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Dominion General Discussion / Re: Mandarin
« on: October 29, 2011, 09:31:45 pm »I was beaten yesterday by the dreaded Mandarin/Mandarin/Mandarin/Apprentice opening. It was actually quite strong.
Cool! Let me throw out another one, then...
Turn 1: 5 Copper, buy a Mandarin, put 5 Copper back on top of your draw pile
Turn 2: Buy an Inn, put the Inn and the Mandarin back in your draw pile and shuffle it
Turn 3: Play Inn, draw 2 cards, discard 2 Estates, play Mandarin, put the other Estate on your draw pile, play two Coppers, buy a Torturer
That gives you three cost-5 cards before your first shuffle. Inn would combo well with Torturer because it draws two cards, making it more likely you'll pick up a Torturer. Mandarin is useful in that set because if you draw it with a Torturer but not an Inn, you can put the Torturer on top of your deck, so it's easier to get a chain going. If you played a Torturer chain but didn't reshuffle, it's a good time to buy an Inn.
I think we're going to find many ideas like this with the Hinterlands cards. The "when you gain" dynamic is very interesting.