Okay, now some of my ideas to the games:
G1: I really hate going Amb/Amb, but with being second player I took the risk. I even more hate Amb/bigmoney, and you see why this is so. If the other can draw his deck like whole mid to late game you will win most of the times.
G2: I expected a Minion Mirror, therefor I got a Jester first. When RJ went BigMoney I thought at first, that it could turn out troublesome because Jester sucks in this matchup, but giving him a Curse first really helped there.
G3: Nothing to add then I SUCK. I just did not finish my thoughts about openings dreaming of Peddlers already, but man, this was embarassing. Not getting to 5 anytime soon didnt made this better.
G4: I didnt like the idea of many terminal carddraw along the goons (where you will need a huge amount of villages to get the engine started). Besides being first this time I got the Goons later, played them later (besides one drawing dead by RJ because of his carddraw). I did thought that I might even lose with more points between us.
G5: Really complicated Endgame decissions about who can end etc. We both went a while in thinktank, but all in all one could not really know how much the other is getting with Farmland and Horn of Plenty shenangians and lots of carddraw. Being player 1 gave me this win I think.
G6: Dominion just sucks sometimes. I played Black Market much earlier and got the holy crap 3 times, while he just opens the nuts. T6 Forge was basically gg.
G7: Doing nothing in the beginning like in G6 was really annoying, being stucked at 2. First player advantage was just gone. Drawing 5 terminals without any Fishing Villages in T16 made me literally cry, as it was the deciding phase of the game. That RJ got his Workshop in the last turn as well sealed the deal here.
I was really speechless after this series. One game I threw away (g3), but getting 2 losses out of the last 2 games decided in such a way annoyed me a bit
Nonetheless RJ played some really good Dominion starting from G3 onwards.