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Messages - qmech

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101
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: January 24, 2016, 12:59:40 pm »
Timing rules in Hearthstone are not made explicit in game, so quite a few of the interactions are surprising.  Mind Control Tech will trigger a stolen Knife Juggler, for instance.  Djinni is a case where timing matters a lot, so brings to the surface issues that you can usually safely ignore.

102
Hearthstone / Re: Tavern Brawl Discussion
« on: January 15, 2016, 01:58:29 am »
Thaurissan enables:
Malygos, 2x Kobold Geomancer, 2x Arcane Blast OTK

Sadly Arcane Blast can't go face.

103
Goko Dominion Online / Re: Manners
« on: January 12, 2016, 04:56:37 pm »
Or you use MMF where the chat is below the log.

Sorry, I meant "accidentally" ignoring people for months.

Last time I looked at MMF it wasn't clear where I should start reading to find out to actually install it.  Pointers?

104
Goko Dominion Online / Re: Manners
« on: January 12, 2016, 04:32:16 pm »
I'd find it very difficult to even realise that I'd annoyed someone.  Does the chat pop up automatically in the current version?  I know I've been accidentally ignoring everybody for months.

105
General Discussion / Re: Random Stuff Part III
« on: January 09, 2016, 11:38:55 am »
Versöhnungsgemeinde

A word like this is scary.  We don't use umlauts in English, for one, so I'm not sure what the o actually sounds like.   That's a lot of consonants in a row there in the middle.

If I was in a taxi, I'd try to break it down... versun - ungs - jem - indy.

Also, that odd letter in German that sort of looks like a fancy B but doesn't exist in English?  It's in a lot of street names (Straße) (I think it's part of the word for street, in fact).  I just say "straub" since that's what it looks like.

What does that word even mean?

I mean, sure we have letters that other languages don't have, but it doesn't take a long time to memorize them I think... at least it's obvious. Other languages have letter combination that you have to memorize ("ge" in Italian, "ou" in Dutch). English doesn't even have any consistent phonetics. What usually makes German impossibleto learn for people isn't that, it's grammar.

As for pronounciation: ß is just a fancy s and is pronounced as in "mass". Ö is somewhat like "nerd".

I don't know what it means -- it's German.

I guess I should have clarified that it's a lot of consonants in a row that we don't put in a row in English.

If B = ss, how do you write a B?  If a German word has a double s, is it pronounced as a b?

It's not a B: it's (historically) a ligature of a long s and a normal modern s (which differ only typographically).  There was a spelling reform in Germany about 20 years ago, and lots of ß's were replaced by ss's.  It's no more confusing in practice than capital I and lower case l.

106
General Discussion / Re: Random Stuff Part III
« on: January 09, 2016, 09:42:13 am »
We kind of do (or did) have the ß in English: it's ss where the first s is a long s.

I'm casually learning German on Duolingo.  Some of the phrases they're fond of seem a bit weird, but maybe that's to help them stick.  I can't imagine needing "Das ist nicht unsere Mutter!", and being constantly asked to repeat "Gemeinsam sind wir stark!" is frankly unsettling.

107
Hearthstone / Re: Constructed General Discussion
« on: January 09, 2016, 09:28:30 am »
I crafted Sylvanas and haven't had too much use out of her, especially right now when the meta is extremely aggressive.  It's harder to defend the position that you won't get a lot of use out of Boom.

The only occasion I can remember Sylvanas mattering was one of my best recent moments playing Hearthstone.  I was playing Stalagg+Feugen Renolock against ... I thought a Priest, but probably another Warlock unless they were very lucky with Thoughtsteal ... who played PO+Shadowflame on one of their guys to clear my guy and a Sylvanas, summmoning two Thaddeus, who both came to rest on my side of the board.  Deathrattle timings people.

108
Hearthstone / Re: Constructed General Discussion
« on: December 30, 2015, 04:28:27 pm »
Recent successes:

When I started playing Zoo already meant Demon Zoo, so I thought I'd try something more classical.
Quote
Power Overwhelming x2
Voidwalker x2
Flame Imp x2
Abusive Sergeant x2
Haunted Creeper x2
Dire Wolf Alpha
Knife Juggler x2
Nerubian Egg x2
Ironbeak Owl x2
Dark Peddler x2
Imp Gang Boss x2
Defender of Argus x2
Dark Iron Dwarf x2
Implosion x2
Loatheb
Doomguard x2

It's pretty strong, and is also cheap for a Warlock deck.  Zoo is aggressive, but isn't a face deck: the idea is to take control of the board and never let it go.  You have PO and Doomguard for some burst to close out games, but don't be afraid to use them to make favourable trades.

If you want something crude but effective, try this variation of Secret Paladin:
Quote
Noble Sacrifice x2
Competitive Spirit
Avenge x2
Redemption
Repentance
Haunted Creeper x2
Knife Juggler x2
Shielded Minibot x2
Muster for Battle x2
Coghammer
Aldor Peacekeeper x2
Piloted Shredder x2
Keeper of Uldaman x2
Truesilver
Sludge Belcher x2
Loatheb
Mysterious Challenger x2
Dr Boom
Tirion

You cut out the inconsistent 1-drops to stuff it full of high value minions.  Midrange Druid lost steam for me at rank 3 this season, but this list powered straight through to legend in a few hours.

109
General Discussion / Re: My Survivor audition video
« on: December 29, 2015, 03:59:47 am »
Do you have access to any successful audition videos?  Is there a set of submission guidelines somewhere we should see?

Could you post the previous failed submissions somewhere?  It might help to see whether you're doing something fundamentally new.

110
Hearthstone / Re: Constructed General Discussion
« on: December 29, 2015, 03:35:32 am »
I would say Cairne is similar in usefulness to Hogger and slightly more useful than Onyxia.  It's probably not the worst thing to dust if you're more worried about playing good cards now than having a more complete collection later.

112
Hearthstone / Re: Constructed General Discussion
« on: December 22, 2015, 12:56:06 pm »
On Midrange Druid, here's what I'm running right now.

Quote
Innervate x2
Wild Growth x2
Darnassus Aspirant x2
Wrath x2
Savage Roar x2
Big Game Hunter
Shade of Naxxramas x2
Piloted Shredder x2
Keeper of the Grove x2
Swipe x2
Druid of the Claw
Sludge Belcher x2
Azure Drake x2
Emperor Thaurissan
Force of Nature x2
Ancient of Lore x2
Dr Boom

The list I started with had Sir Finley over the second Belcher.  That led to some great moments—20+ armour against a Freeze Mage—but I took it out after deciding that ramp was more important than playing something T1.  What changes are worth considering?

113
Hearthstone / Re: Constructed General Discussion
« on: December 22, 2015, 10:32:56 am »
I am also vaguely amused that apparently the FoN/SR druid I was running a year ago is still high in the meta.

Well the entire class is based on that combo. Even the aggro druids run it. Druid deck I think have changed the least in a year, only adding new cards to fill in spots that had to be taken up by weaker cards before.

What was in Druid before Darnassus Aspirant?  I've been playing Midrange Druid for the first time recently and they fill a very useful anti-aggro spot.

I hear people saying that Druid is usually good because it can win against anything, which I'm starting to understand.  I've stolen more games than I can remember by topdecking combo and bursting someone down from 20+ if I've been left anything like a board.

114
Hearthstone / Re: Constructed General Discussion
« on: December 21, 2015, 07:04:14 am »
Went up against what I'm pretty certain was this:

http://www.hearthhead.com/deck=140712/crimzigs-mill-rogue

Interesting mill/heal strategy.

Brann is huge for Mill Rogue: you can easily Mill 8 cards in a turn for lethal.  Brann is fun all round, and even if you don't have a combo with him in hand he's a reasonable play on T3 as opponents often overreact and try to kill him at all costs.

115
Hearthstone / Re: Tavern Brawl Discussion
« on: December 18, 2015, 06:49:04 pm »
Warlock seems way better then other classes. I run all the stuff to kill my own minions, and sacrificial pact. People are generally not playing the brawl well so far, with Paladins just playing minions, and Priests playing buffs on gifts that won't attack this turn.

Funny there are very few minions in my Paladin deck. I mean the good stuff comes from the gifts. The deck is a means to acquire the gifts. Really the strategy is to deprive your opponent of the opportunity to acquire gifts on his turn. The rest works out on its own when you do this.

Fine, I'll bite: what are you playing?

116
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: December 16, 2015, 07:30:41 pm »
BM is a bit broader: emoting opens up exciting new BM opportunities that don't involve playing excess cards.  The meta shifts rapidly, but "Happy feast of Winterveil!" is currently pretty hot.  But not as hot as Rag would like.

117
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: December 16, 2015, 05:54:38 pm »
Wait, I thought it meant Big Money?

118
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: December 16, 2015, 05:19:25 pm »
Warlock opponent: Brann, Arcane Golem, Faceless, copy Molten Giant, pause, "That was a mistake."  Never BM.

I may have lost the moral high ground by playing Force/Keeper for 2 damage lethal.

119
Dominion General Discussion / Re: Interview with Donald X.
« on: December 16, 2015, 03:36:24 pm »
When you created a new expansion, have you ever considered to create a "Set-of-all-Trades", where no new mechanic is introduced, and where you just have a few cards of every mechanic so far (e.g. a few potion cards, a few coin token cards, a few duration cards and so on)? What you think are the advantages/disadvantages of such a set?

Set-of-all-Trades is just a Jack of all Trades of every suit, right?

East coast rules also allow King/Queen/Jack of all Trades in a single suit.

120
Goko Dominion Online / Re: Bug??
« on: December 16, 2015, 03:34:08 pm »
Don't complain too loudly, else they might fix it by removing the button to put it on top of your deck.

121
General Discussion / Re: Random Stuff Part II
« on: December 16, 2015, 05:26:29 am »
I've finally attained a 1:1 post-to-respect ratio!

Congratulations!  Keep going and you'll have no trouble hitting 2:1.

122
Hearthstone / Re: Constructed General Discussion
« on: December 15, 2015, 06:15:24 pm »
No, it's not fun, it's annoying as hell.  Pretty much everyone has discovered that you can just Murloc rush face and win in 5-6 turns with any class.  Which is why I now run multiple taunts in every deck I play.

So you can just play Murlocs with any class, but it isn't usually going to be very consistent.

The new Face Shaman isn't a Murloc deck.  The key cards are Tunnel Trogg, which is the Mana Wyrm for Overload, a 1-drop that can grow into a formidable threat if it stays around for a few turns, and Doomhammer, which is 16 damage for 5 mana and turns Rockbiter Weapons into 1 mana Fireballs.  Sir Finely helps too.  I don't have a particular list to recommend as I've not found one I like yet, but you'll get lots of suggestions if you search for Face Shaman.  (If you find one with Unbound Elemental and Mechwarper it's probably not up to date.)  It's a cheap deck if you discount the double Doomhammer.

PPE: The list blueblimp linked looks fine.

123
General Discussion / Re: A question in probability
« on: December 14, 2015, 02:46:57 pm »
Right, if you get some information (like the colour of the first sock) then it affects the distribution of future observations.  But I found Davio's original phrasing a little misleading as these effects of course wash out if you just want the the probability of drawing a pair.  In the 1 and 2 example you have a 1/3 chance of hitting the 0 case and a 2/3 chance of hitting the 1/2 case, so you recover the original 1/3.

This takes me back to the discussion about whether there is a strategy that can beat 50% success in the following game: you turn over as many cards as you like from the top of the deck, then guess that the next card is red.  Rather embarrassingly that was the proximate cause for my registering an account on the forums.  (The idea was that it has something to do with Venture, although reshuffles make those questions much harder.)

124
General Discussion / Re: A question in probability
« on: December 14, 2015, 02:55:56 am »
I think I might be missing the point of Davio's example, as I can't find any interpretation that doesn't make the statement false.  If two different methods of calculating a quantity give different answers then one of them has to be wrong.

125
Hearthstone / Re: Constructed General Discussion
« on: December 13, 2015, 02:52:23 pm »
I've changed the two cards necessary to bring my list to yours (-Brann,Kodo, +Farseer,Siphon Soul, also have Demonwrath) and am having fun with it.  The biggest problem I have is that I've only recently started using a mouse occasionally to play, and I find the interface much trickier.  I just died to triple PO on an imp after accidentally casting MC Tech instead of Twisting Nether against a Dr Boom.

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