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Messages - Lio

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I realise that is how it is implemented, just wondering if that is correct according to description. But I'm happy not to get it for that type of game.

Thinking of names for equal score but less turns, its a bit late but I probably would have called that BuzzerBeater and the current version where you win by a point should be called 'MissedItByThatMuch'.

Maybe the new 1 could be called 'MissedItByThatMuch', tough between that or 'BeatenToThePunch'.

Lio.

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Council Room Feedback / Buzzer beater against 1 but turns for the other
« on: August 14, 2012, 09:36:34 pm »
I just had a game where I beat 1 opponent by exactly 1 point, and the other was equal points but I had less turns:
http://councilroom.com/game?game_id=game-20120813-191303-4fc7de0a.html

Should that count as BuzzerBeater, or is BuzzerBeater only against the second player?

Also I still think there should be Goal for winning with equal points but less turns, not sure what it should be called, maybe 'BeatenToThePunch'?

Thanks,
Lio.

3
Council Room Feedback / Re: Bug with Trader and curses
« on: August 08, 2012, 10:40:29 pm »
Yeh, summary at the top (from Isotropic) is correct, its the CouncilRoom scoring which has it incorrect (and also ends up showing -3 curses in the supply).

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Council Room Feedback / Bug with Trader and curses
« on: August 08, 2012, 10:35:07 pm »
An example game here:
http://councilroom.com/game?game_id=game-20120807-201157-f6edd248.html

There is a bug with scoring when someone picks up a silver instead of a curse because he has a trader, your tally still gives the curse to the player so that his score is then less than it should be at the end of the game.

Eg in the game above Matias should be 14 but is 13, and UFFDA should be 32 but is 30 (and Lio should get BuzzerBeater :P)

Thanks,
Lio.

5
Council Room Feedback / BuzzerBeater variant - equal points less turns
« on: March 01, 2012, 05:50:44 pm »
BuzzerBeater is where you win by 1 point, what about an achievement where you win on equal points but less turns?

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Was thinking over "Moneyball" some more too; maybe it would be "Won while never buying a card of base cost $5+"... so you could still Remodel up to expensive cards, which would be analogous to making some clever trade or deadline-day rental move.  But the central idea of "you can't just buy your way to the championship" would still be there.

Should that include buying duchies/provinces?

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Council Room Feedback / Re: Vanity Accomplishments
« on: February 21, 2012, 05:59:10 pm »
Another idea (yes, it also comes from a recent game): Won without ever buying treasure (minion, I'm looking at you).

Or Conspirator.

http://forum.dominionstrategy.com/index.php?topic=1544.0

Wouldn't that include many many Pirate Ship games (esp with multiple players, eg: http://councilroom.com/game?game_id=game-20120219-174649-79460cc3.html)

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