Assembly Shop
Project
Cost: $6
At the end of your buy phase, you may discard any number of cards and gain a card costing exactly $1 per card discarded.
Monk's Village
Action
Cost: $4
+2 Actions
+1 Card
When you discard this from play, if your hand is empty, +1 coffer.
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Assembly Shop is an alternate payload to combo decks.
Monk's Village is a 4 cost village plus.
Its bonus can be achieved by multiple ways, buy an Assembly Shop is the most reliable one.
Edit:
Assembly Shop replaces Engrave
Yes, Assembly Shop is nice. I don't know, maybe it would better don't give victory cards. With a Hounting Grounds or a Council Room in hand, it's a guaranteed Province in that turn.
About Monk's Village bonus, I have a rule doubt.
From Dominion rulebook:
The player places any cards that are in his play area (Action cards that have been played in the Action phase as well as Treasure cards that have been played in the Buy phase) and any cards remaining in his hand onto his Discard pile.
Does it mean that you must discard from play area before discard from hand? Or you can choose discard from hand before discard from play area?
The official rules are unclear but Jeebus's comprehensive compiled rulebook says discard cards in play, then discard hand (and then you can swap the order of the discarded hand/in-play cards so people don't know what you discarded from your hand).
I only know that because I had to look it up, I had this same question.
Thanks. I need a new wording.
To avoid anti-synergy with night cards, I can't say "at the start of your upkeep".
"After playing night cards" is also not the right wording, as night phase is not available all the time.
Maybe I should skip the phase stuffs and use "when you empty your hand" instead.