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Dominion General Discussion / Re: Running out of steam
« on: November 17, 2011, 11:26:24 am »
1. When I lose games badly, it's typically because there is a lack of trash. I have yet to figure out the intrecacies of Remodel-like decks. Typically, though, the advice of "buy more treasure than you think you need" is fairly solid. I've been burned too many times to count on attempting an engine that can consume my starting deck (I fail at Cellar and Warehouse).
2. I've also lost a ton of games to Alchemist. Typically, an Alchemist deck can't get it's engine going until the 3rd or 4th shuffle. Use this time wisely! If there are strong potion cards (Scrying Pool, Familiar), it's a good idea to attmept to split the Alchemist. If Alchemist is the only good potion card out, look for strategies that move faster. You're opponent is wasting time with that Potion, use the time wisely.
3. I never buy Gold when running Minion-heavy decks simply because I never want to stop my Minion train just because I have a Gold in hand. Minion and Action Chaining is the best buy when running heavy Minion decks. Attempt to stay away from terminals, even when there are sources of +2 actions. It's never a good thing to see Minion/Terminal/Junk/Junk/Junk. (This advice subject to change after my next Minion game).
4. Personally, I won't buy a Prov until I have at least 1 but usually 2 golds. With an Engine, I won't buy provs until I run my engine twice. To me, it sounds like you are greening too early. Try waiting until your opponent buys their first Prov before you buy yours. Let them set the pace for the game. Not sound advice, but something I've done in the past.
2. I've also lost a ton of games to Alchemist. Typically, an Alchemist deck can't get it's engine going until the 3rd or 4th shuffle. Use this time wisely! If there are strong potion cards (Scrying Pool, Familiar), it's a good idea to attmept to split the Alchemist. If Alchemist is the only good potion card out, look for strategies that move faster. You're opponent is wasting time with that Potion, use the time wisely.
3. I never buy Gold when running Minion-heavy decks simply because I never want to stop my Minion train just because I have a Gold in hand. Minion and Action Chaining is the best buy when running heavy Minion decks. Attempt to stay away from terminals, even when there are sources of +2 actions. It's never a good thing to see Minion/Terminal/Junk/Junk/Junk. (This advice subject to change after my next Minion game).
4. Personally, I won't buy a Prov until I have at least 1 but usually 2 golds. With an Engine, I won't buy provs until I run my engine twice. To me, it sounds like you are greening too early. Try waiting until your opponent buys their first Prov before you buy yours. Let them set the pace for the game. Not sound advice, but something I've done in the past.