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Dominion General Discussion / Re: 'VP nerf' house rule
« on: March 14, 2015, 12:26:42 pm »
In secret history, Donald says that at some point in testing, provinces were 5 and colonies 8.
opponent eventually resigned, friended me just to complain, then unfriended.
The Piloted Sky Golem was 6/1 for reasons unrelated to the Ragnaros.
But if you used the Abusive Sargeant on a 6/1 PSG (which is what you said), the PSG would die before you could trade it with Ragnaros. If he's immune/shielded, does the +2 attack still happen? That's my confusion.
Im personally more interested in the Shaman card. It looks strong. Often it was overload that stops burst turns, Although With overload 2 its not great. It's only great is overload 3, so I think it will be tried with Earth Elementals.
But if the community thinks it's such a well-balanced game, wouldn't there be less consensus in for example the Qvist rankings concerning the cards, like year after year? And I'm not talking about that sort of faux balance which is supported by the argument "well if the card is so powerful so what, everyone has access to it!"
I really like Hungry Dragon in a pinging class. Lots of 1 drops are 1 health.
Just had a really drawn our Jeeves Mage game where I finally drew my Antonidas with 10 mana and 2 Ice Lances. It ended 2 turns later, but the Antonidas beat down was too enjoyable.
Well, that's another question: should the presence of Library push you toward an Action/Treasure blend?
All actions take their effect immediately, so the number of coins granted by Forager depends on the state of the trash at the time you play that Forager.
Correction: it depends on the state of the trash after Forager trashes a card from your hand.
In response to a comment about matchmaking, Making Fun has said,
"Fresnel, one of the launch features of the 2.0 version will be a completely new multiplayer matching system where players "seek" opponents based on criteria rather than a physical table model. "
It's a start...
Depending on what the 'criteria' are, it's exactly what I want.
It's shoe size....
hunter mid 32 17%
druid 32 17%
warrior 24 13%
mage mech 23 12%
rogue 17 9%
paladin 16 8%
shaman mid 14 7%
priest 9 5%
hunter face 7 4%
mage freeze 7 4%
handlock 6 3%
warlock demon 6 3%
So anyone trying to crack the meta this week, I guess that's what you're looking at. More than half the decks have weapons, and more than a third secrets, so Ooze/Harrison and Kezan/Flare are a real consideration (Flare also hits the Shades in Druid/Rogue).I think I underestimated just how helpful of a card Blade Flurry is, it's such a cheap way to clear board while pushing for damage.
I'm not sold on it. If your opponent doesn't contest the silk roads and goes for a big engine, I think they will probably win.
Given how close the Estates were to running out, too... I'm not so sure about that.
That's not to say that either of us necessarily played perfectly– I'm sure neither of us did, in fact– but I'm pretty skeptical that the hardcore engine approach would actually beat a Silk Road-focused slog here.
The prizing is indeed quite ridculous. I see no reason not to stick with Dota.