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Messages - cherdano

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51
Help! / Re: Got destroyed in a Cities game. Why?
« on: June 16, 2012, 01:23:34 pm »
You kept buying cities, which at this point were just acting as villages. Your opponent instead put these cities to good use by getting some rabbles, draw bigger hands, and thus was still able to catch up with your city purchases.

My first buy was a Wharf, not a City.  My opponent only bought a single Rabble before the Cities kicked in.  So this is just flat wrong.
Oh ok, I didn't really look at your opponent's turns. However, this doesn't change the fact that you were wrong to keep buying cities instead of more wharfs, or a golem.

Edit: The right way to approach looking at a game like this is not to ask "Why did I lose?", but "What could I have done to improve my chances?"

52
Help! / Re: Got destroyed in a Cities game. Why?
« on: June 16, 2012, 12:18:54 pm »
Here's the game:

http://dominion.isotropic.org/gamelog/201206/16/game-20120616-085632-08f52624.html

I liked my buy of Wharf over Rabble, but as soon as the Cities hit I was toast.  Should I have bought Golem?  How did my opponent hit his megaturns before I did?
You kept buying cities, which at this point were just acting as villages. Your opponent instead put these cities to good use by getting some rabbles, draw bigger hands, and thus was still able to catch up with your city purchases. And yes golem is very strong here.
This wasn't about rabble versus wharf, this was about draw cards and cities versus cities only.

53
Dominion Articles / Re: Wharf
« on: June 16, 2012, 10:37:59 am »

I just re-read the article. It's really excellent now - not sure I have seen another article with so much useful advice.

Maybe Cellar deserves a mention in "works with" - it's really nice with the large handsizes, and allows you to go fishing for the next Wharf.

(A cellar goes fishing to find a wharf?? I just wrote this?)

54
Dominion Articles / Re: Request - Inn
« on: June 15, 2012, 07:46:29 am »
Timing inn purchases can be difficult since they are a card of opportunity. You don't want too many. You might not want too few. You might not always get the draws you want to get the balance and timing right. You certainly need to be aware of the contents of your deck and discard pile.

As usual, I think DG's short post hits precisely the most important points.
The timing of Inn purchases is tricky, and you have to accept that sometimes you just won't get $5 at the right time. But to give yourself the best odds you have to know precisely what's left in your deck. Do I likely have one more full turn before the reshuffle? That will depend on how many draw cards are left in your deck. And even more obviously, you need to know what's in your discard - it's not a card well-suited to flying on autopilot.

Obviously it's most useful when you have actions that combine well with each other. Councilroom/Ghost ship and friends. Bridges/more bridges. Highway/more highways/extra buys.  Other disappearing villages and watchtower/library. Lab-equivalent and card benefiting from large hands. Look out for these more than you would without Inn.




55
Gaining the Copper works well with Coppersmith, Counting House and Gardens, and can give fuel to Moneylender, Spice Merchant, Stables and Mine.
That's one main difference.
On the other hand, gaining the copper slows the cycling. With a "silver-giving-curse" it might be easier to pivot towards a province game, or a hunch of an engine.

56
Dominion Articles / Re: Request - Inn
« on: June 14, 2012, 07:52:52 am »
Why would you need to know about Inn when you are a FishingVillage yourself?

57
Dominion General Discussion / Re: VP card worth more than Colony?
« on: June 14, 2012, 04:38:09 am »
I have had a game where my opponent got his fairgrounds to 10VP each. He got an engine going that allowed him to play Black market once or twice per turn.

58
General Discussion / Re: Euro 2012
« on: June 14, 2012, 04:30:02 am »
Portugal, Denmark and Netherlands have all played appauling.

I don't think this is quite fair. Netherlands played well against Denmark.

Portugal's offense works really well whenever they manage to avoid getting Ronaldo involved too much.


59
Dominion Articles / Re: Wharf
« on: June 13, 2012, 07:11:24 pm »
Quote
One more point that might be worth mentioning, on a mistake I have seen frequently:

You typically don't want any trashing in a wharf game. Not in Wharf/BM, but typically also not in a wharf engine. The strong draw of wharf lets you skip over all your bad cards, and is so fast, that you won't make up the time needed trash down early, and to rebuilt your buying power later.
Check out the last line of the article proper. I address this.

Oh, I missed that, but I think you really undersell the case. I mean, even a moneylender usually isn't worth the terminal action in a wharf deck.

60
Dominion Articles / Re: Wharf
« on: June 13, 2012, 05:58:39 pm »
How much support does (plain) village/wharf/BM need to beat wharf/BM?
Obviously bank is enough. I would think as little as peddler is enough.

One more point that might be worth mentioning, on a mistake I have seen frequently:

You typically don't want any trashing in a wharf game. Not in Wharf/BM, but typically also not in a wharf engine. The strong draw of wharf lets you skip over all your bad cards, and is so fast, that you won't make up the time needed trash down early, and to rebuilt your buying power later.


61
General Discussion / Re: Euro 2012
« on: June 13, 2012, 05:02:59 pm »
The problem is that 90% of the time, even when the game is close, the ending is boring because one team can effectively play keepaway.  In other words, games are very rarely tense even when they should be.  Once in a while it is, but I think that those are exciting mostly because of the scoring, not because they are rare.
Believe me, if you are really rooting for a team, you are still worried every second of the last ten minutes, even if the Dutch didn't get possession more than a few seconds for two or three times...

(Still exhausted from the game.)

62
General Discussion / Re: Euro 2012
« on: June 13, 2012, 04:46:12 pm »
That was a damn pretty goal Germany just scored.  Still can't believe RVP missed that early chance.
I thought he barely got to the ball, this didn't look easy to me.

63
Dominion General Discussion / Re: Duchy Buying
« on: June 13, 2012, 12:12:15 pm »
Here is a very simplistic rule that tells you whether to buy a duchy instead of a gold:

Quote
Buy a duchy if you expect to see the card you are buying at most once in your hand before the game ends. Consider buying gold over duchy if you expect to see the card at least once more in your hand before the game ends.

Rationale: Say you buy a duchy instead of a gold. You have 3VP more. But hey, what if in the next reshuffle, this will make you unable to buy a province? Oh wait, you can buy a duchy instead! 2 duchies = 6VP = one province!

Why is it too simplistic:
- If you have properly studied Borinion, you know that you should only buy the duchy if there is a reasonable chance that the 3 VP will put you over the top. Maybe you will likely lose the duchy race anyway, and your only chance is to get 5 provinces. Etc.
- Obviously the decision whether to buy a gold or a duchy has a small impact on the length of the game - so it may well be right to spend one $6 buy on a gold and another on a duchy within the same reshuffle.
- Maybe you weren't getting a province buy anyway when the gold you wanted to buy next comes up in your hand, and it's the type of game where you rather buy a duchy now and an estate next shuffle instead of a gold now and a duchy next shuffle. Or maybe you expect to get a province only when you see your mega-counting house, in which case you won't need the gold.

64
Dominion Isotropic / Re: Another little etiquette question
« on: June 13, 2012, 10:12:30 am »
It's not ok, but I am not sure I would have much sympathy for anyone complaining who answered him... Not a big deal anyway.

65
Game Reports / Re: Drawing 5/2 with Young Witch/Tunnel
« on: June 13, 2012, 08:35:51 am »
My rule of thumb here would be:
TP trashes two unwanted cards, YW gives out one.
2>1

My feeling is actually that as far as cursing vs. trashing goes, 1 > 2 (although only slightly), which is why Sea Hag is a better opening than Remake, or why you should get +2 on turn 4 with your steward in order to buy that witch. But in this case, the silver pushes the trashing over the edge.

If you think about this comparison, you will see how unfair it is:
- Remake leaves you a 2-card hand to play with, see hag a 4-card hand.
- Remake doesn't always trash a curse, most of the time it trashes copper which aren't bad cards.

I promise, if you added "draw 2 cards" before the trashing to remake, it would be the strongest card in the game. Nobody would even consider opening sea hag instead of remake.

66
Game Reports / Re: Drawing 5/2 with Young Witch/Tunnel
« on: June 12, 2012, 08:04:27 pm »
I hve a question for the forum about Ednever's fifth turn. The general consensus is to curse early and often. It is also generally accepted that trashing is good (especially with engine decks) and that building an economy to afford the $5+ cards is a good thing. Here, Ed chooses to Trader 2 estates into a silver and buy a bane/tunnel instead of using his young witch. His opponent had his bane in hand (did you guess that, Ed?), so the YW would not have cursed, but I am curious about the broader implications. If Ed had drawn YW, Trader, Silver, copper, estate (or something else similar) where he could still have been assured to buy the tunnel if he used the YW, would the trader be the right play? I suspect there will be varying opinions, but I would like to hear your reasoning as to which move is better. Thanks!
My rule of thumb here would be:
TP trashes two unwanted cards, YW gives out one.
2>1

67
General Discussion / Re: Euro 2012
« on: June 12, 2012, 04:54:41 pm »
we perform better against better teams.
Sorry to break the news to you, but I don't think the Germans have played very well so far...

68
Game Reports / Re: The Over-hard Counter
« on: June 11, 2012, 06:45:47 am »
I don't want to get into the semantics over "overhard", but there are many counters that are good enough that you get a net benefit from being attacked.
Fool's gold or treasure against ghost ship. Library to militia/goons. Combination of secret chamber + scrying pool against scrying pool (or spy). Sometimes menagerie against milita/goons.

I don't think they are that rare.

69
General Discussion / Re: Euro 2012
« on: June 10, 2012, 10:22:46 am »
Basketball just seems dull to me, I love stats, so I would be more likely to watch the stats than the actual game going on. Just because someone scores every minute doesnt make it exciting, its like 'you have a shot, then we have a shot, then you have a shot'. The build up to the actual points scoring is far more important, which is why I like NFL in terms of US sport much more I think (probably folloowed by Ice Hockey if they showed more of it on UK TV)

But if you see a well-coached NBA team running an offense, there is a lot of build up towards creating a good shot, with various things happening at the same time. Meanwhile, defensive schemes are require more coordination than at any other sport that I understand.
Even though I had played basketball in high school, when I started watching NBA 4-5 years ago I honestly didn't see how much was going into any single possession.

70
General Discussion / Re: Euro 2012
« on: June 09, 2012, 03:41:40 pm »
I think the Danish were in control of the game - for about 15 minutes of the first half, following their goal... The Dutch had a shot hitting the post, two reasonable claims for a penalty, and half a dozens of good scoring position for van Persie. The Dutch can blame themselves for missing the scoring opportunities, but you can't call it an achievement of the Danish defense.

Sneijder was awesome. I thought both teams were better than any of teams of group A...

71
Hah, I knew why I didn't post in this thread!  :P
I think this conditional entropy measures a combination of two things:
- How much skills on kingdoms involving this card is correlated to skills overall, and
- to what extend skills on kingdoms involving this card affect the outcome.

For example, maybe Merchant Ship or Cache are partly up there because good players don't realize how good it is?

It's interesting that we all missed out on Embassy and JoaT. With Embassy it might be a combination of two things:
- It really simplifies the game if BM+Embassy is the best strategy.
- The luck related to Embassy is a bit more subtle - $P2 instead of $P3 on a familiar board on turn 4 is more dramatic than drawing Embassy on turn 3 or turn 4 - and quite a bit of the large swing only comes late in the game (big difference whether we get to that Embassy on the last reshuffle).
JoaT? Maybe just that the game become too simple?

72
General Discussion / Re: Euro 2012
« on: June 09, 2012, 07:33:52 am »
Heh, I am another one in that small corner of the Venn diagram where board game fans, football fans and NBA fans live...
So while it's really sad that isotropic is down, at least it happened with the Euros on the way and and exciting game 7 to come tonight  8)

73
General Discussion / Re: Euro 2012
« on: June 08, 2012, 01:49:34 pm »
I think this is usually called (when the ref sees it obviously). Otherwise every contested header would become a pushing match!
I don't think this one was a yellow card by itself, but it was one foul too many.

I agree it's very very harsh, but if you make silly fouls you do risk getting cards.

74
General Discussion / Re: Euro 2012
« on: June 08, 2012, 01:35:10 pm »
That's one of the worst sending-offs I've ever seen. The first wasn't even a foul and the second was barely so.
You mean the first yellow card? Was clearly a foul I thought, he had his elbow out and was pushing the Polish guy down. The second was very harsh, though if he gives a foul he is pretty much forced to give a card too (preventing a break with a foul).

75
General Discussion / Re: Euro 2012
« on: June 08, 2012, 01:13:17 pm »
I wasn't that impressed by Poland in the first half, it was just too gad a game with many unnecessary lost balls on both sides. Maybe I should give their pressue on Greece more credit though.
The Greek coverage on the first goal - wow.

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