1
Dominion Isotropic / Re: All previous turns occasionally visible in Isotropic games
« on: June 30, 2011, 02:02:27 pm »
A monthly fee would be kind of absurd, imo. A one time flat fee makes sense.
Or worse, Golem --> Ambassador --> Province. Yes, I just did that recently. Good times.
Or to get you in a real dilemma: Golem -> TR -> Ambassador -> Province
(Give your opponent 2 or return 1 and give your opponent 1)?
All the controls below the lobby have no effect on automatch games, and all the automatch controls have no effect on proposed games. Added to the OP, along with info about how Isotropic detects drheld's point tracker.
Hello altogether,
I'm new here, though already reading here for some time, so I don't know whether this qualifies for a game altering hand, since the game was pretty much over already, but it nevertheless surprised me a bit.
But, well, Cities, King's Courts and Bridges, you probably know what this means.
gamelog
last turn:Quote— def's turn 16 —
def plays a King's Court.
... and plays a City.
... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
... and plays the City again.
... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
... and plays the City a third time.
... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
def plays a City.
... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
def plays a King's Court.
... and plays a King's Court.
... ... and plays a City.
... ... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
... ... and plays the City again.
... ... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
... ... and plays the City a third time.
... ... ... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
... and plays the King's Court again.
... ... and plays an Upgrade.
... ... ... drawing 1 card and getting +1 action.
... ... ... trashing a Copper.
... ... ... gaining nothing.
... ... and plays the Upgrade again.
... ... ... drawing 1 card and getting +1 action.
... ... ... trashing a Copper.
... ... ... gaining nothing.
... ... and plays the Upgrade a third time.
... ... ... drawing 1 card and getting +1 action.
... ... ... trashing an Estate.
... ... ... gaining a Silver.
... and plays the King's Court a third time.
... ... and plays a King's Court.
... ... ... and plays a Bridge.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... ... and plays the Bridge again.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... ... and plays the Bridge a third time.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... and plays the King's Court again.
... ... ... and plays a Bridge.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... ... and plays the Bridge again.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... ... and plays the Bridge a third time.
... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
... ... and plays the King's Court a third time.
... ... ... and plays an Upgrade.
... ... ... ... drawing 1 card and getting +1 action.
... ... ... ... trashing a Copper.
... ... ... ... gaining a King's Court.
... ... ... and plays the Upgrade again.
... ... ... ... drawing 1 card and getting +1 action.
... ... ... ... trashing an Estate.
... ... ... ... gaining a King's Court.
... ... ... and plays the Upgrade a third time.
... ... ... ... drawing 1 card and getting +1 action.
... ... ... ... trashing a Loan.
... ... ... ... gaining a King's Court.
def plays a City.
... (def reshuffles.)
... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
def plays a King's Court.
... and plays a Bridge.
... ... getting +1 buy, +$1, and reducing all costs by $1.
... and plays the Bridge again.
... ... getting +1 buy, +$1, and reducing all costs by $1.
... and plays the Bridge a third time.
... ... getting +1 buy, +$1, and reducing all costs by $1.
def plays a City.
... drawing 2 cards and getting +2 actions, +1 buy, and +$1.
def plays a King's Court.
... and plays a King's Court.
... ... and plays a Ghost Ship.
... ... ... drawing nothing.
... ... ... Yoda puts 2 cards back on the deck.
... ... and plays the Ghost Ship again.
... ... ... drawing nothing.
... ... ... Yoda only has 3 cards.
... ... and plays the Ghost Ship a third time.
... ... ... drawing nothing.
... ... ... Yoda only has 3 cards.
... and plays the King's Court again.
... ... and plays a Jester.
... ... ... getting +$2.
... ... ... Yoda draws and discards a Copper.
... ... ... Yoda gains a Copper.
... ... and plays the Jester again.
... ... ... getting +$2.
... ... ... Yoda draws and discards a Copper.
... ... ... Yoda gains a Copper.
... ... and plays the Jester a third time.
... ... ... getting +$2.
... ... ... Yoda draws and discards a Copper.
... ... ... Yoda gains a Copper.
... and plays the King's Court a third time.
... ... but plays no action with it.
def plays a Gold and 2 Silvers.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Colony.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Province.
def buys a Duchy.
def buys a Duchy.
def buys a Duchy.
(def reshuffles.)
(def draws: a Province, 3 Cities, and a Bridge.)
All Colonies are gone.
def wins!
greetings from berlin,
def
--- eyefragment's turn (possessed by ycz6) ---
eyefragment plays a Bazaar.
... drawing 1 card and getting +2 actions and +$1.
eyefragment plays a Bazaar.
... drawing 1 card and getting +2 actions and +$1.
eyefragment plays a Wishing Well.
... drawing 1 card and getting +1 action.
... wishing for a Wishing Well and finding one.
eyefragment plays a Wishing Well.
... drawing 1 card and getting +1 action.
... wishing for a Wishing Well and finding one.
eyefragment plays a Wishing Well.
... drawing 1 card and getting +1 action.
... wishing for a Wishing Well and finding one.
eyefragment plays a Wishing Well.
... drawing 1 card and getting +1 action.
... wishing for a Wishing Well but finding a Monument instead.
— Randal Graves's turn 11 —
Randal Graves plays a Menagerie.
... revealing a Copper, a Tournament, a Province, and a Gold.
... drawing 3 cards and getting +1 action.
Randal Graves plays a Tournament.
... getting +1 action.
... Randal Graves reveals a Province.
... Randal Graves discards a Province and gains a Trusty Steed on the deck.
... drawing 1 card and getting +$1.
Randal Graves plays a Trusty Steed.
... drawing 2 cards and getting +2 actions.
Randal Graves plays a Ghost Ship.
... drawing 2 cards.
... mecha-shiva puts 2 cards back on the deck.
Randal Graves plays a Tournament.
... getting +1 action.
... Randal Graves reveals a Province.
... Randal Graves discards a Province and gains a Followers on the deck.
... drawing 1 card and getting +$1.
Randal Graves plays a Menagerie.
... revealing a Followers, a Tournament, a Gold, a Copper, a Remake, and a Silver.
... (Randal Graves reshuffles.)
... drawing 3 cards and getting +1 action.
Randal Graves plays a Farming Village.
... getting +2 actions.
... revealing a Province.
... discarding a Province.
Randal Graves plays a Tournament.
... getting +1 action.
... Randal Graves reveals a Province.
... Randal Graves discards a Province and gains a Princess on the deck.
... drawing 1 card and getting +$1.
Randal Graves plays a Followers.
... (Randal Graves reshuffles.)
... drawing 2 cards.
... gaining an Estate.
... mecha-shiva gains a Curse.
... mecha-shiva only has 3 cards.
Randal Graves plays a Princess.
... getting +1 buy.
... reducing all costs by $2.
Randal Graves plays a Gold, 2 Silvers, and a Copper.
Randal Graves buys a Province.
Randal Graves buys a Gold.
(Randal Graves reshuffles.)
(Randal Graves draws: a Menagerie, a Followers, a Silver, a Tournament, and a Gold.
This was probably the best turn I've had in a tournament game (in terms of getting all the treasures) and Im rage retiring if an opponent does this to me
http://dominion.isotropic.org/gamelog/201106/21/game-20110621-192107-a50c5b50.html
This was a great game, back and forth all game.
Fairgrounds is in play and going into the last hand I have 3 fairgrounds with 15 different cards.
Turn 28 and I decide its time to grab the 7th province while praying to my new god TimmyF'nThomas that Nag cant pull 8
— Randal Graves's turn 28 —
Randal Graves plays a Harem, a Platinum, and 2 Coppers.
Randal Graves buys a Province.
(Randal Graves draws: a Hamlet, an Expand, a Fairgrounds, a Duchy, and a Gold.)
Dude, sweet! If he doesnt hit 8, you got this!
— Nagetier's turn 29 —
Nagetier plays a Gold, a Silver, and a Copper.
Nagetier buys a Duchy.
(Nagetier draws: 2 Estates, a Province, and 2 Duchies.)
Fist pumping!
Score: Nag 93 - Randal 92
— Randal Graves's turn 29 —
Randal Graves plays an Expand.
... trashing a Gold.
... gaining a Province.
(Randal Graves draws: a Village, an Estate, a Province, a Duchy, and a Fairgrounds.)
Nagetier: GG
Randal Graves:: GG
All Provinces are gone.
Nagetier wins!
Randal Graves: sa;lkfjjsflkdsfjsa
Randal Graves: whoidat
Randal Graves: WHAT
Yep, that was my last gold. FFFFUUUUUUUU
http://dominion.isotropic.org/gamelog/201106/21/game-20110621-180126-cd576583.html
Compulsory for every thread like this:Kudos for using number from the original Japanese, if it was on purpose.
Dragon Sphere
$0* Action-Prize
Trash this card, If you do +8001$.
and even if you decline one game in a hundred because you don't like that set, you're simply not playing random games
It's random, it's just another distribution ;P
"Broken"
$1 - Action
+1 Action
Trash your hand, your discard pile, your draw pile, and all cards in your play area. Gain a Masquerade, a Goons, and two King's Courts (even if not available in the supply) and put them in your hand.
Compulsory for every thread like this:
It's Over 9000
$0* Action-Prize
Trash this card, If you do +9001$.
Chuck Norris
$12 Action
You immediately win the game.
You cannot buy this card.
You cannot gain this card by using an Action card.
Fun (simple) Puzzle: How do you get Chuck Norris?