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Topics - Graystripe77

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76
Dominion General Discussion / Navigator
« on: September 02, 2011, 01:06:20 pm »
Navigator seemed like a weak card at first. Then after playing with it in action-dry, large decks, i've noticed that it really speeds up your deck toward reshuffle, and for some reason, i'm just drawn toward buying it. I'm not the guy to write an article, but if anyone would like to, i would appreciate it. And hell, let's turn this into a discussion about when it's good and when it sucks to have navigator.

Edit: and ironically, i am a navigator now.

77
Dominion Isotropic / Optimizing your level
« on: August 31, 2011, 05:36:39 pm »
Obviously you need skill to level up. But I am curious as to any other means of improving your level. For me, I have a system of what number player games I play when. Does anyone else have any tips or tricks to reach your skill ceiling faster?

78
Dominion General Discussion / Hoard/Scout
« on: August 29, 2011, 07:30:40 pm »
Hoard is generally a good card, netting you a gold every time you buy a victory, great for helping your deck to stall less, or have even greater buying power. Now my question to other players: Do you think that scout would improve a deck with hoard? Why or why not?

I tend to buy 1 or 2 scouts after a little 'hoarding', it seems like it helps, but i'm not entirely sure when i should or shouldn't buy it.

79
Puzzles and Challenges / Gray's Sim Challenge 4
« on: August 27, 2011, 04:27:29 pm »
Here is another set (no Colony):

Chancellor
Fishing Village
Remodel
Hunting Party
Hoard

May the best strategy win!

80
Puzzles and Challenges / Gray's Sim Challenge 3
« on: August 25, 2011, 12:22:25 pm »
This time, you may include colony and platinum buy rules:

Alchemist
Island
Festival
Mint
Trading Post

May the best strategy win!

81
Puzzles and Challenges / Gray's Sim Challenge 2
« on: August 24, 2011, 01:50:56 pm »

This time, six cards:

Lighthouse
Shanty Town
Scout
Horse Traders
Mountebank
Duke

Who can create the best strategy using Geronimoo's sim?

82
Variants and Fan Cards / Best Strategy Simulating Challenge 1
« on: August 22, 2011, 09:57:49 pm »
The goal of this topic is to introduce new and interesting strategies (Using Geronimoo's simulator) to as many people as possible by seeing who can create the most intriguing strategy using a predetermined set of cards.

Here is a set of 5 cards:

Courtyard
Coppersmith
Venture
Trading Post
Worker's Village

Who can come up with the most interesting (and hopefully good) strategy?

(Maybe I should have put this in puzzles and challenges)

83
Game Reports / Gray's Game Help 3
« on: August 17, 2011, 08:06:08 pm »
http://councilroom.com/game?game_id=game-20110811-095327-899a5811.html

Taking a first look at the board, It seemed like an interesting board with various strategies. When my opponent bought a pirate ship, I thought about building a minion deck, so while his pirate ship cleared out my treasure, I could have a nice slim deck free of treasure. But seeing vineyard, I thought about building a peddler deck. After gaining a significant lead over my opponent, he resigned.

Thoughts?

84
Game Reports / Gray's Game Help 2
« on: August 10, 2011, 07:02:29 pm »
Hey guys! 

Here's another game I've played recently:

http://councilroom.com/game?game_id=game-20110808-164845-68a04926.html

The 5/2 start may have been a bit of an advantage here, plus the fact that she opened with a village. Any words on this?

85
Game Reports / Gray's Game Help
« on: August 08, 2011, 07:15:29 pm »
Hey!  This is the first in a series of game reports for all to critique my strategies.  Please don't be hesitant to give any advice that may improve my play.


http://councilroom.com/game?game_id=game-20110806-185921-3f246ee2.html

A game with sab, very crazy.

86
Variants and Fan Cards / Warehouse/Chapel odds
« on: July 26, 2011, 10:01:42 pm »
Would someone be able to figure out if the odds for trashing 3 estates on turn 3-4 with warehouse chapel is better than Silver Chapel?

I've played with this combo before and i was wondering what the odds were

87
Variants and Fan Cards / Smithy Variation
« on: July 25, 2011, 07:57:11 pm »
What if smithy was +2 cards, +$2?  How would it be better? Worse?

88
Puzzles and Challenges / 4 provinces in 10 turns
« on: July 25, 2011, 07:36:12 pm »
I recently played a game in which i acquired 4 provinces in 10 turns.  Can anyone figure out how, or any other possible way to do so?  Note: i did not trash any of the provinces.


If you must know, i lost the game  : (

89
Puzzles and Challenges / Double Tactician
« on: July 20, 2011, 08:42:14 pm »
How can you play two Tacticians on turn A and receive the benefits (+5 cards, +1 action, and + 1 buy) from each of the tacticians on the next turn, resulting in a 15 card hand the next turn?

90
Dominion General Discussion / Wishing Well/Scout Combo
« on: June 23, 2011, 04:01:58 pm »
This Combo works very well when there are no '+2 card' cards.  Use Scout to reveal the top 4 cards of your deck, play wishing well, and wish for the correct card!  This combo is not meant to be buy itself, just to make a good deck less likely to stall.

91
Dominion General Discussion / Is the point counter cheating?
« on: June 14, 2011, 05:19:24 pm »
I've recently had a couple games against players who got mad when i used the point counter right before my last buy to see if i could win. They said I was cheating, and that the point counter should be taken away. Anyone have any opinion on this?

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