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Messages - ConMan

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1376
Introductions / Re: You trust me, right?
« on: August 09, 2012, 12:21:47 am »
Liar! You mean a year and a half from now, you scheming turnip!  I'm onto you.
Rats! You caught me! And I'd been hiding it for so long, too.

So, interested in trying out my copy of Dominion: Guilds? Frankly, I was surprised that Donald X got the rights to include a Discworld-based expansion, since I thought those were tied up elsewhere, but the inclusion of Rincewind (Reaction: When another player plays an Attack card, you may reveal this and run very far away) really shakes up the balance of play.

1377
Introductions / Re: You trust me, right?
« on: August 07, 2012, 02:18:47 am »
You have been playing Dominion since Wednesday and own everything. I have been playing for 2 years and own Base, Alchemy and Cornucopia. Am I a bad person?
Of course. But not for the reasons you think.

And yes, others have already gleaned the correct interpretation of what I said - there is a boardgames group that gathers every Wednesday at lunchtime, and probably about a year and a half ago I first played Dominion at one of these events and bought it soon after (given the number of games that can be present at these things, I have since learned to be more selective in my buying sprees).

1378
Dominion: Dark Ages Previews / Re: Dark Ages Preview #1
« on: August 07, 2012, 02:03:37 am »
Hmm. Another combo of minimal utility - Graverobber/Highway/Peddler in Colony games.

Also, with the introduction of Graverobber, we might have to rethink the "Feast isn't an engine card so much as an engine enabler" blanket statement. Graverobber/Feast/Duke? Probably too slow most of the time, but I'm sure there'll be cases where it isn't (would Village or Farming Village help?)

1379
Other Games / Re: Tanto Cuore
« on: August 06, 2012, 10:11:12 pm »
I've got TC and its expansion, and according to someone at a game con I went to earlier this year it's now the biggest-selling non-customisable card game in Japan (although I don't know how big that market actually is). It's quite interesting, and the differences from Dominion are enough that it does play quite differently - for example, since the basic currency costs one more than in Dominion, a BM strategy isn't necessarily going to do as well even amongst relatively inexperienced players.

Not mentioned so far is the flavour - rather than building a kingdom, you're collecting maids (which will be incredibly unsurprising to anyone who knows much about modern Japanese culture). All the action and victory cards are different kinds of maid, and the currency you use to employ them is "Love". With a few exceptions, though, the artwork is pretty G/PG-rated, so nothing too racy.

The other big difference not mentioned is the form of attacking - in direct opposition to Donald's maxims, the "attacks" actually do target players. Specifically, you can buy "Illnesses" that attach to a player's chambered maids (some maids can either be moved from your deck or bought directly into your "chambers", making it like an Island) that render them worthless, as well as "Bad Habits" that go straight into the players chambers and act like a Curse except that they get even more powerful if you wind up with too many of them. I think the fact that these attacks use up a Buy rather than being part of a card Action helps balance their targeted nature, and typically you don't wind up using them much unless you need to pull someone's lead down - especially if they've got a powerful Special Maid (the "Black Market" deck mentioned) that you want to neutralise with an Illness.

It's fun, it's definitely heavily based on Dominion, but it's got some neat twists to it and I haven't played it nearly enough to work out how much its strategy differs from Dominion's.

1380
Variants and Fan Cards / Re: Really bad card ideas
« on: August 06, 2012, 02:53:50 am »
Master of None $4
Gain a Curse.
You may look at the top card of your discard pile and either discard it or put it back.
Discard down to five cards in hand.
You may trash a card from your hand that isn't a card.

1381
Introductions / You trust me, right?
« on: August 06, 2012, 02:43:26 am »
So, figured I do the introduction thing before jumping into random threads (which I plan to do shortly, no worries about that).

I started playing Dominion at the Wednesday lunchtime boardgames club at work, and I loved the whole idea of deck-building so much that I bought Base+Alchemy at the local-but-not-cheap game store, introduced my girlfriend and her brother to it, and we then traveled 3 hours to pick up every other expansion (at the time) from the not-so-local-but-quite-a-bit-cheaper game store. We now have everything up to Hinterlands, all sleeved and neatly stored in some surprisingly appropriately-sized fishing tackle boxes, and eagerly await Dark Ages and Guilds.

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