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Messages - mrdirt73

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1
Dominion: Guilds Previews / Re: How many days till release?
« on: June 10, 2013, 01:43:23 pm »
According to Amazon, take it for what it's worth, the release date is June 28th.

Ugh.
My thoughts too.  Really can't wait.

2
Dominion: Guilds Previews / Re: How many days till release?
« on: June 10, 2013, 01:33:11 pm »
According to Amazon, take it for what it's worth, the release date is June 28th.

3
Madman- strongest card in the game.
Or a big trap.

How? At worst it's a non-drawing village and of you activate it its power becomes awesome.

Which you can only get by not buying something on a turn. (just realized that you could have more than one hermit in hand when not buying and thus get more than one madman and only miss one buy)  Even so, they're only used once then you have to return to the supply. 

ETA:  All I'm saying is that it's a potential trap.  I think it's too early to tell.  At least for those of us not named Donald.

4
Madman- strongest card in the game.
Or a big trap.

5

for each Madman played in one turn,
handsize: 5 -> 8 -> 14 -> 26


I think it's actually 5 (+4) -> 9 (+8) -> 17 (+16) -> 34 (+33) -> 67
In other words, if you play 4 Madmen in a row from a 5-card hand, you would have a 67-card hand...if your deck is actually that big!  Even just Madman > Madman gets you a 17-card hand and 3 actions.

I think the original math is correct.  Play madman, you now have 4 cards + 4 = 8.  Play madman you have 7 + 7 for 14 etc..

6
Unless I'm missing something... is there any practical difference between trashing a Madman and returning it to the pile? Because there are only 10 Hermits, you can only ever get 10 Madmen...

Thanks to Graverobber (and probably other cards), you can now have more than 10 Hermits.

And since there may be more cards like Graverobber that lets you take from the trash, Madman won't be there unless trashed in a different way.

7
Goko Dominion Online / Re: Unofficial Interested in beta list
« on: June 13, 2012, 05:34:01 pm »
Add me to the list that ends up being important.




Does this stay in this thread, or get moved to the upcoming thread for Theory's list?  Or is it in both?

8
Dominion General Discussion / Re: To veto or not to veto
« on: January 23, 2012, 09:31:56 am »
I could take it or leave it.  It's not a deal breaker when it comes to accepting an auto-match.  That being said, I generally veto cards that I feel like I've played with in the previous handful of games.

9
GokoDom / Re: IsoDom 3 Sign-up
« on: January 18, 2012, 04:14:18 pm »
-add one multi-player game to each match (finding volunteers might not be easy or practical). Whoever finishes higher in that game is the winner (the volunteer might actually win that game)

I would volunteer for this.  Chance to play against the best without the added pressure of a tournament?  Sounds like my cup of tea.

10
Dominion Isotropic / Re: Level 6s pulling 4 provinces in 13 turns
« on: January 18, 2012, 08:31:37 am »
The level is a lot higher now. It's not just good players with dummy accounts. These forums might even have something to do with it.

That's somewhat where I'm at.  I was stuck at around level 10-15 for the longest time, but have gotten my level up to 20 playing just 2-3 games a night the last week after reading everyone's thoughts and rankings in the rankings thread.

That thread alone has really helped me re-evaluate all the cards.

11
Dominion General Discussion / Re: THE Dominion Card List(s): $4 cards
« on: January 17, 2012, 04:12:37 pm »
Wow, lots to say (and holy heck lots of really wacky individual rankings) since I didn't chime in on the middle cards yet.  Guess I'll start at the top:
...

I TOTALLY agree with you (except for gardens/silk road).
"The hell" who put Remake at #37 was me, but, like I said I completely changed my opinion. If I "remake" my list now, I would put it probably at #5 or #6  :o

Moneylender is great, I often open with it. But, IMO, Spice merchant is strictly better. Why ? Because a laboratory is better than a terminal gold. Also, you may also choose the woodcutter effect. And you may trash a treasure other than copper, it's useful with loan, but even with silver if you need the +buy... Spice merchant is terribly underrated, really, and more often useful than Moneylender. #22 is too low. It should be at least in the top 10.

Moneylender is better at getting to $5 and $6 in the early game, which is very often crucial.  Spice Merchant is better at keeping your engine oiled once you've built it up a little bit.  Lab normally > Gold, but only after you have a Gold to draw in the first place.  I agree that #22 is certainly too low, but top 10 would be too high.  I had them both in the 13 to 15 range, and think there's not much separating the two.

It's true, probably Moneylender is better as an opener. Nevertheless, in the absence of trash-for-benefit, and/or when there are good 3-4$ terminal cards, I would take Spice merchant over moneylender.
Spice merchant is a cantrip (for the lab effect), so I prefer open Spice merchant / Masquerade, rather than Moneylender/Masquerade (two terminal actions). Council room think same.

You're not alone when it comes to having to "remake" your list.  Reading the rankings here has vastly changed my opinion of several cards, and greatly improved my play over the last couple of weeks.

12
Short meta question: Does anyone think these threads would be better off if they were split a bit more?  Maybe different topics per cost?

I vote yes.

13
Dominion General Discussion / Re: News on forthcoming expansions
« on: January 16, 2012, 09:16:31 am »
I like the name Dark Ages. It would have been a fitting name for the final expansion since Dominion would go literally go into Dark Ages with no new expansions coming out in the foreseeable future. And, 500 cards! Wow that is huge. It sounds like you wanted to make the last expansion something special. It kind of sucks RGG is changing the release schedule, but I am super excited for this years expansion. Also, VP cards and money with pictures sounds nice. Will Colonies and Platinums be included with this?

According to Donald's post on BGG it will contain Colonies, Platinums, and Potions.

14
Dominion General Discussion / Re: News on forthcoming expansions
« on: January 15, 2012, 03:06:14 pm »
Dark Ages is 500 cards but is not a standalone. So while you are only getting one expansion this year, it's a big one.

Woah. 500 cards is, like, 44 kingdom cards. Assuming there's >2 victory cards and there's nothing else special in there (well, with 3 victory cards there'd be 10 cards left over, easily room for some special thing). Of course those assumptions are probably wrong. I guess that a good number of the cards are going to be something new, or strange, so we'll probably have more like 40 kingdom cards.

Still, the new base cards sound interesting. I might have to consider picking some up.

Sounds like this one is going to contain a regular "large" expansion and a "small" expansion too.  Which I guess makes sense because Guilds has to be half of something right?

15
General Discussion / Re: Math Nerds...
« on: January 12, 2012, 09:51:25 am »
Well, I have a degree in Mathematics but I haven't used any of it professionally in 15 years.

16
Dominion Isotropic / Re: Discuss: etiquette for leaving games early
« on: January 10, 2012, 08:20:34 pm »
I typically ask my opponent if they mind me resigning.  I do this because there are games that if I were on the winning side I usually like playing it out.

However, if I ask and am told that you want to play it out, I do expect you to buy provinces when you have $8, and not draw it out hoping for that perfect megaturn.

Is this in reply to me?
I'm not claiming that no-one will be willing to go along with this, but as someone else wrote, there is a difference between being a super-nice person and being courteous.

I'm looking for someone else willing to declare that they think opponents are required to ask permission before resigning.
Yes it is in response to you. And this certainly doesn't show what you asked for, but it does imply it, and you asked for a post that implies.
Mind you, I don't think it's that important, and I'm also totally against the position tlloyd is taking, too.

Since it's my quote being used, let me clarify it. 

I don't think anyone is "obligated" to ask permission to resign.  I just do that myself because I personally think it is the nice thing to do because I know there are people out there that like to play things out if the end is in sight anyway.  Thus my further comment of "bye the province if you have $8"

That being said, I don't understand how it would be considered rude to ask for two more turns.  Then again, I rarely beat anyone to a pulp so it's not that big of an issue.

17
Dominion Isotropic / Re: Discuss: etiquette for leaving games early
« on: January 10, 2012, 02:09:45 pm »
I typically ask my opponent if they mind me resigning.  I do this because there are games that if I were on the winning side I usually like playing it out.

However, if I ask and am told that you want to play it out, I do expect you to buy provinces when you have $8, and not draw it out hoping for that perfect megaturn.

18
General Discussion / Re: Demographics of F.DS
« on: January 06, 2012, 12:21:49 pm »
Detroit, Michigan (USA).

Flint Town Mi USAi

I like it!  I live on the other side of the mitten in Holland.  For those Dutch people out there, it's pretty much the most dutch place in the united states.  :)

I have a brother in Flint, and a brother in law in Holland, I think.  Is Holland near Grand Rapids?  If so then I'm pretty sure that's where the brother in law is.

I'm in Tennessee myself in case you couldn't tell from the accent I type in.

19
Leave card-making in the Variants subforum.  Like thisisnotasmile said.  This thread was intended for discussing generalities, or what paradigm shift the expansion might bring, or even what color the box will be.  I'm hoping for red.

If "conquer" is the theme, then the box should absolutely be red.

20
Dominion General Discussion / Re: Alchemist vs Margrave
« on: December 22, 2011, 04:26:49 pm »
True, but Margrave is generally no stronger against Alchemist than Militia or Goons, and weaker than Masquerade. And because Margrave provides +Buy, having one of your own facilitates Alchemist where the others don't. So I don't see Margrave as some uniquely brutal counter to Alchemist.

One difference between the Militia/Goons counter vs. Margrave is that when you have the 6 alchemists Margrave forces you to discard half of them whereas Militia/Goons only forces you to discard 2 of them.  Not sure how big of a difference that would make, but it's there.

21
Dominion General Discussion / Re: Greatest Isotropic Moments of 2011
« on: December 19, 2011, 03:44:59 pm »
The following moves struck me as odd:


--- mardavhol's turn 12 ---
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck.

--- mardavhol's turn 14 ---
(other actions)...
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck

--- mardavhol's turn 17 ---
(other actions)...
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck.


After each time, I mentioned to him that he would have gotten the silver in hand instead of on his deck if he didn't reveal the watchtower.  Either he wasn't reading the chat, or he thought he was better off with the silver in his next hand.


ETA, each of the three time he ended up with $2 instead of $4, and bought a duchess, or an embargo.

I could possibly see that as being smart, under the right circumstances. If he really only had $2 other in hand, then getting $4 isn't that good. But Silver next turn could have increased his changes at $6 or $8.

Ok, I could see that.

I looked back to see if it did help him, and two out of the three times he actually went from $10 and two buys to $8 and two buys.  So he effectively bought a $6 card and a $2 card instead of a Platinum and nothing.

http://councilroom.com/game?game_id=game-20111216-193645-421430f2.html

I played quite stupidly myself, but still was able to win.  I have a bad habit of not seeing the best strategy until about the half way point, and by then it is usually waaay to late.

22
Dominion General Discussion / Re: Greatest Isotropic Moments of 2011
« on: December 19, 2011, 03:08:23 pm »
The following moves struck me as odd:


--- mardavhol's turn 12 ---
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck.

--- mardavhol's turn 14 ---
(other actions)...
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck

--- mardavhol's turn 17 ---
(other actions)...
mardavhol plays a Mine.
... trashing a Copper.
... gaining a Silver in hand.
... ... revealing a Watchtower.
... ... putting the Silver on the deck.


After each time, I mentioned to him that he would have gotten the silver in hand instead of on his deck if he didn't reveal the watchtower.  Either he wasn't reading the chat, or he thought he was better off with the silver in his next hand.


ETA, each of the three time he ended up with $2 instead of $4, and bought a duchess, or an embargo.

23
Feedback / Re: Future DominionStrategy tournaments?
« on: December 14, 2011, 02:22:33 pm »
I would like to see a tiered tournament.  Something with a beginner level (ranks 0-10) intermediate level (11-30) and an expert level (31+) As it was this time, I didn't feel like I really had a shot at winning the overall tournament so I wasn't overly motivated to sign up.  In hindsight I kinda wish I had though just for the experience.

24
Dominion Isotropic / Re: Alchemy cards in Random Set selection
« on: December 13, 2011, 12:42:08 pm »
Speakng of which, can you tell us anything new about the commercial program, Donald? Haven't heard anything for a while...
They don't want to announce anything until the program is basically done, so that there's no sadness at missed release dates. I am not aware of an announcement yet so there you go.

I think it would be more of panicking at the prospect of a soon end to isotropic.

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