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Messages - hypercube

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1
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 19, 2019, 02:11:39 pm »
Cool cool. Anybody else feel like this Ash plan was kinda bad?

Nope! I'm not saying it was necessarily the optimal play there, but I like it because it's based on legitimate mod-mediated PR usage.

Can you explain this further? Specifically the "legitimate, mod-mediated" part (how can a PR usage be illegitimate?) and why that means the plan wasn't bad.

2
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 19, 2019, 02:03:33 pm »
I looked at Meadow and hypercube's entry. You're both right. It's very similar to both of them.

It's based on a card idea called Jungle that I came up with 2 years ago and posted on Reddit (The thread still exists, but the card is deleted.) I don't know what else to say. Sorry?

Don't worry about it -- I figured it was just an oversight, but it's kind of eerie how close they are. Mirage was my attempt to fix up this RBCI into something playable.

3
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 19, 2019, 01:03:42 pm »
I'm not really sure what to do with this new information. I thought the mcmc wagon was pretty towny, and joth's case against mcmc doesn't seem obviously terrible in hindsight. If there was a scummy vote on that wagon it it was Glooble's.

Oh wait, here's something weird: joth's vote at #327 was apparently not reflected in the official vote count.

faust, can you confirm that vote count 1.4 was correct?

4
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 19, 2019, 12:55:52 pm »
I don't really like the joth wagon or the ash wagon. I would be willing to go back to Glooble.

5
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 19, 2019, 12:49:22 pm »
Interesting. I think E's reaction is scummier than joth's.

vote: E

6
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 18, 2019, 10:13:59 am »


Lots of points for cheap, but clogs up your next hand and even your whole deck.

Kind of similar to my Meadow, except that one gains an Estate instead of putting the Duchy on your deck (and is slightly more flexible with alt-VP). Not complaining, just, uh, informing.

It's also very similar to my entry...

7
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 18, 2019, 06:57:30 am »
One thing I've noticed about the game thus far is that people are very willing to defend joth. mail-mi and mcmc use my vote for joth as justification for their votes on me; E moves directly from joth to me after I vote for joth and then her case against me derails the joth wagon for good. I think this points towards joth being town? Certainly I'd think that scum would try to avoid defending their buddies so blatantly, especially since it never seemed super likely that joth would get lynched.

8
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 18, 2019, 06:50:28 am »
My vote for cube is actually based on what looked to me at the time like a very suspicious vote for me. It seemed like she was trying to deflect the case on her that was obviously building, what with e promising a great case on cube.

That case turned out to be underwhelming though.

At the time I voted for you, E had presented her case; I didn't think it would generate a lot of discussion since it wasn't very strong and it didn't really present anything new. I thought voting for you was a good idea since you'd been posting a good amount but not in a way that was committal or was conducive to reading you. And it worked, you were compelled to produce more content that led to people forming reads on you.

E is feeling very pro-town to me partially because sheís been defending me and my wagon looks to me like it would be the easiest one for scum to push, since Iíve admittedly said some scummy things. But I admit that logic is only useful if you know Iím town, and at this point only I know that.

Well, scum also would know that you're town, so you shouldn't necessarily trust people for that reason. I'm not sure if it's a scumslip or a townslip for you to have forgotten that.

9
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 18, 2019, 05:32:38 am »
oh it is good, it felt like people stopped discussing it. Interesting that the votes stayed.

It actually started from him making a scummy vote for joth

That vote was fine. I stand by the point that joth's vote for mail-mi could be explained as scum trying to look like they're scumhunting, since mail-mi floating a flavour claim isn't really something that points to scum. It was also good to get the first non-RVS wagon going.

People haven't been discussing the case against me because it's not a good case, and scum have no motivation to engage with the people who have been pointing that out since the wagon keeps rolling regardless. The case is mostly based on me having read the setup; as you perhaps remember from M119 I'm someone who likes to engage with the setup in general.

10
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 02:06:58 pm »
Space's explanation of the value of Mcmc lynch is Super Town

I agree that it makes a lot of sense. I wasn't convinced of the utility before, but now I'm going to vote: mcmc since it seems like the Glooble wagon isn't getting there today.

11
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 11:21:51 am »
In any case we still have tomorrow before the people who only post during work hours disappear. I'm not going to start moving my vote to somewhere I'm not happy with it right now.

12
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 11:19:18 am »
I'll be around for at least 30 mins or so before the deadline.

13
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 11:15:19 am »
request prods on mcmc, Galz

14
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 10:46:09 am »
I'm not really interested in an Ash lynch. I don't think delaying the release of a plan until late in the Day is scummy, both since it could give scum less time to react and because it means we can at least attempt to have some interactions that aren't dominated by discussion of the plan beforehand.

15
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 17, 2019, 06:49:01 am »
I agree with Joth's points regarding Glooble; I don't like the way she's been handling pressure at all. I really do think this comment could be something that nervous scum would say, especially since I think Swan was clearly being agressive rather than defensive there:

DatSwan comes out of it looking a little more jumpy and defensive, which is often how I feel early on as scum, so for now, vote: DatSwan

Anyways if people don't want to vote for Glooble for meta reasons that's their prerogative I suppose, but I hope they're not using that as an excuse to not scrutinize her.

16
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 16, 2019, 09:38:45 am »
The hypercube case:

1) he had the whole "I read the setup and noticed a hated/loved mechanic of some sort likely exists" post

2) then has the "if I were scum I wouldn't have pointed it out" post

3) the other wagons are all bad

And there you have it. Best of the best for D1 cases

I didnít like something here. Not sure what.

Contents-wise, point 2 could be a thing. Depends on how noobish said player is, if scum discussed N0, and if scum has a player that is affected.  Especially with the last possibility, pointing it out via voting rule gets you town points plus protects scum who would be affected.

Well, I have enough experience to know that I wouldn't get town points for pointing out setup stuff. This came up in the last game I played; it seems the consensus is that pointing out setup stuff is null to scummy. However, in this case I thought it was pro-town to call attention to that information, so I did it. I don't expect anyone to town-read me for that, but that was my thought process.

If anyone has knowledge of whether scum has any players with voting modifiers or not, please feel free to speak up!

17
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 16, 2019, 07:49:17 am »
This wagon is me pretty obviously being pushed by hypercube to derail the wagon on her.

vote: hypercube

I was already leaning that direction anyway and now itís looking like classic misdirection.

Still suspicious of ashersky though.

At the time I voted for you, E was the only person voting for me; there's nothing to derail there. It seems like you might be a bit afraid of people voting for you though!

18
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 16, 2019, 06:48:30 am »
2) people who state they are waiting for said plan are attempting to be artificially townie, and thus are scummy

I can buy into this. vote: Glooble

All I said was ďIím eager to hear this planĒ. Nothing about waiting for it. I then proceeded to make an unrelated vote in the same post.

You didn't seem very convinced in your Swan vote, surrounding it with equivocation about how there's too little to go on etc.. I don't think scum would actually just sit there and refuse to do anything until Ash comes up with a plan. I've been scumreading Glooble for a little while now; she seems to be playing a very conservative game, being around without actually moving things along too much.

19
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 16, 2019, 05:37:16 am »
2) people who state they are waiting for said plan are attempting to be artificially townie, and thus are scummy

I can buy into this. vote: Glooble

20
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 16, 2019, 05:12:27 am »

21
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: January 16, 2019, 05:05:58 am »
Now that I think about it, how is Cardsharp NOT strictly worse than Militia? If you discard down to three cards in hand, it's essentially a Militia that gives your opponent a Silver, which is already strictly worse than Militia, but the opponent has more choices than just discarding down to three, so it's worse still than that.

Often you don't want Silver! Especially when there are handsize attacks around, they make Silver a significantly worse card.

22
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 16, 2019, 05:03:31 am »
The hypercube case:

1) he had the whole "I read the setup and noticed a hated/loved mechanic of some sort likely exists" post

2) then has the "if I were scum I wouldn't have pointed it out" post

3) the other wagons are all bad

And there you have it. Best of the best for D1 cases

Aw, I was hoping you had something creative. Town points for not overreaching, I guess.

23
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 15, 2019, 12:55:32 pm »
The Datswan/Awaclus thing is totally null as far as town/scum reads for either of them.

It feels a bit manufactured I think. I am certain that Awaclus would go around asking people to argue why they're town regardless of his alignment. Maybe he would select who he asks that question to differently, but that's a different matter. Swan doesn't agree that this is productive, and uses that as an excuse to scumread Awaclus and start a big argument that I assume most people aren't paying too much attention to. I'm not sure that it means something, but I'm not sure that it means nothing either.

I am also interested in hearing this amazing case on me.

24
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 15, 2019, 08:39:54 am »
2) It doesn't matter what you think, it matters what mail-mi thinks about himself and what I think about myself.

I like this line of thought. Especially in light of this:

Also I should clarify, when I said ďI agreeĒ I meant I agree that mail-mi is seeming townie. Not that I was being scummy! I of course was and am being extremely pro-town.

You can claim to be extremely town (well, you're either town or you aren't, so the extreme value there is pretty simple to determine), but calling yourself extremely pro-town at this point rings like a bad joke.

25
Mafia Game Threads / Re: RMM51: Imperial Radch Mafia (Day 1)
« on: January 14, 2019, 09:10:59 am »
Vote: Jotheonah

This felt like pouncing on mail-mi for something that might very well be wrong but was not especially likely to come from scum. (Town needs no help tricking itself into mass claiming.)

When does scum ever actually do this? Scum doesn't need to pounce at this juncture. Scum just needs to wait for a good-looking town wagon and slide onboard.

Well, scum wants to look like they're.scumhunting.

vote: joth

vote: hypercube

This is exactly the position scum wants to be on the wagon. Voting for someone who already has votes, and turning a couple votes into an actual wagon

I know that didn't make much sense, I'm having a hard time putting my thoughts into words. I hope you (meaning the general populus)understands what I'm trying to say

What do people think of this post from mail-mi? Specifically, responding to a vote on himself by voting for the person who's voting for him?

To me it kind of reinforces my scumread, though I can't quite say why.

Like I actually don't think the point he's making is bad. But it's a really interesting way to respond to a vote on him and an immediate wagon on the person who voted for him.

I also thought it was a strange reaction; I'm not sure what to think of mail-mi at this point. Trying to discourage wagons from forming feels like it could just be anti-town town play.

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