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Messages - feelingzwontfade

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1
Dominion General Discussion / Re: No free promo cards at GenCon.
« on: August 16, 2012, 02:29:01 pm »
Interested in seeing what Mystic will do. So far, improve Spy(and scout) and more notably Cartographer, and weaken Rabble and Fortune Teller even further...

Catacombs is feeling like a weaker Cartographer but I know I'm wrong..

2
If it's Ruined Chapel I would guess: You may trash a card from your hand costing $0. To prevent getting benefits from the new trash-for-gain cards and limiting you to Copper/Curse/Ruins(although, Highway..).

3
GokoDom / Re: IsoDom 5: Sign-Up Thread
« on: May 26, 2012, 03:19:45 am »
I would like to play

4
Variants and Fan Cards / Re: Really bad card ideas
« on: April 15, 2012, 05:31:23 am »
Workship
$3
Action
Now and at the start of your next turn: $1. Each other player reveals the top card of his deck. If it is a Treasure card, he trashes it. Put a card from your hand back on your deck. Gain a card costing up to $4.

Counsel Room
$6
+4 Cards +1 Buy. Cry about your problems until someone either becomes irritated or gives helpful advice. If they became irritated, +1 Action.

Sabo-Amateur
Action – Attack    
$4   
Each other player reveals the top card of his deck. He trashes that card and may gain a card costing at most $2 less than it. He discards the other revealed cards.

House
Action/Duration
$3
+1 Action. Put a copper from your discard pile into your hand. +1 Card. Discard 1 Card. While this is in play, when another player plays an attack card, it doesn't affect you.

Pearl Salvager
Action
$4
Look at the bottom card of your deck. If it is a Treasure card, put it into your hand. Otherwise, trash it and +$ Equal to its cost in coins.

Wishing Village
Action
$4
+1 Card +2 Actions
Reveal the top card of your deck. If it does not give you +3 Cards, discard it. Otherwise, put it into your hand.

Bizarre
Action
$5
+2 Cards +1 Action, Gain a Copper, putting it into your hand.

Grad Market    
Action    
$5    
+1 Card; +1 Action; +1 Buy; +$2
You may only gain this through playing University.

Harming Village    
Action    
$3    
+2 Actions
Reveal cards from the top of your deck until you reveal a card that isn't an Action or Treasure. Put that card into your hand and discard the other cards.

Fool’s Gold    
Treasure – Reaction    
$6
If you played a Fool’s Gold this turn, this is worth $1, otherwise it’s worth $4.

When another player gains a Province, you may trash this from your hand. If you do, gain a Fool's Gold, putting it on your deck.

Unstables
$5
+3 Cards +1 Action. Discard a treasure card from your hand. Otherwise, trash your hand.

5
Dominion General Discussion / Re: Homage to the Best Card
« on: December 26, 2011, 03:05:17 am »

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