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Messages - -Stef-

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51
Am I not seeing it, or is there currently no way to read the boons set aside by Druid in the online implementation?
you can right-click in the log, where it mentions Druid setting aside the boons.
The plan was to also show the boons when you right click any druid, but that plan is... well it's on it's way and will be there for the official Nocturne release.
Possibly also later this week.

52
Dominion Online at Shuffle iT / card art instead of menu items?
« on: October 23, 2017, 03:12:06 pm »
Suppose in some alternate reality I would want to get rid of the menus and their titles.

Instead I want one big screen, that is either a dominion card or has sections of dominion cards in them.
They'd still need to represent the same ideas.

Matching
New Table / My Table
Tables
Options
Friends
Card lists
Leaderboard
Account
Store

Can you come up with a good suggestion for a combination of Dominion Cards?
Or is their just one where you can map out regions for these things?
Maybe some of the menus won't fit into your idea, that would be fine too. We could make icons for those.
As long as you have the majority of them fit in, with the important ones central.

I don't expect this to be actually implemented (soon at least) so any discussion is hypothetical.
But I think it would be a fun question to try to answer nonetheless.

53
Dominion Online at Shuffle iT / Re: Undo Trolling
« on: August 30, 2017, 01:57:39 pm »
I wouldn't have programmed undo, just planned on it; too many more important things. Given that there's undo, I would have it work like you say for rated games; for unrated games the "undo request" thing is fine.

IRL I allow undos with no new information, and do not when there's new information.

Jay doesn't involve himself much with the implementation details, but he had one explicit request: please have an undo button. That, and I wanted to have it myself too.

54
That's really hard to answer unless you shred some light on why they lost interest.

Maybe add some new cards to your collection?

55
Intentional Alms is really edge-casey. Like this: For some reason, you want your opponent to think you don't have enough buys to end the game, so that he does something stupid. Like, buy Alms then Villa, play Governor and hope that your opponent trashes the wrong card. Something like that.

you have two buys $4 and you want that Messenger but not the trigger.

56
Dominion General Discussion / Re: The swingiest card ever
« on: June 26, 2017, 12:21:26 pm »
*cough Black Market *cough

Nope, Black market isn't swingy at all, but there are some people who like to blame their losses on this card.

57
Dominion Online at Shuffle iT / Re: Tooting my own horn
« on: June 08, 2017, 07:52:06 am »
Out of curiosity, I get why Stef and SCSN don't want to be on the leaderboard, but who is the idontknow guy in second on Dominion Scavenger? Because if he was on the official leaderboard, we'd be that much closer to an Abbot and Costello sketch.

"Who is the guy in first place?"
"I don't know who's in first!"
"He's in second, we're not talking about him."

It is me too. Or it was me too, because I stopped using it. At some point I created an alt account because I wanted to test something, then playing a lot with it sort of happened (I still love this game), and getting on the leaderboard was certainly never the intention. So at that point I removed it again.

58
Puzzles and Challenges / Re: How high can you go
« on: May 29, 2017, 09:14:27 am »
Sorry to necropost, but I just read through this and I can't work out if I'm stupid, or everybody who posted in this thread is (I suspect the former).  Once you can convert money to gains, surely Catapult + Pathfinding leads to a trivial infinite combo.  You put your +1 card on Catapult, then all your Rocks give you +1 card (as they're from the same pile), which draws you another Rocks, so you can play an unbounded number of Rocks in a single turn, and gain unbounded money.  What am I missing here?

You're not wrong, we just missed that. Removing pathfinding from the solution won't reduce it by much but it was certainly invalid in its current form.

59
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: April 13, 2017, 06:17:03 am »
I'm just wondering why the German translations need to be updated so often.

There are lots very small changes that never make it to the release notes. But most of those changes are made by Philip or me and we don't really feel the need to tell the world we dotted some i. Changes to the German translations are made by others (people who actually speak German) who may also want to know their latest changes are now live so why not mention it.

60
Dominion Online at Shuffle iT / Re: What`s going on?
« on: April 10, 2017, 12:40:22 pm »
This bug has been going on a bit too long now. Fortunately a lot of progress today, I hope to bring this live tomorrow.

What happens in these cases is that you're matched with someone who isn't actually there (anymore). I'm still not sure about the actual cause (either a bug on our side or an infinitely slow internet connection) but the impact of such cases is way bigger then necessary. This non-existent user only got removed from the automatch queue when he got into a game, instead of as soon as he got matched, and since the first never happened this one faulty connection could keep disturbing all the automatches for quite a while.

Also quite some improvements in the feedback while connecting to a game. Instead of just the black spinner, you'll see it going from "connecting to gameserver" to "connected to gameserver" to "waiting for X, Y" to "loading the game".

61
Dominion Online at Shuffle iT / Re: DISCONNECTS
« on: January 23, 2017, 04:48:40 pm »
Game still freezes for me at the end of game in v1.0.11.1

Yes, sorry. The fix was in v1.0.11, but it turned out to break down iPads, so we had to revert that in v1.0.11.1
We'll probably try again tomorrow (if we can figure out what exactly made Safari reject the new code)

62
Dominion Online at Shuffle iT / Re: DISCONNECTS
« on: January 23, 2017, 01:43:13 pm »
The addon is (most likely) not the cause of the problems.

We hope today's release will fix #2.
#1 is still unknown.

It only affects some people, and I think there is actually a correlation to hiccups in the internet connection and this problem, but it isn't really clear yet how. Sorry, we'll continue investigating.

63
...should also be number 1 priority...

That is an excellent summary of our main problem.

64
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: January 08, 2017, 11:47:30 am »
How do I change the number of players for quick/good match?

You don't, and it isn't planned either (at least not short term).
Our plan is to improve the usefulness of the 'tables' to make it easier to find 3+ player matches.

65
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: January 06, 2017, 06:53:55 am »
I don't mind the log, but I did like in MF that I never needed the log.

Having the game playable without the log is certainly on my wishlist as well.
Unfortunately, just removing it now won't improve the situation. We need to fix quite a number of other things first.

66
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: January 06, 2017, 06:00:17 am »
First, the familiar cards concept, while an interesting idea, needs to be brought to the attention of people.  I am getting absolutely sick of playing every game with the same base cards, especially Chapel.  Chapel just stops being interesting when your last 6 games have also had it.  I personally marked everything as familiar because I don't want to be gently led into all the cards that have been released since Hinterlands (the last set on Isotropic).  If people aren't actively marking cards as familiar, the feature is very very annoying to people like me.  I think maybe it's better on Good Match than Quick Match, but if that's the case it's not very clear, and I'm worried since I didn't play on Goko/MF that Good Match will be matching me with mainly newbs and I won't get to see decent players actually using all the new cards. 

We're trying to improve here. Up until the last release (~20 hours ago) the matcher ignored familiar sets (even on good match), but now it is:

The matcher counts the number of cards you have both subscribed to and marked as familiar. This set is called your "expected" set.

For a possible candidate, it counts what percentage of your expected sets are marked as familiar by them. A bonus is added to this of 10% times their setting of "max unfamiliar cards".
If the resulting percentage is less then 80%, you will not consider them a good match.


I haven't really documented this yet because it's very likely to change again in the near future, and to become user-configurable later on.

67
Dominion League / Re: Season 19 Dates & Discussion
« on: January 06, 2017, 05:48:57 am »
There are some bugs in the game that require an undo.
i.e. if you ONLY have a trader in your hand and play it the game won't let you play anything and an undo is required to continue the game. You can test this and see.

Thanks for the bugreport :)

fixed in the next release.

68
Dominion Online at Shuffle iT / Re: Dominion
« on: January 05, 2017, 01:17:36 pm »
Jara is now playing, and if others have the same problem... please also send me a PM.

Sorry we had so much trouble with email the first couple of days.

69
Dominion Online at Shuffle iT / Re: Dominion
« on: January 05, 2017, 12:03:33 pm »
I have still not received any email to activate my account. I have waited well beyond the 24 hours and am wondering what you are going to do about the problem. It is now 5 days after Dominion was up and running and I still can't play!

Can you send me a PM with some data I can look for in the MF export? Either the email address you used at MF to register or your username on their system. If I can find you I will resend your transition mail.

70
Dominion Online at Shuffle iT / Re: Challenge another player?
« on: January 01, 2017, 04:26:30 pm »
Hm... I think I was mistaken about this feature. I apologize. I will ask someone who knows to take a look at this thread.

Thanks. I had found http://forum.shuffleit.nl/index.php?topic=845.0, but it wasn't much of a help.

I added a post there that should help.

Quote
We still need some work on an easy way to challenge a specific opponent. For now, this is the way to go:

1) add each other as friends.
2) one of you starts a table.
3) the other one goes to the "Matching" tab and clicks "join" next to your name.
4) now you're on the same table, can choose some rules, and start the game.

71
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: January 01, 2017, 05:35:28 am »
No dominion online now ....assuming email will follow soon ...!

They're coming... we're sending them out in batches, checking if everything is ok in between.

Hi Stef ... am I being impatient?  As an addict I'll be getting DTs soon ... after what date should I start to worry if I haven't got my access to the new facility?   
I had purchased several of the making fun sets so I guess I might be a silver user or whatever!

Could you send me a PM with some data I can use to search for your account?
Like username and/or assigned email address.

72
Dominion Online at Shuffle iT / Re: Ratings
« on: December 31, 2016, 08:22:58 pm »
Thanks for the info.

It feels weird playing with out one. I never knew how vain I was till now.

it uses the old "isotropish" rating now to match people. We'll first gather some data and then generate a new one.
Currently there is no way to see your own rating.

73
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: December 31, 2016, 06:47:45 pm »
No dominion online now ....assuming email will follow soon ...!

They're coming... we're sending them out in batches, checking if everything is ok in between.

74
Goko Dominion Online / Re: Changing username
« on: December 23, 2016, 09:09:00 am »
Hi, folks!

I've heard that we could change our usernames in 2017.
How is that process working/gonna work?

I wonder where you've heard this... but no, sorry, there isn't going to be a process to do this.

That said, you could always ask one of the moderators on our forum, and there is a very reasonable chance someone with direct access to the database will grant your request.

75
Dominion Online at Shuffle iT / Re: Subscription pricing & structure
« on: December 15, 2016, 10:02:08 am »
If a new expansion comes out, do we have to make a new subscription to get that or is it included in "Gold"?

This example describes how to get the latest set if you have a subscription to everything but the latest set:

Example
Suppose you had all sets on Making Fun, which was everything except for Empires. But you'd also want to play with Empires in 2017.
You purchase the Gold subscription and are only paying for the difference, which is 3 * €0.005 * 365 = €5.47.
Add the transaction fee of €0.35 and possibly VAT.

(You get a subscription to the sets, not to the concept Gold)

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