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Messages - Mic Qsenoch

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General Discussion / Re: Random Stuff Part IV
« on: January 16, 2020, 03:39:00 pm »

Other Games / Re: Celeste
« on: September 10, 2019, 01:49:53 pm »
I liked Chapter 9 a lot. I didn't pay good attention to the wavedashing guide and ended up doing everything with what is apparently called hyperdashing, made some screens way harder than they should have been. Didn't realize it until I saw some stuff online.

Dominion League / Re: Season 35 - Signups
« on: July 05, 2019, 03:19:24 pm »
I would like to sign-up if there's an opening in B.

Mic Qsenoch
@Mic Qsenoch#4131
A: 6th

Dominion League / Re: Season 34 - Signups
« on: April 29, 2019, 12:28:13 pm »
I would like to sign-up if there's an opening in B.

Mic Qsenoch
@Mic Qsenoch#4131
A: 6th!

That's really weird.  That's the URL of the product I ordered.  In my cart, it still shows a picture of Renaissance, but when I click on it, it goes to the base game.  It definitely was Renaissance a few days ago, no reviews, etc.  It would be real annoying to end up with the wrong thing here.

I can confirm that even though Amazon's page changed for a while, my copy of Renaissance did arrive today.

Just to close the loop on this, despite the oddness with the Amazon listing, I too received the correct game.

Unfortunately, there are printing issues.  The scroll borders on Cargo Ship, Ducat, Patron, Scepter, and Spices (but not Research, strangely) are very faded; like the printer was running low on ink or something.  I've reached out RGG already.  Here's hoping mine is just a one off and this isn't a widespread issue.

They are all like that. The layout sent to the printer was lighter for everything but Research.

They become Treasures (if the inherited card becomes one). The effect of Inheritance is supposed to give them text in my understanding. And IIRC Donald at least agreed on the outcome. One other argument is that the set aside card becomes a Treasure, so the Estates copy that independly of them being directly affected by Capitalism.
Well if this is so, then we can have a quintuple-type card by Inheriting Dame Sylvia in Capitalism!

EDIT: Werewolf Inherited will be a sixtuple type!

Capitalism does nothing to Werewolf.

Dominion: Renaissance Previews / Re: Renaissance rulebook is up
« on: November 05, 2018, 12:06:21 pm »
patron+ hunting party/library is kind of good?
Library doesn't work.

Dominion: Renaissance Previews / Re: Renaissance rulebook is up
« on: November 05, 2018, 09:35:59 am »
Also, question: can you place multiple project cubes on the same project? If so, imagine two cubes on capitalism to turn actions into silvers.
No, and also I'm not sure what the second part means.

Puzzles and Challenges / Re: RNG vs decisions
« on: October 24, 2018, 02:58:48 pm »
I don't understand at all, decision player can obviously always win a 3-pile ending of Curses/Copper/Estates. And of course a million other ways too.

Puzzles and Challenges / Re: Most Potions in 1 turn?
« on: October 08, 2018, 06:08:40 pm »
As with basically every puzzle question posted since Empires, the answer is almost certainly "infinite".

I'm sure it is as well, but this one is at least nominally interesting as you have to play Treasures repeatedly for it to work. Hard mode: no Black Market

There's already the Overlord/Crown/Mandarin loop that allows you to pull treasures out of play and use them again, I'm sure it can be modified for this with either BM or Storyteller.

Dominion: Renaissance Previews / CSM and Ducat
« on: September 26, 2018, 02:12:35 pm »
I recruited discord to help make a list of:

Cards (and card-shaped things) which make Candlestick Maker and Ducat play differently:

Draw to X and related: Library, JoAT, Watchtower, Minion, Menagerie, Scholar, Tactician, Cursed Village, Diplomat
Action Thrones: TR, KC, Procession, Crown, Disciple, Ghost, Royal Carriage
Drawing/Playing Actions: Scrying Pool, City Quarter, Herald, Golem, Ghost, Wandering Minstrel, Prince, Imp, Conclave, Vassal, Library, Shanty Town
Actions Played/In-play/In-discard: Peddler, Conspirator, Leprechaun, Emporium, Enchantress, Scheme, Coin of the Realm, Champion (Diadem), Magic Lamp*, Walled Village, Inn
Tokens: Teacher, Lost Arts, Pathfinding, Seaway, Training, Ferry, Plan, Inheritance
Type check bonuses: Ironmonger, Ironworks, Sacrifice, Sculptor, Magpie, Vineyard, Transmute, Haunted Mirror
Action Gaining/Buying: University, Lurker, Stonemason, Quarry, Summon
Impersonation: BoM, Overlord, Necromancer
Landmarks: Keep, Arena, Colonnade, Obelisk, Orchard, Triumphal Arch, Defiled Shrine, Tomb
Action Trashing: Graverobber, Death Cart, Advance, Zombie Apprentice, Lurker
Variety: Fairgrounds, Museum, Gladiator, Menagerie, Harvest
Possession (because always Possession?)
Hexes: Locusts, Delusion
Butcher (easier to use CSM Coffers)
Ducatís cool ability which also interacts with: Priest, Tomb, Market Square, Sewers, Watchtower
Treasure things: Terminal Draw (not listing all these), Stables, Venture, Bank, Earthís Gift, Mandarin**, Storyteller, Black Market***, Catapult, Herbalist, Poor House, Forager, Hero, Tragic Hero, Alms, Crown, Crypt, Plaza, Haunted Woods (CSM can be dead in hand)
Can/Canít trash Treasures: Counterfeit, Loan, Bandit, Noble Brigand (affects junking), Pirate Ship, Taxman, Mint, Mine, JoAT, Spice Merchant, Hermit, Pooka

* Ducat favorer because you can play multiple Ducats (some after Lamp) and still activate.
** Ducat enables Mandarin/HoP golden deck.
*** Storyteller/Black Market require some additional interactions to make meaningful differences.

All the action leading to this treasure happened here:
Feel free to add anything we missed.

At first I thought the new cards are fun, but when I saw that Ducat is strictly better that Candlestick Maker, I got very disappointed.
There are so many cards in Dominion that care about whether something is an Action, or whether something is a Treasure. On the whole, being a non-terminal Action is a lot better than being a Treasure, but in any case, they are a lot different. I'm not even sure whether the trashing ability makes up for the type disadvantage, but we'll see.

The view from my side:

General Discussion / Re: Random Stuff Part IV
« on: August 15, 2018, 10:33:26 pm »
Does anybody have suggestions on things like Skype that are entirely browser based?  When I google I just get things like chat roulettes.

Well there's, or Google Hangouts.

Puzzles and Challenges / Re: Maximum Wishes gained in a turn?
« on: August 14, 2018, 09:50:54 am »
We add Library, Village, Trader, Pathfinding and Expedition to the kingdom. The setup is this:

Trash down deck with Trader to just 7 Villages, 4 Overlords, Watchtower, Trader, Wish, trashing all Silvers in the process.

The turn before, buy Expedition. Put +1 card token on Overlord.

Start of turn: 7 Villages in hand. Play all, drawing 4 Overlords, Watchtower, Trader, Wish. Now we do:

play Wish (gain Crown, reveal Trader to nothing)
play Overlord (drawing Overlord) as Crown
-- play Overload as Crown
---- play Overload as Crown
------ play Overload as Crown
-------- play Overlord as Raze (trash itself)
-------- play Overlord as Lurker (gain Mandarin, reveal Watchtower to trash)
-------- topdeck 4 Overlords
------ play Overload as Lurker (gain Overlord, topdeck it)
---- play Overload as Leprechaun (trash Gold with Watchtower, topdeck Wish)
-- play Overload as Library, draw Wish + 4 Overlords

This looks like it works to me, so these are just nitpicks on the write up: I count 5 Overlords needed in the deck, and the Library doesn't really draw that much because the last 3 Overlord plays all draw a card (I don't think you even need the Library or other draw with +card on Overlord).

Rules Questions / Re: Gain copy of heirlooms?
« on: August 13, 2018, 11:18:06 pm »
There is no Goat pile, or Pouch pile, or Cursed Gold pile.  There is no way to gain an Heirloom, just as there is no way to gain a Shelter.  You can be passed one by Masquerade, or it can start in your starting deck: that's it.

You can gain Lucky Coin and Cursed Gold from the trash with Rogue/Graverobber.

Puzzles and Challenges / Re: Most money from 5-card hand?
« on: August 08, 2018, 09:11:46 pm »
But it requires KC to cost $5, and the Ferry token can't be on it as per the OP.

Dominion Online at Shuffle iT / Re: Missing auto-plays
« on: July 11, 2018, 10:57:42 am »
Torturer.  Once curses are empty, never discard.
Still has to be optional, of course, because Tunnel and draw-to-N.

All of the autoplays are optional.

The amount of whooshes we'd need to describe this thread...

These kind of posts are more terrible than any other thing happening on this forum.

Just wait until tristan makes it back to RSP.

Rules Questions / Re: Self-Pin?
« on: July 05, 2018, 12:03:23 pm »
When I did it solitaire, it auto passed to Turn 70 and then got stuck in some way. Refreshes just give me "Waiting for Mic Qsenoch" with no boxes to click.

Dominion Articles / Re: Making the Most of Your Turns
« on: July 03, 2018, 11:42:57 am »
I actually think you're underselling the importance of careful card play (mostly in the final sentence). Bad reshuffles, missing gain and play, etc. can often cost a player an amount of deck improvement they might accomplish in a whole turn. This can add up to a few turns if several such mistakes are made throughout the game. In a game which typically has 10-20 turns, this is a big deal.

This post is in a subforum for a game that isn't Dominion, you might have better luck in this part of the forum:

or, probably better (depending on how much you want the discussion focus on changing/(re)designing cards):

Here is a recent game I played with Dan Brooks featuring a drawless engine:

Includes trashing (Amulet), cantrip money and VP (Treasury, Groundskeeper) and a way to gain the cantrips quickly (Horn of Plenty).

It also features me getting really lucky and playing an Amulet every single turn from T3 on.

Here's something I've been wondering: does inherited Crown online have all three colors? Because no printed card actually has three colors, but I think it would need the white because green + yellow just means Victory-Treasure.

It's just green/white.

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