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Messages - jsh357

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1
Star chart guarantees reliability no matter what the deck is. Scheme only does that in narrow circumstances. Scheme has a higher ceiling, but in the context of all games, star chart is far more reliable. I usually open with it.

2
The buff for Poor House really isn't that significant. It's just coin at the end of the day. A little cheaper, but unimpressive. Pirate Ship is likely the most significant buff overall, as it becomes a deadly attack card under Capitalism. The amount of potential sales hurt by piracy is not to be underestimated.

3
Dominion General Discussion / Re: Thunderdominion Card List Results
« on: January 08, 2019, 08:14:26 am »
Sounds like a fun process!

Looks like some tactical voting took place here...
14. Tactician (-3/62)

And Alchemist had quite some following...
6. University (10/12)
7. Alchemist (100/120)

In fact in many of the lists, the vote count for the top card in of the bottom half looks odd. Eg the middle of the Empires list:
11. Enchantress (12/21)
12. Wild hunt (12/14)
13. Engineer (2/14)
14. Sacrifice (13/21)
Reading that consistently with the other vote counts, it would mean that 2 out of 14 people selected Engineer as the worst card in the set {Wild hunt, Engineer}, whereas I suspect it actually means that 12 out of 14 people selected Wild hunt as better than Engineer and 2 out of 14 voted the other way.

You don't know how happy this makes me

4
Dominion General Discussion / Thunderdominion Card List Results
« on: January 07, 2019, 09:31:38 pm »
On Dominion Discord, we've spent the past several months working on a group card ranking project. The method (stolen from Mekkah from the Fire Emblem reddit community--check out his videos on Youtube if you love FE btw) was as such:
1. We focused on one expansion at a time.
2. Voters chose what they thought was the best card and worst card in the set.
3. I waited until a decent number of people had voted, and then added the winner and loser to the list in first and last place.
4. I removed those two cards from the pool and everyone voted on the best and worst of the REMAINING cards.
5. Repeat 2-4 until the entire set was ranked.

You may think you have an exciting, original criticism of this methodology. You are incorrect. We already debated it to death over the past few months, lol. It is what it is! If you'd like to run a "better" version, please join us on the server and do so if you would like to! It might be fun to compare the results to the Qvist Lists or something. Here's that link: https://discord.gg/6Pveru9

Events were ranked all in one group. Projects were ranked after, as Renaissance came out during the process. It should be noted that (for whatever this is worth) the majority of voters were top players, though sometimes even they had trouble reaching consensus.

As an added wrinkle, all votes were public and everyone was encouraged to debate placements, so lots of vote changes happened. We all learned things.

At any rate, we've come to the end, and I can't quite capture the entire experience for you if you missed it, but here are the lists. I was going to make a podcast type video series going over each one, but I just can't make that happen--my home is too noisy and I never have any free time. Text will have to do.

Explanation of the numbers: If you see Donate (11/12), that means there were 12 total voters and 11 selected Donate. Simple as that.

Final Base Rankings:
1. Chapel (25/26)
2. Sentry (19/26)
3. Witch (13/19)
4. Throne Room (13/23)
5. Artisan (15/21)
6. Militia (14/21)
7. Village (12/24)
8. Laboratory (17/30)
9. Moneylender (12/20)
10. Smithy (13/22)
11. Festival (9/29)
12. Remodel (12/25)
13. Council room (15/27)
14. Market (12/27)
15. Merchant (15/25)
16. Workshop (12/29)
17. Poacher (11/22)
18. Bandit (10/20)
19. Vassal (14/30)
20. Cellar (9/24)
21. Library (9/21)
22. Moat (10/21)
23. Gardens (11/23)
24. Harbinger (15/19)
25. Mine (17/26)
26. Bureaucrat (18/26)

Complete Intrigue List:

1. Masquerade (10/12)
2. Steward (8/12)
3. Torturer (11/23)
4. Upgrade (15/23)
5. Bridge (19/29)
6. Swindler (19/25)
7. Replace (13/26)
8. Minion (15/19)
9. Ironworks (11/26)
10. Lurker (11/24)
11. Nobles (9/14)
12. Mill (10/26)
13. Mining Village (10/11)
14. Conspirator (10/11)
15. Patrol (9/26)
16. Diplomat (9/14)
17. Courtyard (12/24)
18. Courtier (11/26)
19. Wishing well (10/19)
20. Secret passage (22/26)
21. Baron (14/25)
22. Shanty Town (11/29)
23. Trading Post (12/23)
24. Pawn (9/22)
25. Duke (11/12)
26. Harem (11/12)

Complete Seaside list:
1. Ambassador (14/20)
2. Wharf (12/12)
3. Ghost ship (18/28)
4. Outpost (13/33)
5. Fishing village (16/27)
6. Lookout (17/22)
7. Bazaar (17/26)
8. Salvager (10/25)
9. Warehouse (10/25)
10. Caravan (10/28)
11. Sea Hag (13/30)
12. Lighthouse (15/24)
13. Native village (10/13)
14. Tactician (-3/62)
15. Smugglers (11/24)
16. Haven (14/30)
17. Treasury (24/28)
18. Island (11/25)
19. Cutpurse (15/25)
20. Explorer (15/26)
21. Pearl diver (15/22)
22. Treasure map (18/27)
23. Embargo (23/33)
24. Merchant ship (11/28)
25. Navigator (11/12)
26. Pirate ship (12/20)

Complete Alchemy List:

1. Scrying pool (16/17)
2. Possession (12/17)
3. Familiar (9/13)
4. Apprentice (10/14)
5. Vineyard (9/16)
6. University (10/12)
7. Alchemist (100/120)
8. Apothecary (9/16)
9. Golem (14/14)
10. Herbalist (10/13)
11. Transmute (17/17)
12. Philosopher's stone (10/17)

Compete Prosperity list:
1. Goons (16/27)
2. King's court (21/22)
3. Mountebank (12/12)
4. Worker's Village (9/20)
5. Quarry (13/25)
6. Grand market (16/22)
7. Peddler (20/26)
8. City (12/20)
9. Watchtower (16/28)
10. Rabble (15/24)
11. Expand (10/21)
12. Mint (10/26)
13. Bishop
14. Forge (12/26)
15. Loan (10/21)
16. Bank (10/24)
17. Monument (13/28)
18. Vault (12/20)
19. Hoard (13/26)
20. Talisman (13/22)
21. Trade Route (16/25)
22. Venture (17/20)
23. Contraband (11/12)
24. Counting house (11/22)
25. Royal seal (14/27)

Complete  Cornucopia list:
1. Remake (17/23)
2. Tournament (9/12)
3. Hunting party (13/15)
4. Horn of plenty (15/28)
5. Menagerie (18/20)
6. Hamlet (14/16)
7. Farming Village
8. Young Witch (14/16)
9. Fairgrounds (14/20)
10. Jester (13/28)
11. Horse traders (10/15)
12. Fortune teller (12/12)
13. Harvest (23/23)

Final Hinterlands list:
1. Margrave (19/19)
2. Border Village (15/34)
3. Spice merchant (13/24)
4. Highway (10/21)
5. Haggler (13/24)
6. Stables (22/22)
7. Scheme (13/30)
8. Jack of all trades (25/29)
9. Inn (11/20)
10. Ill-gotten gains (12/25)
11. Develop (14/28)
12. Crossroads (10/20)
13. Fool's gold (12/14)
14. Oracle (12/14)
15. Cartographer (16/20)
16. Embassy (12/28)
17. Oasis (16/25)
18. Tunnel (10/20)
19. Farmland (12/29)
20. Trader (16/30)
21. Nomad camp (10/22)
22. Silk road (19/24)
23. Mandarin (21/21)
24. Noble brigand (18/24)
25. Cache (17/34)
26. Duchess (11/19)

Complete Dark Ages List:
1. Cultist (18/25)
2. Urchin (11/21)
3. Hermit (15/31)
4. Wandering minstrel (15/20)
5. Counterfeit (14/28)
6. Junk Dealer (12/22)
7. Forager (15/25)
8. Ironmonger (12/27)
9. Fortress (8/20)
10. Knights (9/22)
11. Altar (11/20)
12. Count (14/30)
13. Procession (10/20)
14. Bandit camp (10/23)
15. Market Square (12/26)
16. Catacombs (11/28)
17. Hunting Grounds (12/20)
18. Squire
19. Marauder (15/20)
20. Armory (18/28)
21. Graverobber (13/26)
22. Rebuild (9/23)
23. Scavenger (13/20)
24. Storeroom (15/30)
25. Rats (10/20)
26. Vagrant (12/22)
27. Band of misfits (11/20)
28. Rogue (11/27)
29. Mystic (9/25)
30. Sage (15/22)
31. Poor house (17/28)
32. Death cart (11/20)
33. Feodum (14/31)
34. Beggar (13/21)
35. Pillage (10/25)

Compete Guilds list:

1. Butcher (28/29)
2. Stonemason (15/23)
3. Herald (11/15)
4. Doctor (15/27)
5. Plaza (20/23)
6. Advisor (19/19)
7. Journeyman
8. Baker (15/19)
9. Merchant guild (12/23)
10. Soothsayer (11/27)
11. Candlestick maker (9/15)
12. Masterpiece (23/23)
13. Taxman (16/29)

Complete Adventures List:

1. Peasant (17/22)
2. Page (24/24)
3. Dungeon (9/27)
4. Amulet (13/29)
5. Gear (13/24)
6. Bridge troll (15/26)
7. Raze (12/26)
8. Lost city (9/30)
9. Magpie (9/21)
10. Port (11/24)
11. Haunted Woods (10/28)
12. Royal Carriage (15/24)
13. Storyteller (19/23)
14. Coin of the realm (16/24)
15. Artificer (12/23)
16. Ratcatcher (11/23)
17. Transmogrify (12/24)
18. Swamp hag (12/23)
19. Relic (10/24)
20. Distant lands (13/28)
21. Ranger (10/24)
22. Hireling (11/21)
23. Wine merchant (23/30)
24. Guide (13/26)
25. Treasure trove (12/26)
26. Duplicate (11/24)
27. Messenger (12/29)
28. Giant (11/27)
29. Miser (16/24)
30. Caravan guard (10/22)

Final Empires list:

1. City Quarter (12/22)
2. Groundskeeper (13/30)
3. Villa (9/22)
4. Encampment/Plunder (13/28)
5. Overlord (16/30)
6. Catapult/Rocks (17/26)
7. Crown (15/21)
8. Chariot Race (11/26)
9. Forum (13/28)
10. Archive (12/26)
11. Enchantress (12/21)
12. Wild hunt (12/14)
13. Engineer (2/14)
14. Sacrifice (13/21)
15. Patrician/Emporium (15/26)
16. Legionary (12/28)
17. Charm (13/26)
18. Castles (16/21)
19. Temple (12/26)
20. Capital (12/30)
21. Settlers/Bustling village (12/28)
22. Royal blacksmith (12/23)
23. Gladiator/Fortune (12/30)
24. Farmer's Market (9/22)

Complete Nocturne list:
1. Vampire (11/15)
2. Exorcist (7/19)
3. Cursed village (10/18)
4. Den of Sin (18/24)
5. Blessed Village (13/25)
6. Shepherd (16/21)
7. Devil's Workshop (7/23)
8. Tragic Hero (11/23)
9. Monastery (8/18)
10. Cemetery (11/21)
11. Ghost Town (18/20)
12. Pixie (12/22)
13. Werewolf (16/20)
14. Conclave (11/18)
15. Necromancer (11/20)
16. Changeling (10/22)
17. Skulk
18. Secret cave (10/22)
19. Sacred Grove (7/20)
20. Tormentor (10/18)
21. Guardian (11/20)
22. Night Watchman (10/22)
23. Leprechaun (11/20)
24. Idol (10/21)
25. Druid (9/18)
26. Pooka (9/23)
27. Tracker (9/23)
28. Faithful hound (10/21)
29. Cobbler (12/25)
30. Crypt (9/24)
31. Bard (11/18)
32. Fool (18/19)
33. Raider (15/15)

Renaissance:

1. Recruiter (20/20)
2. Priest (9/26)
3. Silk merchant (11/24)
4. Seer (15/28)
5. Treasurer (11/23)
6. Inventor (14/26)
7. Old witch (11/21)
8. Improve (8/24)
9. Hideout (10/22)
10. Lackeys (15/21)
11. Sculptor (11/21)
12. Mountain village (11/20)
13. Swashbuckler (winner)
14. Spices (11/20)
15. Cargo Ship (13/21)
16. Experiment (10/21)
17. Research (14/22)
18. Scepter (13/24)
19. Border guard (12/21)
20. Patron (9/26)
21. Flag bearer (13/23)
22. Ducat (14/28)
23. Acting troupe (12/24)
24. Scholar (12/26)
25. Villain (9/20)

Final Event rankings:
1. Donate (11/11)
2. Save (16/22)
3. Inheritance (14/23)
4. Ferry (9/25)
5. Pathfinding (13/28)
6. Bonfire (13/17)
7. Plan (13/25)
8. Lost Arts (10/17)
9. Summon (12/26)
10. Mission (10/26)
11. Alms (10/25)
12. Travelling Fair (10/25)
13. Dominate (11/15)
14. Training (13/24)
15. Seaway (10/20)
16. Triumph (15/23)
17. Borrow (12/18)
18. Expedition (6/18)
19. Ball (14/23)
20. Advance (12/20)
21. Trade (11/24)
22. Delve (15/15)
23. Scouting Party (13/25)
24. Pilgrimage (12/25)
25. Windfall (7/26)
26. Salt the Earth (11/26)
27. Conquest (10/17)
28. Wedding (11/25)
29. Banquet (16/17)
30. Quest (21/28)
31. Ritual (20/25)
32. Tax (11/23)
33. Raid (11/22)
34. Annex (10/11)

Complete Projects list:
1. Star chart (9/13)
2. Cathedral (16/19)
3. Sinister plot (11/22)
4. Academy (10/20)
5. Innovation (11/18)
6. Sewers (10/18)
7. Citadel (9/20)
8. Fleet (8/17)
9. Canal (10/20)
10. Capitalism (11/16)
11. Pageant (11/16)
12. Fair (13/20)
13. Guildhall (8/17)
14. Piazza (8/20)
15. Barracks (8/18)
16. Crop rotation (9/18)
17. Silos (10/20)
18. Exploration (10/22)
19. City gate (9/19)
20. Road network (13/13)

Final Promos List:
1. Governor (14/14)
2. Black Market (23/27)
3. Suana/Avanto (19/22)
4. Envoy (16/22)
5. Walled Village (16/22)
6. Prince (19/22)
7. Dismantle (15/27)
8. Stash (15/15)

5
Let's Discuss ... / Re: Lets discuss intrigue cards:coppersmith
« on: October 06, 2018, 08:47:35 am »
This probably should have been in Alchemy, since its best friend resides there.

Yeah, transmute is pretty lonely at the bottom...

6
Is this well tested in 4 player games? It seems to be very swingy and somewhat political (like buying Flagbearer just to capture the flag from another player).

Small question: Flag Key interacts with Outpost, but not with Guide, have I understood that correctly? And it is often (but not always) worse than Hireling or Princed Ruined Library in case of handsize attacks.

The majority of playtesting is done IRL with 3-4 player games.

7
Dominion General Discussion / Re: When seating order matters - Chariot Race
« on: September 17, 2018, 12:48:26 pm »
Welcome to the club, op! #bancr

8
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: August 20, 2018, 11:39:07 pm »
Dark Ages:

9
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: August 19, 2018, 11:51:49 pm »
Hinterlands:

10
General Discussion / Re: Random Stuff Part IV
« on: August 17, 2018, 10:42:49 am »
The sensors are located about a car length back at certain intersections. Sometimes it's optimal to back up if you are the only one waiting to turn.

11
General Discussion / Re: Random Stuff Part IV
« on: August 16, 2018, 08:05:13 am »
You can use discord entirely in browser. (That's what I do)

12
Werewolf is quickly becoming one of my favorite cards. It's just so positive and generous. Practically costs nothing at all at five coin you drop him on the board and that chill ass motherfucker gives you a smithy to use later in the game. And you also get this adorable little hex can ping things but usually is too harmless to be resolved.

But more than the ww is just so positive. It comes on the board like "do you want to cast a hex?" and I'm like "yeah ww i do want to cast a hex let's do this shit" and when he attacks he's like "HEXES ARE FUN" and I'm like "yeah they are SO FUN." He doesn't say some bullshit macho shit like "I will destroy you" he's just like "nah hexes are fun." And it looks so happy. I mean this is an anthropomorphic wolf literally brought to life by treasure cards. It understands it's life is a temporary magical gift and the dude is just fucking loving it. I mean look at his face he's just so happy.

I am literally never sad when werewolf is on board. IDK if he's gonna make it into the metagame or not but for now he (or she) a pretty chill card

13
On a (now) unrelated note, I found it much easier to quit previous addictions if I cut myself out of all related communities/forums as well. I recognize that this is hard to do, especially if one has friends there.

I know what you mean to say here. But I paid for that membership on coughsyrupfriends.org and I'm not going to just throw 6,42 away.

There are all kinds of reasons quitting something might be difficult! The argument is still the same. If you don't want to play a game anymore, the amount you spent doesn't actually matter.

14
On a (now) unrelated note, I found it much easier to quit previous addictions if I cut myself out of all related communities/forums as well. I recognize that this is hard to do, especially if one has friends there.

15
jsh, what are your matchmaking parameters set at? If you play worse players, there tends to be much lesss downtime.

I'm a top level player, and I'm not a baby. I'd like to play people around my level. But it would be cool if I could play them faster.

16
Kieran's post is the one I agree with most here. The culture of thinking it's okay to spend several minutes thinking through actions at the top level has significantly hurt my own online experience, especially since having a kid. It gets harder to justify playing by the day.

For the record, if I had my choice of timer, no joke, i'd probably set it to 1 minute total down time pet turn for each player. I agree very much with the sentiment, "if someone makes a suboptimal play, so be it."

17
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: June 28, 2018, 07:59:38 pm »
Corn guild:
https://m.

18
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: June 19, 2018, 11:57:18 am »
Prosperity:

19
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: June 16, 2018, 05:42:32 pm »
Alchemy & Promos:

20
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: June 14, 2018, 11:38:02 pm »
Seaside:

21
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: June 13, 2018, 04:59:43 am »
Intrigue:

22
Dominion League / Re: Season 29 - Signups
« on: June 11, 2018, 03:48:49 pm »
I want to give it a try this season
Si: jsh357
Discord: Jsh (lol)
Time zone: us eastern

23
Dominion Videos and Streams / Re: JSH's Dominion Tier List Series
« on: May 29, 2018, 03:09:34 pm »
It looks like you're getting the images from cropping pictures of the cards, which are picking up some of the borders. I'd just recommend using the art by itself, which you can see in every wiki article. It saves you the time of cropping and doesn't pick up any of those border artifacts.
It takes too long

24
Dominion Videos and Streams / JSH's Dominion Tier List Series
« on: May 29, 2018, 10:27:57 am »
Here is a fun series I started. Hopefully I finish it.


25
General Discussion / Re: Random Stuff Part IV
« on: May 20, 2018, 12:01:38 pm »
What have we done...

Thanks for posting this. Otherwise I'd have missed out on a lot of funny posts.

Totally unrelated what is the common English term for the person doing a lecture or tutorial at a university that works in both cases? That person isn't always a professor. Lecturer?

Instructor

"Tutor" would be okay in a lot of settings, and I think it has more academic connotations than "instructor". It's true that in the UK, "professor" is usually reserved for tenured professorships, whereas in the US it tends to mean almost anyone with an academic teaching post. It also depends on what you understand by the word tutorial :-)

As an instructor, I never heard the word tutor used for the speaker of record at an educational meeting. "Tutor" usually refers to somebody who works with a student one on one.

That said, if the question is "what should I call this person verbally to get their attention," then the answer is that if they do not have a PhD, you either say "professor" or "Mr./Mrs./MS. Name."

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