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Messages - Gamer3000

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1
Dominion General Discussion / Re: Dominion: Menagerie
« on: January 07, 2020, 05:58:15 am »

Is there gonna be a squirrel card?

2
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: November 03, 2018, 11:58:59 am »
Let's try this again; I'm replacing my previous un-fun submission. (This one might still be bad, let's find out.)



I'm sticking with Temporum, but this time going for the concept of ruling Times. Here, your bonus for ruling a pile is on-buy VP; it's an Adventures token Event variant. Each player gets Coronet tokens in their player color. Let's say they each get 10, like Temporum, but they probably don't need that many. You can use the crowns that come with Temporum, even.
Did you want this to get VP even if there are no tokens on the pile?

3
Dominion General Discussion / Re: Can't Stop Playing Spooky Kingdoms
« on: November 03, 2018, 11:54:42 am »
Scout is the scariest.

4
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: October 15, 2018, 03:44:41 pm »
Propaganda
Type: Treasure
Cost: $6*
$2
+1 Buy
-
While this is in play, when you buy a card, +1 Villager.
-
This costs $1 more per Villager on your mat.

5
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: October 06, 2018, 09:39:46 am »
Improvements
Type: Action - Reserve
Cost: $4
Put this on your Tavern mat
-
When you would gain a card, you may call this to instead gain a card costing up to $2 more than it. You may put it on top of your deck.
-
When you gain this, gain a cheaper card.

6
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: September 29, 2018, 09:09:04 am »
Pawn Shop
Type: Action
Cost: $2
Discard any number of cards. For each card discarded, +1 Villager or +$1

Old Version:
Pawn Shop
Type: Action
Cost: $2
Discard any number of cards. For each card discarded, +1 Villager or +1 Coffers.


7
Dominion: Renaissance Previews / Re: Dominion: Renaissance on RGG's website
« on: September 23, 2018, 11:33:47 am »
Last year they came out before 7 AM PDT.

EDIT: Earlier than I thought! The first one was posted a minute past midnight PDT.
I'm pretty sure that was more of a thematic tie to the expansion, rather than a new standard.

8
Dominion: Renaissance Previews / Re: Dominion: Renaissance on RGG's website
« on: September 23, 2018, 09:49:52 am »
They are planned for Monday, and as usual any unforeseen delays in the physical product will not delay the previews.
At what time should we expect them to come out tomorrow?

9
Temple/Changeling

Gain a Temple, take the VP, exchange it for a Changeling.

10
Variants and Fan Cards / Re: New types of action
« on: February 12, 2018, 04:04:07 pm »
I hope actual Dominion gets more of these types of things some day. Currently, it's only used on Crossroads, and a different form of it used on Tormentor. It seems like there's a lot of good design space there to be able to make cards that are a lot more powerful.

Outpost and, barring edge cases, Tactician also have this.

11
Magpies love snatching ladies out of harems. Seems like they also help them reproduce... somehow ::)

12
Variants and Fan Cards / Re: Gamer's Cards
« on: November 02, 2017, 02:38:35 pm »
I think it's too easy for Armada to yield a situation where you're both giving out more Debt than the other can produce $, and just accumulating more and more Debt and being unable to buy anything.
Agreed. A 6-player game with multiple villages would end atrociously (if ever). I'll try to re-work it so it works better.
Stronghold: Also, why the price limit on taking cards from the discard pile? Seems like it wouldn't hurt to remove it.
I might change that. It just seemed a little strong to be able to fish out your Gold/Platinum.

13
Variants and Fan Cards / Re: Gamer's Cards
« on: October 31, 2017, 11:40:00 am »
Thanks for the feedback. I haven't gotten around to playtesting the cards yet (although I hope to start soon), so the cards are susceptible to extensive editing. I'll try to keep the cards updated as best I can.
Forgotten Jewels - It's not entirely clear what this is meant to do. Did you mean:
If it's your Buy phase: +$1
If it's your Night phase: Gain a card costing etc...
That is what I meant. I couldn't quite figure out how to word it, as Treasures can occasionally be played out of the Buy phase, but I think the new wording is a lot clearer.

14
Variants and Fan Cards / Gamer's Cards
« on: October 30, 2017, 12:34:12 pm »
A few ideas I came up with. Feel free to critique and suggest improvements (typos, balancing issues, formatting, etc.)





(split pile)
(split pile)





(split pile)

























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