888
41Catacombs-546.4%35687685
42Mint+1146.1%36557936
43Trading Post+645.3%35857907
44Band of Misfits045.2%34577646
45Treasury+344.2%34247743
46Horn of Plenty-1544.0%34097750
47Journeyman-1242.2%30057129
48Mystic-237.5%29267806
49Library-434.6%32429358
50Rogue+433.2%25207588
51Venture-133.2%26578002
52Pillage-130.7%24027815
53Graverobber-130.7%23817752
54Outpost+229.6%23447906
55Merchant Ship-828.7%22787931
56Tribute-123.5%18157739
57Saboteur+420.7%16057772
58Explorer018.7%14897943
59Royal Seal+118.7%14917994
60Stash+216.9%3061811
61Mine-216.7%15729431
62Mandarin-516.0%12777998
63Cache+111.2%8547627
64Contraband-110.9%8657960
65Harvest09.7%7597859
66Counting House08.3%6607916

178
Dominion General Discussion / $4 cost cards
« on: January 05, 2015, 04:38:07 pm »
$4 cost cards

RankCard+/- vs. Qvist% games gained# games gained# games available
1Tournament+195.4%74677825
2Ironmonger+387.2%69477970
3Plaza+1382.7%59537196
4Wandering Minstrel+379.4%62157828
5Caravan+778.3%60297698
6Worker's Village+877.8%60557778
7Remake-475.2%56897566
8JackOfAllTrades-474.9%59297911
9Herald+974.3%53157153
10Spice Merchant+572.1%55497692
11Island+2670.9%55947891
12Throne Room+570.5%65179241
13Conspirator+769.0%54387880
14Fortress+1668.1%53167807
15Salvager+668.0%53577880
16Mining Village+1766.2%52647952
17Farming Village+1165.8%51037760
18Marauder-565.7%50867739
19Bridge-965.5%52037946
20Sea Hag-1964.7%50687829
21Militia-1162.8%57509161
22Horse Traders+262.7%49727933
23Monument-1562.2%50018044
24Gardens+560.6%56209271
25Walled Village+1860.6%7971315
26Ironworks-459.9%48328073
27Bishop-1657.9%45987935
28Quarry-556.8%44707876
29Remodel+554.2%50889394
30Silk Road+152.7%40947772
31Young Witch-3052.6%40297666
32Moneylender-651.9%49179466
33Advisor+650.7%36097115
34Smithy-1548.1%44919341
35Scavenger-1044.9%35707958
36Trader+243.7%33527676
37Envoy-1043.1%7951843
38Baron-241.7%33307984
39Nomad Camp+741.2%31657686
40Feodum+240.3%31027687
41Procession-637.7%29077714
42Cutpurse-1034.9%27197791
43Armory-234.6%27427935
44Rats+334.4%26967843
45Feast+1029.3%26839159
46Death Cart-629.2%22877828
47Talisman+128.8%22927959
48Spy+328.4%26219243
49Taxman-425.4%18087114
50Noble Brigand-624.9%19397784
51Navigator+119.3%14847692
52Treasure Map+116.2%12947972
53Bureaucrat-313.3%12519395
54Pirate Ship-512.9%9957705
55Scout+211.2%8687739
56Coppersmith-210.2%7867734
57Thief-18.5%7779188

179
Dominion General Discussion / $3 cost cards
« on: January 05, 2015, 04:37:35 pm »
$3 cost cards

RankCard+/- vs. Qvist% games gained# games gained# games available
1Fishing Village+289.2%70067854
2Forager+588.7%70947999
3Masquerade-287.7%70318015
4Ambassador-283.6%67578078
5Warehouse+582.6%66748084
6Black Market+1280.6%27293386
7Swindler-279.1%64478147
8Market Square+578.9%61627813
9Hermit078.3%62327964
10Steward-677.7%62828083
11Menagerie-577.7%61007854
12Urchin-177.1%61267947
13Scheme-175.6%60167954
14Shanty Town+973.9%59968118
15Tunnel+271.3%56407913
16Great Hall+1669.2%58048397
17Oasis+268.0%53057798
18Village-467.1%63549464
19Watchtower-1161.5%49167990
20Sage+556.6%45177987
21Lookout056.0%44207888
22Wishing Well+255.4%45048126
23Doctor-754.6%38877124
24Trade Route+354.1%43668070
25Smugglers+151.0%40667965
26Storeroom-647.8%38067958
27Oracle-1244.9%35217849
28Loan041.0%33338127
29Develop+236.4%29007965
30Workshop035.3%32869319
31Fortune Teller-229.7%23547919
32Woodcutter+127.6%26229506
33Masterpiece-1124.6%17977309
34Chancellor013.7%13059512

180
Dominion General Discussion / $1 and $2 cost cards
« on: January 05, 2015, 04:37:05 pm »
$1 and $2 cost cards

RankCard+/- vs. Qvist% games gained# games gained# games available
1Chapel087.6%84089596
2Squire+383.4%64527732
3Hamlet+183.2%65647892
4Candlestick Maker+380.9%58597242
5Crossroads+479.2%61127713
6Lighthouse074.4%58777898
7Courtyard-471.7%57418005
8Fool's Gold-668.2%54157936
9Cellar+467.3%64189533
10Stonemason-266.2%48837381
11Haven+165.8%51527830
12Vagrant+465.5%53508164
13Pawn-563.7%49757807
14Native Village-461.2%47817814
15Pearl Diver+550.2%40218014
16Embargo-248.4%39028059
17Moat043.7%41609516
18Duchess+340.1%31177773
19Poor House-432.0%25217871
20Beggar-229.4%23067840
21Herbalist-226.2%20617877
22Secret Chamber025.6%21058235

181
Dominion General Discussion / Dominion Data Mining: Card Rankings
« on: January 05, 2015, 04:35:56 pm »
Everybody loves the card rankings that Qvist puts out, but I've always secretly wondered how these lists compare to the way the top players really play the cards.

So I've collected over 90,000 game logs of the top 100 Dominion players on the Isotrophish rankings (2-player, pro rating, no bots) and analyzed them to determine how the best players in the world approach the cards.  Obviously there are a lot of differing opinions on the best way to determine which of two cards is better.  The method I've chosen is to measure the percentage of kingdoms containing card X where the top-100 player gains card X.  If card X really is one of the best cards, then it should be bought on almost every kingdom where it is available.  The nice thing about measuring cards this way is that it puts cards like Cultist (where you usually want as many as possible) and Chapel (where you usually only want one) on equal footing.

The list below orders the cards by how often they are gained.  In the next couple posts, I'm planning on splitting these by cost and comparing them to Qvist's card lists.

RankCard% games gained# games gained# games available
1Tournament95.4%74677825
2Governor93.0%24172598
3Border Village89.3%67087512
4Fishing Village89.2%70067854
5Wharf89.0%70927965
6Forager88.7%70947999
7Goons88.4%70537979
8Masquerade87.7%70318015
9Chapel87.6%84089596
10Ironmonger87.2%69477970
11Mountebank86.9%67577779
12Ambassador83.6%67578078
13Squire83.4%64527732
14Hamlet83.2%65647892
15Plaza82.7%59537196
16Warehouse82.6%66748084
17Hunting Party81.1%62467705
18Candlestick Maker80.9%58597242
19King's Court80.8%62767769
20Black Market80.6%27293386
21Minion80.1%62527807
22Wandering Minstrel79.4%62157828
23Crossroads79.2%61127713
24Swindler79.1%64478147
25Cultist79.0%61037730
26Market Square78.9%61627813
27Nobles78.8%62847978
28Caravan78.3%60297698
29Hermit78.3%62327964
30Counterfeit78.2%61077805
31Worker's Village77.8%60557778
32Steward77.7%62828083
33Menagerie77.7%61007854
34Urchin77.1%61267947
35City77.0%61467985
36Butcher76.5%53176954
37Witch76.4%71239323
38Grand Market75.8%61798156
39Scheme75.6%60167954
40Remake75.2%56897566
41JackOfAllTrades74.9%59297911
42Upgrade74.9%60058013
43Lighthouse74.4%58777898
44Rebuild74.4%58007800
45Herald74.3%53157153
46Shanty Town73.9%59968118
47Peddler72.8%56497755
48Junk Dealer72.5%57927984
49Spice Merchant72.1%55497692
50Knights71.8%55307698
51Stables71.8%56687896
52Courtyard71.7%57418005
53Tunnel71.3%56407913
54Island70.9%55947891
55Festival70.7%65349245
56Throne Room70.5%65179241
57Margrave70.4%54857793
58Highway70.0%54517791
59Haggler69.5%53827744
60Laboratory69.1%62349018
61Great Hall69.1%58048397
62Conspirator69.0%54387880
63Fool's Gold68.2%54157936
64Fortress68.1%53167807
65Oasis68.0%53057798
66Salvager68.0%53577880
67Baker67.5%48247150
68Scrying Pool67.4%51427634
69Cellar67.3%64189533
70Bazaar67.2%53267930
71Village67.1%63549464
72Apprentice66.8%51057643
73Mining Village66.2%52647952
74Tactician66.2%52147879
75Stonemason66.2%48837381
76Haven65.8%51527830
77Farming Village65.8%51037760
78Marauder65.7%50867739
79Vagrant65.5%53508164
80Bridge65.5%52037946
81Bandit Camp65.2%52798096
82Soothsayer65.0%46177100
83University64.9%49197574
84Sea Hag64.7%50687829
85Pawn63.7%49757807
86Militia62.8%57509161
87Horse Traders62.7%49727933
88Monument62.2%50018044
89Inn61.7%48167810
90Watchtower61.5%49167990
91Market61.3%57209327
92Native Village61.2%47817814
93Gardens60.6%56209271
94Walled Village60.6%7971315
95Familiar60.0%45537592
96Torturer59.9%46637782
97Ill-Gotten Gains59.9%45917664
98Ironworks59.9%48328073
99Count59.8%46077700
100Altar59.7%47267916
101Ghost Ship58.6%45507760
102Hoard58.2%47658182
103Bishop57.9%45987935
104Quarry56.8%44707876
105Sage56.6%45177987
106Lookout56.0%44207888
107Merchant Guild55.5%38696972
108Wishing Well55.4%45048126
109Farmland54.6%42637812
110Doctor54.6%38877124
111Remodel54.2%50889394
112Trade Route54.1%43668070
113Alchemist52.9%39867534
114Silk Road52.7%40947772
115Young Witch52.6%40297666
116Jester52.5%40237658
117Moneylender51.9%49179466
118Smugglers51.0%40667965
119Advisor50.7%36097115
120Pearl Diver50.2%40218014
121Embassy48.7%37347669
122Embargo48.4%39028059
123Expand48.4%38487957
124Smithy48.1%44919341
125Cartographer47.9%36237556
126Storeroom47.8%38067958
127Duke47.7%37317823
128Council Room47.7%44449326
129Fairgrounds47.5%37497892
130Rabble47.3%37017832
131Vineyard47.2%35787588
132Apothecary47.1%35707575
133Harem46.7%36877902
134Vault46.6%36777888
135Catacombs46.4%35687685
136Mint46.1%36557936
137Trading Post45.3%35857907
138Band of Misfits45.2%34577646
139Hunting Grounds45.0%35157805
140Scavenger44.9%35707958
141Oracle44.9%35217849
142Treasury44.2%34247743
143Horn of Plenty44.0%34097750
144Forge43.9%34967970
145Moat43.7%41609516
146Trader43.7%33527676
147Prince43.4%289666
148Envoy43.1%7951843
149Journeyman42.2%30057129
150Baron41.7%33307984
151Nomad Camp41.2%31657686
152Loan41.0%33338127
153Golem40.4%30327503
154Feodum40.4%31027687
155Duchess40.1%31177773
156Possession37.8%28157452
157Procession37.7%29077714
158Mystic37.5%29267806
159Bank36.9%30118149
160Develop36.4%29007965
161Workshop35.3%32869319
162Cutpurse34.9%27197791
163Library34.6%32429358
164Armory34.6%27427935
165Rats34.4%26967843
166Rogue33.2%25207588
167Venture33.2%26578002
168Poor House32.0%25217871
169Pillage30.7%24027815
170Graverobber30.7%23817752
171Fortune Teller29.7%23547919
172Outpost29.6%23447906
173Beggar29.4%23067840
174Feast29.3%26839159
175Death Cart29.2%22877828
176Talisman28.8%22927959
177Merchant Ship28.7%22787931
178Spy28.4%26219243
179Woodcutter27.6%26229506
180Herbalist26.2%20617877
181Secret Chamber25.6%21058235
182Taxman25.4%18087114
183Noble Brigand24.9%19397784
184Masterpiece24.6%17977309
185Tribute23.5%18157739
186Saboteur20.7%16057772
187Navigator19.3%14847692
188Explorer18.7%14897943
189Royal Seal18.7%14917994
190Stash16.9%3061811
191Mine16.7%15729431
192Treasure Map16.2%12947972
193Mandarin16.0%12777998
194Chancellor13.7%13059512
195Bureaucrat13.3%12519395
196Pirate Ship12.9%9957705
197Philosopher's Stone12.1%9077518
198Scout11.2%8687739
199Cache11.2%8547627
200Contraband10.9%8657960
201Coppersmith10.2%7867734
202Harvest9.7%7597859
203Thief8.5%7779188
204Counting House8.3%6607916
205Transmute7.6%5847661
206Adventurer7.4%6849278

182
Dominion General Discussion / Re: Openings that are better for P1 or P2
« on: January 02, 2015, 11:37:13 am »
I'm surprised bishop/silver doesn't show up for P2, and surprised militia/silver doesn't show up for P1. My nonsense theory for hermit-silver: these game tend towards fast three piles, which has more ties than average, which favors P2.

I'm really surprised that there are mirror openings where P1 has a 70% winrate... that means there are kingdoms where P1 is heavily favored.

Bishop-Silver is up there for P2 with a P2 win % of 47% (the overall expected win percentage for P2 is 43%), but I don't have enough data to say for sure that this is a real effect.  Surprisingly, Militia-Silver seems pretty close to average with a P2 win % of 44%.

There are actually several openings that have a much higher P1 % than 70% in the mirror, but I don't have enough data to be totally confident about them. 

  • Haggler-<nothing> (81%)
  • Wharf-Silver (80%)
  • Monument-Forager (79%)
  • Horse Traders-Chapel (77%)
  • Salvager-Market Square (76%)

183
Dominion General Discussion / Re: Openings that are better for P1 or P2
« on: January 02, 2015, 12:36:16 am »
It's kind of surprising that with this many games, it's still possible to lack statistical significance, but there are so many possible openings that most of the openings don't have enough data to really be sure.  Even so, I took the data and looked at wins/losses using the binomial test for p-value with 0.57 and 0.43 the expected values for wins and losses for P1 (and vice-versa for P2).  Here are some things that we have enough data to say with 95% confidence (p < 0.05):

Here P<0.05 only means that if the true expected rate were 0.57/0.43, that you would get a result "this extreme" less than 0.05 of the time. Since you presumably tested many hundreds of different hypotheses (the win rates for each opening, both overall and for Player 1/player 2 separately), we would expect about 1/20th of them to fall outside those bounds even if all openings had a 0.57/0.43 expected win rate. 

This isn't to say that I think Mountebank isn't a good opening :). But when testing many hundreds of hypotheses, p<0.05 isn't strict enough to avoid many false positives.

One correction (the Bonferroni correction) that minimizes the chance that multiple comparisons lead to false positives is that if you apply a 0.05 threshold for the p-value a single comparison, for N comparisons apply a 0.05/N threshold.

Totally agree.  Unfortunately, I don't have close to enough data to establish significance even with the Bonferroni correction.  Even so, here are some results from analyzing mirror openings.  I suspect that these are real effects, the significance of which could be established with enough data.

Mirror openings that are better for P1 than P2
OpeningNumber of occurencesP1 win%Why this might be a real effect
Oracle-Silver11273%Since Oracle messes with the top of the opponent's deck, playing it right after the 1st shuffle can keep an opponent from hitting 5
Swindler-Silver13368%P1's Swindler might hit P2's Swindler and keep him from ever getting to play it
Tournament-Ambassador5271%Tournament is a race, and winning simultaneously gets you a good prize and denies that prize to your opponent

There's only one opening favoring P2 that seems to be a real effect.  But I don't have a good explanation for why it would be better for P2.
Mirror openings that are better for P2 than P1
OpeningNumber of occurencesP1 win%Why this might be a real effect
Hermit-Silver15743%(Remember that 57% is the baseline win percentage for P1, so this is way below that)

It does seem to me (though it's not backed up by the data) that there could be some cards like Trade Route, Forager, or Graverobber that could legitimately be better cards for P2 to open in a mirror since he could get P1 to help activate it for him.

184
Dominion General Discussion / Re: Openings that are better for P1 or P2
« on: December 24, 2014, 12:07:51 am »
Only the original poster could answer this question exactly because no one else knows the details of the pool of openings he has analyzed.

But here's a sample calculation that is much simpler: if there are 400 openings that have 50 games each, and in actuality P1 wins 57% for every opening (with no ties), the chance that at least one of those 400 openings would have >=60% win rate for P2 is about 95%.

Details: The standard deviation of P1's win rate for each opening is about 7%, so (by the central limit theorem for simplicity) the chance that each of the 400 openings has a <=40% win chance for P1 is about 0.76%. So the chance that at least one of the openings has a <=40% win chance for P1 is 1-(the chance that none of the openings have this). Assume that the results of games with one opening doesn't depend on results from other openings (not quite true, because each game will be counted twice since each player has an opening) and you get to 95%.

It's kind of surprising that with this many games, it's still possible to lack statistical significance, but there are so many possible openings that most of the openings don't have enough data to really be sure.  Even so, I took the data and looked at wins/losses using the binomial test for p-value with 0.57 and 0.43 the expected values for wins and losses for P1 (and vice-versa for P2).  Here are some things that we have enough data to say with 95% confidence (p < 0.05):

Either player
  • Opening Mountebank-<nothing> is significantly better than average (winning percentage of 58.0% averaged over P1 and P2)
  • Opening Junk Dealer-<nothing> is significantly better than average (winning percentage of 63.2%)
  • Opening Potion-Silver is significantly worse than average (winning percentage of 45.9%)
  • Opening Potion-Shanty Town is significantly worse than average (winning percentage of 34.9%)
  • Opening Smugglers-Silver is significantly worse than average (winning percentage of 40.4%)
  • Opening Plaza-Silver is significantly worse than average (winning percentage of 40.9%)

P1 openings
  • Opening Salvager-Silver is significantly better than average (P1 winning percentage of 68.3%)
  • Opening Oracle-Silver is significantly better than average (P1 winning percentage of 72.5%)
  • Opening Potion-Storeroom is significantly better than average (P1 winning percentage of 70.3%)
  • Opening Sea Hag-Silver is signicantly better than average (P1 winning percentage of 64.1%)
  • Opening Swindler-Silver is significantly better than average (P1 winning percentage of 68.4%)
  • Opening Hermit-Silver is significantly worse than average (P1 winning percentage of 43.0%)
  • Opening Wharf-<nothing> is significantly worse than average (P1 winning percentage of 44.2%)

P2 openings
  • Opening Upgrade-<nothing> is significantly better than average (P2 winning percentage of 58.8%)
  • Opening Potion-Sage is significantly worse than average (P2 winning percentage of 22.2%)
  • Opening Fishing Village-Fishing Village is significantly worse than average (P2 winning percentage of 26.9%)
  • Opening Lookout-Silver is significantly worse than average (P2 winning percentage 27.0%)

There's not a whole lot here that's surprising, except maybe that Wharf-<nothing> is actually a bad opening for P1 (and not that great for P2 either).  One other interesting thing that the lists above don't show is that while Swindler-Silver is a good opening for P1, it just missed the significance cutoff for being listed as worse than average for P2.

Edit: a note about Rebuild-Silver, which featured prominently in the first post.  The tables in the first post used all 90,000 games, while this analysis used only games between two top-100 players (about 17,000 games).  In the smaller dataset, Rebuild-Silver was opened less than 50 times, and didn't make it into this analysis.

185
Dominion General Discussion / Re: Openings that are better for P1 or P2
« on: December 23, 2014, 04:35:51 pm »
This is exactly what I am saying. I would expect it to be on the order of maybe 10 times less frequent, so I am surprised that it is almost half as common.

Tournament/Ambassador is a stronger opening than Oracle/Silver or Swindler/Silver, so usually people go for it on Tournament/Ambassador boards while there are plenty of alternatives to Swindler/Silver and Oracle/Silver.

This presumably would be an interesting calculation from this top 100 players vs. each other data set: on Tournament/Ambassador (and probably exclude Baker) boards, what % of the time do players with a 4/3 split go for Tournament/Ambassador. And then the same calculation for Oracle/Silver on boards with Oracle (but not Baker), and so on. That would tell you how frequently top players go for each opening when it is available.

I actually already have this data calculated as well, but I was going to make a separate topic for it, because there's just a lot of data.  But just as a teaser, if we order openings according to the ratio of # of times bought to number of times available, here's where openings that you mentioned fall in the ranking:

RankOpeningType# times bought# times availableRatio
...
13Tournament-Ambassador4/31261940.649
...
1563Swindler-Silver3/336942660.086
...
1816Oracle-Silver3/328740740.070

My script for calculating these correctly handles coin-token openings (e.g. a Gold-Chapel opening is only counted as available if Baker is on the board and the player gets a 5-2 split).  It currently doesn't handle Nomad Camp openings correctly, which I'm going to try to fix before I post the full list.

186
Dominion General Discussion / Re: Openings that are better for P1 or P2
« on: December 23, 2014, 03:15:57 pm »
The original post included only Pro, 2-player games with no bots.  Over all the games, the average win percentage for P1 was 57% and for P2 was 43%.

I took your recommendation and restricted it to only games between top-100 players.  This leaves us with only ~17,000 openings to analyze.  Here are the same results for the more restricted dataset:

Top openings that are better for P1 than P2
OpeningTypeNumber of occurencesP1 win %P2 win %
Potion-Sage4/35362%22%
Fishing Village-Fishing Village3/37365%27%
Oracle-Silver3/311273%34%
Swindler-Silver3/313368%32%
Tournament-Ambassador4/35271%38%

Top openings that are better for P2 than P1
OpeningTypeNumber of occurencesP1 win %P2 win %
Hermit-Silver3/315743%52%
Upgrade-<nothing>5/26751%58%
Chancellor-Silver3/36043%50%
Storeroom-Silver4/36350%52%
Bishop-Silver4/37752%54%

So in this restricted set, any advantage for P2 is much less pronounced.  It seems very possible, as JW was saying, that the top P2 openings from the original post were simply statistical anomalies.  Maybe I'll try to look at mirrors next.

187
Dominion General Discussion / Openings that are better for P1 or P2
« on: December 23, 2014, 01:23:15 pm »
Recently, I collected logs for about 90,000 games involving the top 50 players on the Isotropish ranking, and one thing I've been analyzing is openings.  I noticed something unexpected: there are certain openings that are much better for either P1 or P2.  If I take the openings and exclude everything that's been opened less than 50 times, here's what falls out.

Top openings that are much better for P1 than P2
OpeningTypeNumber of occurencesP1 win %P2 win %
Moneylender-Fishing Village4/312476%29%
Soothsayer-Chapel5/26480%32%
Soothsayer-Silver5/37281%34%
Remake-Swindler4/38277%30%
Salvager-Market Square4/38772%28%

Of course, Dominion has a strong first-player advantage built in, so those results aren't especially interesting.  What I find much more interesting is that there are openings that are substantially stronger for P2 than for P1.

Top openings that are much better for P2 than P1
OpeningTypeNumber of occurencesP1 win %P2 win %
Rebuild-Silver5/39036%67%
Spice Merchant-Lookout4/35133%60%
Caravan-Workshop4/35939%64%
Quarry-Trade Route4/36435%57%
Quarry-Lookout4/37735%57%

My first impression here is that the openings in the second table look like higher risk/higher reward openings, which would lend some evidence to the recent discussion about changing strategy/tactics when you're ahead or behind in the game.

Any other thoughts?

188
Variants and Fan Cards / Re: Dominion Progress (my main fan set)
« on: December 16, 2014, 03:44:59 pm »

Superstitious Village – Action – $3
+1 Card
+2 Actions
Each other player may trash a card from his hand. If he doesn't, he gains a curse.

What if you had the other player gain the curse in hand?  That way, it's harder to use this card for a pin, since they could discard the curse the second time.

189
That's stash, not stache. Stache is this:



I like the potential for a Pearl Diver-Stache combo.

190
Dominion General Discussion / Re: Tortoise vs. Hare (low/high risk play)
« on: December 05, 2014, 03:39:23 pm »
I remember some article somewhere saying that the less likely you are to win, the more you should take risks.

Edit: here.

Yes, it depends on the opponent and how you're doing in the game.  There's a great article about this topic here (it's about basketball, but it applies equally well to any zero-sum game like Dominion): https://gravityandlevity.wordpress.com/2010/12/21/risk-is-the-ally-of-the-underdog/

If you think you're better than your opponent or ahead in the game, then adopting a low-risk strategy is best.  If you're way overmatched by your opponent or way behind, then you might want to think about Treasure Map or Black Market even if there's something safer and less swingy on the board.  If you both play it safe, you'll probably lose.  If you roll the dice, there's a chance you hit the jackpot and win when you didn't really "deserve" it.

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