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Messages - boloni

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3
2012 / Re: Witch Division: Bracket and Results
« on: December 07, 2012, 03:48:36 pm »
I won against Tasman1414:

boloni 4-3 Tasman1414
boloni 33:21 Tasman1414 http://dominion.isotropic.org/gamelog/201212/07/game-20121207-111003-8d2f587d.html
boloni 47:24 Tasman1414 http://dominion.isotropic.org/gamelog/201212/07/game-20121207-112622-3b868a3c.html
boloni 34:25 Tasman1414 http://dominion.isotropic.org/gamelog/201212/07/game-20121207-113156-822f4585.html
Tasman1414 61:44 boloni http://dominion.isotropic.org/gamelog/201212/07/game-20121207-114221-228a4db6.html
Tasman1414 31:17 boloni http://dominion.isotropic.org/gamelog/201212/07/game-20121207-114803-532d3da8.html
Tasman1414 42:34 boloni http://dominion.isotropic.org/gamelog/201212/07/game-20121207-120056-a43ebb0e.html
boloni 46:21 Tasman1414 http://dominion.isotropic.org/gamelog/201212/07/game-20121207-121909-23b1769b.html

In the first game we both played mostly BM with one Woodcutter and some Explorers. I got lucky and was able to buy gold in round 4, 5 and 7.

The second game was black market+tactician agains Familiars and Laboratories. We both used stewards to trash. I made a big mistake when I played all my money with the black-market on turn 11 and had no card left to discard with my second tactician. Because of that Tasman1414 was able to clog up my deck with curses and buy some provinces. But I found a tournament and a bishop in the black-market and made a good comeback.

I have no more time to write something about the other games.

Thanks for the games Tasman1414!

4
Dominion General Discussion / Re: Isotropic bot proof of concept
« on: February 27, 2012, 10:32:48 am »
I also wrote an isotropic bot. My bot doesn't run in a browser. It communicates directly with the isotropic server.

I wrote it in coffeeScript, because I want to use Dominiate to make the decisions. For now it just chooses randomly.
I attached the code if somebody wants to have a look. I'll upload it to github tomorrow when I have more time.

Maybe we can work together somehow.

6
2011 / Re: Schedule and Results: 2011 DominionStrategy.com Championships
« on: December 01, 2011, 04:22:37 pm »
In my first game with boloni he had a disconnect in the 12th turn and was after a while automatically booted from the game. Points before the disconnect was 22 to 18 points in my favor. How would you rule that, theory?

I think the best is to count it as a loss for the player who disconnected, unless both players agree on something else.

Anyway thank you for the games Buggz and Good Luck in the next tournament.

7
Dominion Isotropic / Re: Leaderboard change
« on: November 24, 2011, 07:19:24 pm »
Why do we have to pick one and only one? You could have all-time records (main), last 30-days, last 500 games, last... etc as complements of info for fun.

I would also like different leaderboards. Maybe dougz can add a player-identifier to the game logs so that councilroom or other sites can uniquely identify a player and create alternative leaderboards.

8
2011 / Re: 2011 DominionStrategy.com Championships Registration
« on: November 23, 2011, 01:18:35 pm »
1) boloni
2) CET / UTC+01:00

9
Simulation / Re: Noble Brigand bot (PROBABLE SIMULATOR BUG)
« on: November 02, 2011, 03:00:30 pm »
I simulated games between 2xNoble Brigand and SingleWitch in Geronimoo's Simulator and Dominioate. After 10000 Games 2xNoble Brigand wins 80%:18% in Geronimoo's Simulator, but looses 31%:68% in Dominiate. Is there any difference in the two simulators that would explain the different numbers?
I used this bots:
SingleWitch for Geronimoo's Simulator:
Code: [Select]
<player name="SingleWitch">
   <buy name="Province">
      <condition>
         <left type="countCardsInDeck" attribute="Gold"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Witch">
      <condition>
         <left type="countCardsInDeck" attribute="Witch"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Gold"/>
   <buy name="Silver"/>
</player>
SingleWitch for Dominiate:
Code: [Select]
{
  name: 'SingleWitch'
  requires: ['Witch']
  gainPriority: (state, my) -> [
    "Province" if my.countInDeck("Gold") > 0
    "Witch" if my.countInDeck("Witch") == 0
    "Duchy" if 0 < state.gainsToEndGame() <= 5
    "Estate" if 0 < state.gainsToEndGame() <= 2
    "Platinum"
    "Gold"
    "Silver"
  ]
}
2xNoble Brigand for Dominioate:
Code: [Select]

{
  name: 'NobleBrigand'
  requires: ['Noble Brigand']
  gainPriority: (state, my) -> [
    "Province"
    "Duchy" if 0 < state.gainsToEndGame() <= 5
    "Estate" if 0 < state.gainsToEndGame() <= 2
    "Gold"
    "Noble Brigand" if my.countInDeck("Noble Brigand") < 2 \
             and my.countInDeck("Silver") > 2
    "Silver"
  ]
}

10
GokoDom / Re: IsoDom Tourney SignUp
« on: September 20, 2011, 09:46:45 am »
I'm in

11
Simulation / Re: Geronimoo's Dominion Simulator now also runs from the web
« on: September 19, 2011, 03:17:03 pm »
Where can I download the current version of the simulator? I don't have a java-plugin in my browsers and I'd also like to use the simulator offline.

12
Dominion Isotropic / Re: Any interest in Isotropic tournaments?
« on: September 16, 2011, 02:07:01 pm »
Online meet and play tournaments never work out.  Or, that's what someone said after a similar game failed to have a tournament in this format.  In my experience it's been true too.
Tournaments seem to work well on BSW. The current BSW Dominion Cup 2011 has 160 participants. The better community and messaging features and the fact that most BSW-players live in central Europe, makes it easier, but I don't see why an online tournament should not work on isotropic.

So count me in.

13
Dominion Articles / Re: The Reliable Engine Part 1
« on: June 25, 2011, 06:43:05 pm »
Given that it has such strong associations for Magic players, I think you should just say 'non-terminal action' or 'non-termainal'. Maybe 'NTA'?
It's not only magic players. I can't remember that anybody used cantrip for a card which doesn't give +1 Card in the dominion forums I read. Non-terminal seems to be the usual term for cards that give +1 Action.

14
Game Reports / Re: Ambassador/Ambassador vs. Ambassador/Silver
« on: June 23, 2011, 06:51:31 pm »
This report makes me thinking that my usual Ambassador/Silver opening may not always be the best choice.

I also agree that buying ambassadors on turn 16 was a bad decision. According to councilroom.com, ambassador and lookout become the worst 3-cost-cards after turn 8. They are worse than silver after turn 4.
I think people buying ambassadors late in the game almost certainly loose. You won't play them often enough to improve your deck more than buying silver would do.

15
Dominion General Discussion / Re: Achievement Unlocked
« on: June 18, 2011, 12:16:03 pm »
Who needs green cards anyway is the only achievement on isotropic.
It exists at least since October 2010

16
Dominion General Discussion / Re: Popular Buys Analysis
« on: June 17, 2011, 12:52:44 am »
I feel very honored to be listed among the top players.
I don't really know what to make out of the popular buy statistics. I know that I'm often successful in building decks where I can play a ghost ship every turn. And I try too often to give out curses with my ambassadors instead of buying victory cards myself. That could explain why I'm better with ghost ship than with ambassador. No idea why I'm good with mountebank though.

My power card seems to be pearl diver. For me it has the highest Win Rate given available(1.56), the second highest Win Rate with(1.74) and the highest Effect with(3.93)

17
If your opponents don't buy swindlers, minions are still a good option in this kingdom. But you have to play a minion deck(trash copper/estates and buy no (or very few) treasure cards) to make use of them.

18
Dominion General Discussion / Re: Best/Worst Openings discussion
« on: June 16, 2011, 05:18:21 pm »
Isn't it strange that Envoy with some terminals (Amb, Chapel, Masquerade) is better than Silver/Envoy? Ok, they are all trashers but still ...
I would say it's because ambassador, chapel and masquerade are much better opening cards than envoy.

Would you ever open Envoy/Masquerade?
I wouldn't. Instead I would open Masquerade/Silver which is ranked better than Envoy/Masquerade. Ambassador/Silver and Chapel/Silver are also better than Ambassador/Envoy or Chapel/Envoy.

19
Dominion Articles / Re: Hunting Party
« on: June 15, 2011, 08:29:51 am »
I was left ducking the last province on turn 11 as I'd have lost on points. http://dominion.isotropic.org/gamelog/201106/13/game-20110613-164751-a5a8b17e.html.
These links seem to be temporary - there are similar problems in other threads. It seems to be generally better to link to councilroom game links.
What makes you think that?
I can still access logs from November. E.g. http://dominion.isotropic.org/gamelog/201011/19/game-20101119-161130-1c5b8d6b.html.gz
Recently isotropic started to show links to uncompressed versions of the log(.html), but you can still access the compressed versions(.html.gz), they are just offered as download per default. If you want to view them directly in the browser you can just remove the .gz from the end of the link. That works also for old links.

20
Dominion Articles / Re: Hunting Party
« on: June 14, 2011, 08:43:40 am »
You only have to keep in mind that you dont need 5 golds in the deck anymore, and get for example a royal seal over a gold to keep hitting both.
I think this is a very important point. If copper, silver and gold are your only sources of coins, you will have a hard time reaching 8 for a province.

HP fails when you open huntingparty/-
And yet it's still a level+1 opening, while Laboratory/- is level 0! I take this as a strong sign of how good Hunting Party is: it's better than Laboratory even when it is almost guaranteed to fail the first time.
I think opening Huntingparty/- is not as bad as it seems. If you play the hunting party in turn 3, it draws you one card and puts your deck into your discard pile. If you play it in turn 4, it draws the card you bought on turn 3. I would say it's more like a chancellor at the beginning of the game and turns into a lab later.
Overall I would say that it's as good as a laboratory. Sometimes it's better, sometimes it's worse.

21
Other Games / Re: What other games do you enjoy playing?
« on: June 13, 2011, 08:10:53 pm »
I played a little bit of seven wonders and wasn't all that impressed.  I think theory has a somewhat more favorable opinion of it though.

After reading the answers to my post, I think the game just isn't that deep.

http://boardgamegeek.com/thread/599990/is-there-much-strategy-and-planning-in-seven-wonde
I like 7 Wonders, but I agree that it doesn't have so much depth (or I didn't find it yet). I think that I have an average winning rate, but most of the times I don't really know why I won.

I usually like to play strategic games like Agricola, Power Grid, Puerto Rico or Tigris and Euphrates. Other than that Munchkin is one of my favourite games.
And if anybody would like to play a game face to face around Mannheim or Stuttgart in the south of Germany write me a message.

22
Feedback / Re: RSS feeds
« on: June 13, 2011, 06:42:07 pm »
If you change the format to atom you can also see the author of the posts. I currently use this feed url:
http://forum.dominionstrategy.com/index.php?&action=.xml;type=atom&limit=100

23
Feedback / Re: RSS feeds
« on: June 13, 2011, 09:48:50 am »
Thank you very much!

24
Game Reports / Re: Ambassador vs Chapel?
« on: June 13, 2011, 09:34:12 am »
I think chapel if often the better choice.
According to councilroom.com I played 8 games so far which had ambassador and chapel and I won every single one of them opening with chapel. In three of the games I bought or gained an ambassador later, but I only really used it in one of them to give curses to my opponent.

But I agree that cycling with a warehouse favors ambassador. On the other hand chapel should be better in games where you can draw your whole deck every turn, because chapel makes it easier to keep your deck clean once you build your engine. I think it's very important in ambassador games to build and maintain the ability to draw your whole deck every turn, if the setup allows it. Otherwise you could get swamped by bad cards in the midgame if your opponent plays several ambassadors per turn.

25
Feedback / Re: RSS feeds
« on: June 13, 2011, 08:53:33 am »
If you want more posts to appear in the feed you can append &limit=100 to the rss url. This thread explains the other available options.

Theory: could you please increase the "Maximum post length" for the RSS-Feed. It would save time for the readers and allow offline-reading.

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