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Messages - GendoIkari

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1
Rules Questions / Re: Fortune + Potion
« on: June 23, 2017, 06:53:14 pm »
It does literally what it says, which is to double your . It has no impact on , , or .

2
Other Games / Re: Breath of the Wild
« on: June 23, 2017, 06:12:36 pm »

We eventually looked up the Kakariko shrine as well. The thing is, we thought Impa would give us the ball as a reward for getting all memories. But she didn't. Then we thought she'd give us the ball as a reward for getting the 4 divine beasts.. and she didn't. We couldn't think of anything else to try at that point, so we looked it up. We'd missed just 1 side quest to kick it off.

The only other missable pics from what I know are the Kite shield and Forrest Dweller's sword, which only have a few different chests that you can get them from; and they won't respawn once taken.

3
General Discussion / Re: Random Stuff Part III
« on: June 22, 2017, 04:09:10 pm »
Any other former cub/boy scouts here who remember Tom Swifty quotes from Boys Life magazine?

4
Other Games / Re: Breath of the Wild
« on: June 21, 2017, 07:14:24 pm »
* There's 1 photo you automatically "buy"; when Symin gives you a free sample of a purchased photo. And then there's a few missable ones that I'm pretty sure we didn't get; the earlier versions of lynel gear. Now all lynels are harder versions with harder gear; it's no longer possible to get a regular or mighty lynel sword/spear/crusher/shield/bow.

Isn't the one at the top of that Zora mountain always a normal one?


Hmm, maybe it is. I'll definitely have to check. It might make sense as there's a sidequest where they want to see a picture of that specific type of lynel. Although this likely would only give me either the regular or the mighty set, and probably only one of the 3 types of weapons. Still though, I'll check!

I also think there might be others that need to be other colors.  I've seen blue lynels after seeing white ones, I just don't remember where.

Yeah a bit more Googling seems to say you're right. Apparently there's a blue lynel in the first gatehouse of Hyrule castle, but for whatever reason he doesn't drop his weapons when you defeat him normally. You have to save and reload after spawning him to get him to drop weapons). Unfortunately those seem to only get you the sword and bow and shield, so the 2 crushers and 2 spears do appear to be actually missable.

5
Other Games / Re: Breath of the Wild
« on: June 21, 2017, 05:15:52 pm »
* There's 1 photo you automatically "buy"; when Symin gives you a free sample of a purchased photo. And then there's a few missable ones that I'm pretty sure we didn't get; the earlier versions of lynel gear. Now all lynels are harder versions with harder gear; it's no longer possible to get a regular or mighty lynel sword/spear/crusher/shield/bow.

Isn't the one at the top of that Zora mountain always a normal one?


Hmm, maybe it is. I'll definitely have to check. It might make sense as there's a sidequest where they want to see a picture of that specific type of lynel. Although this likely would only give me either the regular or the mighty set, and probably only one of the 3 types of weapons. Still though, I'll check!

6
Other Games / Re: Breath of the Wild
« on: June 21, 2017, 04:19:35 pm »
I've beaten all the shrines but have one shrine quest left, because it has not felt worth it to talk to everyone again just to get that number to change.

I've considered that some of my missing quests might be like that; I've had it happen a couple times already. I couldn't handle leaving it like that, though, I'm a completionist. If I'm in that situation and have trouble finding the right person to talk to; I'd just use a guide that lists all the shrine quests and see which one is missing and who has it.

We're doing 100% to the fullest definition reasonably possible... meaning that in addition to the completion percentage shown:

- Getting all chests from all shrines
- Getting and fully upgrading all possible armor (except amiibo-only armor) (very close to done already)
- Completing the compendium; without buying any photos*
- Completing all side + shrine quests
- Completing the Kilton stuff for miniboss fights

* There's 1 photo you automatically "buy"; when Symin gives you a free sample of a purchased photo. And then there's a few missable ones that I'm pretty sure we didn't get; the earlier versions of lynel gear. Now all lynels are harder versions with harder gear; it's no longer possible to get a regular or mighty lynel sword/spear/crusher/shield/bow.

7
General Discussion / Re: Brag Board
« on: June 21, 2017, 02:04:59 pm »
I have a 4.0 after my first year of college!



Had to be done.

8
Other Games / Re: Breath of the Wild
« on: June 21, 2017, 02:03:51 pm »
So yeah, all divine beasts done, and 114 shrines found/done. We'll explore a bit more to see if we can find the last few, but I'm pretty sure we'll end up needing to turn to a guide. Also tempted to just go and kill Ganon, so that we can have access to the after-game stuff while looking for the last few shrines.
I think I personally would want to know:
- One of the shrines is in the castle, and odds are you will finish the castle and fight Ganon when you go there, because you will want to explore the castle and then won't want to redo stuff later; so, either you save that one for last or fight Ganon before you have all the shrines.
- I don't know what you mean by "after-game stuff" (there's a % complete score but it's dominated by koroks so whatever), but the only extra quest is killing all the hinoxes, taluses, and moldugas. This means that you will for sure save time if you start marking killed ones on your map right now.
- If you are working on the compendium, you can take a picture of Ganon and it keeps it when you reload your game with Ganon unkilled.

Thanks, I'm surprised by that first spoiler, and ok with it being spoiled, as we never would have found it without eventually looking it up.

The post-game stuff I meant are the couple things you mentioned. Having a % complete will help with knowing how many, if any, locations I still haven't been to; and having Kilton's thing will let me know if it's worth spending time fighting a miniboss I come across. I just figure having that info available while shrine-hunting will save time in the long run.

Also, I may have misread something previously because I can't find info on this again, but I thought that after beating the game, the quest list will show the total number of shrine and side quests complete out of the number available, which would tell me how many of the missing shrines are shrine quests. But maybe that's not actually correct...

9
Other Games / Re: Breath of the Wild
« on: June 21, 2017, 11:09:34 am »
Similarly, the hero powers. It would be nice if these fully replenished themselves if not used for their normal recharge duration.

My guess is that it would be too powerful then; but yeah, it's annoying to have to decide if you want to just waste your last one so you can begin the recharge.

I take it that the last beast you haven't done yet is Vah Rudania?  That's the one that I'm always using when I don't want to.

Finished all 4 now. In general, I don't mind Daruk getting used by "accident", because most of the time it doesn't matter whether it's used now or the next time I'm hit. However, I am annoyed by how it interacts with octoroks... if you hold your shield to bounce their shots back at them, it still uses Daruk! That doesn't make sense to me; Daruk should only happen in situations where you would have taken damage otherwise.

So yeah, all divine beasts done, and 114 shrines found/done. We'll explore a bit more to see if we can find the last few, but I'm pretty sure we'll end up needing to turn to a guide. Also tempted to just go and kill Ganon, so that we can have access to the after-game stuff while looking for the last few shrines.

10
General Discussion / Re: Brag Board
« on: June 19, 2017, 01:32:42 pm »
You can all now refer to me as Professor jonts.

That sounds awful, you should definitely turn down that new job opportunity.


Er, I mean, congrats!

11
Inheritance, Quarry, Grandmarket

2 cost GMs starting on turn 8.

The Quarry + Inheritance sounds like anti-synergy to me. If you are going to be getting your Grand Markets by buying Estates, then Quarry isn't helping you there; it's just a Copper. If you are able to buy lots of real Grand Markets because you have Quarry in your deck, then Inheritance isn't making Grand Market that much easier to get. Though it does increase the supply of available Grand Markets by a lot.

Actually, Quarry is helping you a lot there because Grand Markets cost more than

Totally confused... if you have an Inheritance Token on Grand Market, then pseudo Grand Markets costs you $2, and Quarry doesn't reduce their cost.

You can't Inherit the Grand Markets at all without some sort of cost reduction (Inheritance is restricted to cards costing up to $4).

AH!! Ok, of course. I don't think I've actually had an Inheritance game since before Adventures was released, so I didn't remember that part of the card.

12
Inheritance, Quarry, Grandmarket

2 cost GMs starting on turn 8.

The Quarry + Inheritance sounds like anti-synergy to me. If you are going to be getting your Grand Markets by buying Estates, then Quarry isn't helping you there; it's just a Copper. If you are able to buy lots of real Grand Markets because you have Quarry in your deck, then Inheritance isn't making Grand Market that much easier to get. Though it does increase the supply of available Grand Markets by a lot.

Actually, Quarry is helping you a lot there because Grand Markets cost more than

Totally confused... if you have an Inheritance Token on Grand Market, then pseudo Grand Markets costs you $2, and Quarry doesn't reduce their cost.

13
Inheritance, Quarry, Grandmarket

2 cost GMs starting on turn 8.

The Quarry + Inheritance sounds like anti-synergy to me. If you are going to be getting your Grand Markets by buying Estates, then Quarry isn't helping you there; it's just a Copper. If you are able to buy lots of real Grand Markets because you have Quarry in your deck, then Inheritance isn't making Grand Market that much easier to get. Though it does increase the supply of available Grand Markets by a lot.

14
Other Games / Re: Play Temporum online, single-player against AI!
« on: June 16, 2017, 10:15:33 am »
Looking for opinions... is there a market for this site? With Luciferous' client offering network play against other people, as well as a much more polished interface, I'm wondering if it's worth any effort to update mine, such as adding in the expansion. There's about 40 people playing it every month; enough that I'm certainly leaving it up. But not sure if I want to take the time to make updates.

Some people might prefer my slimmed-down look; kind of like how some people prefer the look of Isotropic. But playing against other users is pretty important. I don't know how Luciferous' AI compares to mine... mine is terrible, I know that. But it still works as sandbox against which to try to various strategies.

I was actually contacted by someone on BGG who has a couple small feature requests. I pointed him to Luciferous', and he said he actually prefers mine. But anyway.... for those who have played on Luciferous' client, do you think mine fulfills a different enough role that it makes sense to try to keep it updated? Or should I just leave it as is, and if I really feel like doing programming outside of work, I can contribute to Luciferous' on his repo?

15
Other Games / Re: Fabled Fruit
« on: June 16, 2017, 10:01:45 am »
Are those campaign rules official? It never occured to me to play the game that way. I'm not sure it suits me - to me Fabled Fruit seemed pretty lighthearted, and a scoring system like this one kinda destroys that.

I don't know: keeping scores and playing lightheartedly do not seem to exclude each other? :)

I guess my issue is that inter-game political considerations aren't exactly what I'd call "lighthearted". Probably I just don't enjoy them though. I was curious because I thought my game didn't include such a score suggestion. But after looking again, it does. There's no score sheet, though. That sheet's to track the cards if you play with several groups.

Well to me, the political nature is on-par with Catan and many other games such as Castles of Burgundy or Smallworld... sometimes you need to try to talk an opponent into doing a specific move, or tell them that if they do what they want to do, it will just hand someone else the game. That's still pretty light-hearted. Being across multiple games is only different if you don't think of the campaign as one long game.

16
Other Games / Re: Fabled Fruit
« on: June 16, 2017, 01:06:15 am »
Are those campaign rules official? It never occured to me to play the game that way. I'm not sure it suits me - to me Fabled Fruit seemed pretty lighthearted, and a scoring system like this one kinda destroys that.

Yes, those are the official rules. There's also rules about loser goes first next game, like Dominion. Pretty sure the game even comes with scoring sheets designed to track it over the campaign.

17
Other Games / Re: Breath of the Wild
« on: June 15, 2017, 03:09:33 pm »
- I wish the controls for Urbosa's Rage were different... Sometimes I want to be able to charge up a regular charge attack without wasting / using a Rage. You can do this, but only if you don't hold the charge very long at all.
I take it that the last beast you haven't done yet is Vah Rudania?  That's the one that I'm always using when I don't want to.


Correct.

Quote
You can cancel the charge attack by pressing B.  This is relevant for the heavy weapons, since you may want to swing them around in a few circles without using Urbosa's Fury.

Yeah I've done this for swinging 2-handed weapons also. But it doesn't work for the use case of wanting to do a spin attack with a 1-handed weapon, or a spear flurry.

Quote
- 900 Koroks is probably too many. After we've done everything else there is to do, we'll spend hours doing nothing but collecting the rest of the Koroks. With help from a guide. That sounds like less fun than the rest of the game so far.
In the upcoming DLC, there's a mask that lets you track Koroks.  I think finding all 900 would still be tedious, but I just like the idea of trying, with that mask.  Anyway, I heard you only need half the korok seeds to fully upgrade your inventory.

I saw the korok mask in the recent trailer, but didn't realize it will help you find koroks. That might make it a bit more fun compared to just looking at a guide and following it.

Yeah, I know you only need about half to get full inventory upgrades. Though I also know you get something for getting them all... don't know what; don't want to know what until we actually do it! I'm assuming it's something so not worth it.  ;D

18
General Discussion / Re: Random Stuff Part III
« on: June 15, 2017, 12:40:23 pm »
And I just now found out that, in fact, that music is not from The Truman Show. It's from a documentary called Powaqqatsi. The song used in the Cena ad is "Anthem (Part 1)", which was not in The Truman Show. The documentary contained parts 1, 2, and 3 of Anthem; Truman Show used part 2.

This also explains finally why The Truman Show soundtrack has a song called Anthem Part 2, when there's no Part 1 there!

It's interesting, I haven't know of composers re-using previous works from one movie when working on another movie.

19
General Discussion / Re: Random Stuff Part III
« on: June 15, 2017, 12:32:41 pm »
I had a similarly maddening moment when I was seeing that John Cena commercial about America. The music was so familiar to me, but I just couldn't place it. It was driving me nuts. I knew it was in a movie. I checked V for Vendetta, but the big scenes there were set to the 1812 Overture. Oh, maybe it was played during O Captain, My Captain in the Dead Poets Society. Okay, that was also far off the mark.

It finally hit me that it was in the Truman Show. The piece is by Phillip Glass and is called Anthem.

It was such a relief to have that knowledge. I hope you find your girl.

You should have come to me again. :P I actually would have been able to tell you that one without any research. The Truman Show is one of my favorite movies and I have that track on my computer.


I've been listening to that entire soundtrack every day for the past couple weeks.

20
Other Games / Re: Breath of the Wild
« on: June 14, 2017, 11:12:04 pm »
So update on my own progress (and opinions).

After tonight we'll have passed 150 hours of gameplay. (If I haven't said it before, I say "we" because I'm playing it with my wife; we alternate days of turns at the controls, but we both participate in decision making no matter who has the controls). So that's far more hours than I've ever spent on any (video) game before, I'm pretty sure.

We have all memories, 3 Divine Beasts, 103 Shrines, and 225 Korok seeds.

Still completely in love with the game. Of course it's no longer about "wow, what will I discover next in the world"; having seen almost the entire world (or at least a good sampling of each area). But I still find myself greatly looking forward to the tasks I still have to do; the sidequests, minigames, and even some farming part farming.

I can now point out things I wish were different about the game, but I find them all extremely minor nitpicks; nothing that actually matters...

 - I wish the map screen remembered where you last were looking at, instead of defaulting to your current location. Made it hard to switch between pictures and the map to find memory locations.

 - I wish the controls for Urbosa's Rage were different... Sometimes I want to be able to charge up a regular charge attack without wasting / using a Rage. You can do this, but only if you don't hold the charge very long at all.

 - I wish the HUD had more options... I love the look of the pro-mode HUD, but I don't think I could get by without the minimap; so we have the whole thing on. You should be able to turn on or off each item individually.

 - Loading times... inevitable probably, but there is a lot of waiting for loading; especially when doing things like visiting all stables in a row to look for someone.

 - It would be nice if the master sword recharged before it fully broke, like maybe whenever it's not equipped. Whenever I have an "almost broken" master sword, if I'm not in a battle, I just purposefully break it so that it will start to recharge. I shouldn't have to do that.

 - Not being able to max both hearts and stamina... I'm still 17 Shrines away from this actually mattering, but I know it's going to bother me that you can't max both. I know you can do it with temporary hearts, but it's not the same.

 - I don't like that it tells you your sword or shield is damaged every time you pull it out. Just tell me when it first happens, or whenever I equip a damaged one.

 - 900 Koroks is probably too many. After we've done everything else there is to do, we'll spend hours doing nothing but collecting the rest of the Koroks. With help from a guide. That sounds like less fun than the rest of the game so far.

As you can see, these are all really minor annoyances; not real complaints about the game.

21
Rules Questions / Re: "next hand" defined?
« on: June 14, 2017, 07:00:27 pm »
Is there any card that cares about it?

Expedition cares. And it is defined as "the cards you draw during your cleanup phase of this turn."

So for a practical example, if you buy Expedition and then Villa, and then play Minion (for the discard option) after you return to your action phase, then no, you do NOT draw 2 extra cards when you draw 4 cards from Minion. You will draw 2 extra cards (7 total normally) when you cleanup at the end of this turn.

22
Dominion General Discussion / Re: Playing Vassal
« on: June 14, 2017, 03:00:04 pm »
In fact, it occurs to me that Vassal breaks a common rule of Dominion that we learned about with Tournament.... with Tournament, Donald said that the +1 action wasn't conditional because you shouldn't spend time deciding if you really want to play it or not. Mystic, Wishing Well, and Herald all follow this idea. The exceptions seem to be Tribute (removed in second edition), Golem, and Vassal. These are the cards that when you play, you have to rely on luck to determine if the card was terminal or not. Are there others I'm forgetting?

Well, there's only Avanto that I can think of now.
Sacrifice with +card token.

Well if we're going there.... Stables and Spice Merchant with + card token can do the same.

23
Rules Questions / Re: Patrol + Mill
« on: June 14, 2017, 11:40:01 am »
Adding to the above, by the same logic, doesn't it go against the spirit of Smithy that it can draw three Action cards into your hand, without any way to play them?


Well, anyhow, this is why we have villages.

Well this is why Patrol is clearly just a nerfed Scout. With Scout, you could play it, drawing a bunch of Mills (or Nobles, or whatever), and then play those newly draw cards. Crazy powerful, it was like playing 3 Laboratories in a row! No wonder Donald had to nerf it for the second edition.

24
Other Games / Re: Fabled Fruit
« on: June 14, 2017, 10:45:22 am »
I'm really enjoying the campaign; about halfway through. The interesting thing there is that you suddenly get new strategic levels that wouldn't exist in a single game...

One common thing is that you get to a point in a game where you know you aren't going to win. At this point it becomes all about avoiding last place (first place gets 2 points, last place gets 0, all others get 1).

But on top of that, because there's a lot of targeted attacking, when your move isn't going to affect your own place in the game anyway, you can try to ensure that your main competition in the larger campaign does worse. It's much more ok for the person who is in last place overall to get a point than it is for the person right on your tail.

Like, in a recent game, after all but a single turn had been taken, I was going to be in last place no matter what. But the person who still had a turn to take had a move which would bring another opponent down to tied with me for last (then we would both get 0). I saw and pointed out this move, and the active player realized that it was better to deprive an extra opponent of a point, so long as I was still getting 0 either way (as I am in the lead overall). So it's a heavy political game, like Catan in that way somewhat.

25
Dominion General Discussion / Re: Playing Vassal
« on: June 14, 2017, 10:37:44 am »
In fact, it occurs to me that Vassal breaks a common rule of Dominion that we learned about with Tournament.... with Tournament, Donald said that the +1 action wasn't conditional because you shouldn't spend time deciding if you really want to play it or not. Mystic, Wishing Well, and Herald all follow this idea. The exceptions seem to be Tribute (removed in second edition), Golem, and Vassal. These are the cards that when you play, you have to rely on luck to determine if the card was terminal or not. Are there others I'm forgetting?

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