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Messages - Barbarossa41

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1
Dominion General Discussion / Re: Interview with Donald X.
« on: September 26, 2021, 10:41:24 pm »
What will the symbol be for Allies?

2
Dominion General Discussion / Re: Dominion: Allies
« on: September 19, 2021, 05:13:15 pm »
I wonder when the spoilers will start?  ;)

3
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 13, 2020, 08:03:50 pm »
Landscaper
$5 - Action
Discard any number of Victory cards from your hand.
+1 VP per card discarded.

4
Variants and Fan Cards / Re: Really bad card ideas
« on: July 24, 2020, 02:22:42 am »
Ascended Village - $3
Action
+1 Card
+2 Actions
------------
Setup: After choosing kingdom piles, shuffle them all together into a single face-down kingdom deck, then put the top 5 cards of that deck face-up into a line-up. Whenever a card leaves the line-up, replace it with the next card in the kingdom deck. If a card would return to a kingdom pile, instead shuffle it into the kingdom deck. Treat the kingdom deck as a single pile and the line-up as not a pile for the 3-pile game-ending condition. If the kingdom deck runs out of cards, the game ends at the end of that turn.


Question:  Are the victory and Treasure base cards shuffled in as well?

5
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: May 06, 2020, 10:55:06 pm »
The point is to use gainers (e.g. Workshop) instead.
you could also do a Gold spam situation

6
Dominion General Discussion / Re: The most setup
« on: May 06, 2020, 01:23:22 am »
Now to do this on Dominion Online.....  ::)

7
Dominion General Discussion / Re: Interview with Donald X.
« on: May 05, 2020, 05:57:21 pm »
Bandit, Warrior et al.

8
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: May 04, 2020, 09:34:29 pm »
Manufacturer (Name still in flux)
Action $6
+1 Action
Choose 1:
Exile a non-Victory card from the supply
OR
Gain a copy of a card you have at least 3 copies of in Exile.
-------------------------------
In games using this, you may not buy cards you have copies of in Exile

9
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: May 04, 2020, 06:45:58 pm »
24 hour warning
It has now been 46 hours since this so-called “24-hour warning”. Some may chalk this up to human error, but I suspect something more sinister to be at hand.

Judging these contests is very time consuming and hard work. I don't know what this is a reference to but this is a very mean spirited comment even as a quote.
It's a pun. Sinister originally meant left-handed.

10
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: April 26, 2020, 09:47:48 pm »
In response to mad4math's suggestion:


Revised version
Farrier (name taken I know but...)
[/size]$6 Action
[/size]Gain 3 horses, then topdeck one and Exile one (in that order)

11
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: April 26, 2020, 08:02:02 pm »
Farrier (name taken I know but..)
$6 Action
Gain 3 horses to your hand
It's like a Smithy, but for later, unless you have a village.

12
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: April 20, 2020, 06:13:21 pm »
Investments  $2
Action-Duration-Reserve
Put this on your Tavern Mat.
-------------------------------
At the start of each turn this is on your Tavern mat, +1 Coffers.
At the end of your Buy phase, if you have less $ than copies of this on your Tavern Mat, Exile all copies of this from your Tavern Mat.
-------------------------------
This costs $1 more per copy of this in Exile.

13
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: April 19, 2020, 07:14:47 pm »
I first tried some Enclave style event with Silver love, but it leads to boring strategies (trash down to 5 Silvers, only buy Provinces):
Event - $13*
Exile a Province from the Supply. This cost $1 less per Silver in play.


As did not work out, I lazily submit an old one:


Does Treasure/Victory Mean a card with at least one type, or a card with both types?

14
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: April 11, 2020, 05:22:15 am »


Suggestion for wording simplification:
Play a non-Command card costing up to $4 from the Supply.

15
Dominion General Discussion / Re: How Do u randomize
« on: April 01, 2020, 11:10:41 pm »

16
Rules Questions / Inheritance + Disciple?
« on: March 31, 2020, 04:46:01 am »
What happens if you have used Inheritance (e.g. on Remodel) then Disciple an Estate, with no Remodels left in Supply?
I am pretty sure you gain an Estate in this case, but someone I was playing with is adamant that "Estates are now Remodels, so you gain a Remodel, but you can't, so don't gain anything"
Who was right?

17
Variants and Fan Cards / Re: Actually Passable Card Ideas
« on: March 29, 2020, 05:46:48 pm »
Homeopath
Action-Attack ($6)


+$3


Each other player gains 2 coppers onto their deck
Play 3 per turn and your opponent can't do anything. And coppers run out so much slower than curses.
I wouldn't call a guaranteed 5$/turn "not doing anything"

18
Variants and Fan Cards / Re: Actually Passable Card Ideas
« on: March 26, 2020, 10:56:08 pm »
Homeopath
Action-Attack ($6)


+$3


Each other player gains 2 coppers onto their deck


19
Variants and Fan Cards / Re: Actually Passable Card Ideas
« on: March 22, 2020, 10:59:27 pm »
Anything that's too good for RBCI goes here.  Bonus points if you already posted it in RBCI previously.

Audience
Way

(Once per turn) You may play an Action card from your hand twice.

I'm sure I have more.  I love whimsical concepts and workable mechanics, but this one was extremely straightlaced, aside from breaking a naming convention.

What about "Way of the Cheetah"?

I just like the way it's named now.  I don't believe in "Way of the [animal]" as a hard rule.  It's also very descriptive and easy to remember what it does.

Fair enough. Though I did think of an even better animal. Cheetah was because of their speed, but better yet:
Way of the Lion (being King of the Jungle)
LOL! The f.ds extension picked up on Fair !

20
Feedback / Re: Chrome Extension for f.ds!
« on: March 22, 2020, 03:08:08 am »
Working!
(Posting, really, to subscribe) ::)

21
Dominion General Discussion / Re: Menagerie Bonus Previews
« on: March 16, 2020, 03:15:05 am »
That card is.... Interesting.


I immediately see all sorts of broken combos with Capitalism

24
Dominion General Discussion / Re: Menagerie Previews 2: Horses
« on: March 07, 2020, 02:57:46 am »
Just realised that you can Remodel a Horse into a Lab.

25
Dominion General Discussion / Re: Menagerie Previews 2: Horses
« on: March 06, 2020, 08:35:26 pm »
Oooh, Good idea!

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