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Messages - Captain_Frisk

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1
2012 / Re: Witch Division: Bracket and Results
« on: December 19, 2012, 11:05:57 am »
once again I have a time zone issue - hoping to play my game this weekend sometime, or maybe on friday.

I am forfeiting my match to ddubois

2
2012 / Re: Witch Division: Bracket and Results
« on: December 19, 2012, 09:06:15 am »
once again I have a time zone issue - hoping to play my game this weekend sometime, or maybe on friday.

3
Council Room Feedback / Re: Anyone want to maintain councilroom?
« on: December 18, 2012, 07:00:42 pm »
But seriously - THANKS!

4
Council Room Feedback / Re: Anyone want to maintain councilroom?
« on: December 18, 2012, 07:00:28 pm »
Why isn't it faster yet?  Come on Mike - I know you can do better than Rob.

5
Guilds Previews / Re: First small Guilds Spoiler
« on: December 18, 2012, 05:17:23 pm »
Guys, DXV has confirmed that I've tested these cards.  It's "UnderWear" and "Up Yours".

PINL.


He has also confirmed your pretty crap at Dominion hasn't he?

He did, and I can't argue.

6
General Discussion / Re: Logica Armchair Treasure Hunt!
« on: December 18, 2012, 03:33:39 pm »
Now I'm messing up your stuff.

7
Guilds Previews / Re: First small Guilds Spoiler
« on: December 18, 2012, 03:25:50 pm »
Guys, DXV has confirmed that I've tested these cards.  It's "UnderWear" and "Up Yours".

PINL.

8
2012 / Re: Witch Division: Bracket and Results
« on: December 18, 2012, 08:34:47 am »
So first up - sorry again for holding things up.

Second - I'm excited that marin is out, because it means that the bracket is no longer already locked.

Third, I defeated heatthespurs 4-2.  He was a much stronger opponent than his level indicated.  His name is a pain, so I will be abberviating him as HTS below

Game 1:
Winner:HTS
38 - 26
http://dominion.isotropic.org/gamelog/201212/18/game-20121218-043452-2b8e7ecb.html
He had 1p, and we both opened warehouse / trader.  He got an early gold, and I mistakenly took an early province. 

Game 2:
Winner:HTS
33:31
Close game involving conspirators.  I violated PPR because I felt that he had the superior deck and the longer it went the worse it was going to be.

At this point I'm very nervous that I'm going to be swept.
Game 3:
Winner: CF
77-63
http://dominion.isotropic.org/gamelog/201212/18/game-20121218-045227-a642fc25.html
Hoard, Black Market, Gardens, Fairgrounds.  Much closer than the score indicates

Game 4:
Winner: CF
43-33
http://dominion.isotropic.org/gamelog/201212/18/game-20121218-050248-f89dc93a.html
We both violated HP + X.  I never even got gold.  I thought I was going to lose on his final turn because if he played everything in his deck he'd have $15 - which would be enough for province + duchy + estate and a 1 point win.


Game 5:
Winner: CF
61-54
A strange one.  I made a smaller deck that could play monuments more frequently, which turned out to be the deciding points.
http://dominion.isotropic.org/gamelog/201212/18/game-20121218-051354-91759d02.html

Game 6:
Winner: CF
45-31
http://dominion.isotropic.org/gamelog/201212/18/game-20121218-052245-00815cb0.html
This was the most lopsided match, the game was over as soon as he bought tactician.

9
Other Games / Re: Ascension
« on: December 18, 2012, 07:23:18 am »
As for the actual iOS app - it's awesome. It's as awesome as Isotropic is for Dominion, only prettier and with some (not so smart) AI. Only no in-game proper matchmaking. oh well.

I love the ios app, but if I played ascension as seriously as I do dominion, I would have many of the same bones to pick:

1. No matchmaking
2. No in game chat
3. Have to press a separate button to see what my opponent did on their turn
4. no leaderboards

etc. etc.

10
General Discussion / Re: Tennis
« on: December 17, 2012, 03:03:56 pm »
The scale is mostly a way for people to find like hitting partners.  There's not much benefit to overstating your rating since that just means you get matched with people too good for you.

It's also not very precise (i.e., when I was at my 4.0 peak, it would have taken at least a year or two of training to get to 5.0).  So it's not like you can bluff your way into a higher rating. 

For tournaments and such, you get assigned an NTRP rating by an "official NTRP verifier" and can appeal to get it upgraded or downgraded by another "official verifier".

See previous complaint regarding subjectivity.  They should use trueskill!

11
General Discussion / Re: Tennis
« on: December 17, 2012, 02:51:11 pm »
I am very disappointed to learn that this scale is totally subjective.
The rating scale?  For league play you can self-rate in the beginning, but your record will dictate whether your rating should move up or down.  It will normalize as one plays more.

How does it go up or down?

12
General Discussion / Re: Tennis
« on: December 17, 2012, 02:48:09 pm »
I am very disappointed to learn that this scale is totally subjective.

13
Other Games / Re: iOS board games to try out
« on: December 17, 2012, 01:42:08 pm »
i bout civ revolutions when it was on sale a while back.  Couldn't get into it.

ditto for the sim city port.

14
2012 / Re: Witch Division: Bracket and Results
« on: December 16, 2012, 10:48:00 am »
My opponent is in hong kong, so finding a common time has been hard.  We are set to play Tuesday morning forum time.

15
General Discussion / Re: Fantasy (American) football?
« on: December 16, 2012, 10:46:35 am »
Anyone want to set up something complicated.  Dynasty league perhaps?

16
Council Room Feedback / Re: Anyone want to maintain councilroom?
« on: December 15, 2012, 02:38:02 pm »
Works for me too

17
Dominion General Discussion / Re: Interview with Donald X.
« on: December 15, 2012, 12:58:22 pm »
Quote
An example of an overall philosophy would be, it has to be fun to lose.

ok, I have to remember to enjoy myself next time I am on the receiving end of a Torturer pin. Don't want to hurt your philosophy, you know.

Torturer can't really pin. You can just take the Curse.

Its not just 1 curse, but usually if you're in a position where you are taking the curse, you're probably taking 2.

The problem with torturer, is that its a card drawer... so in addition to you hurting your deck or your buying power, your opponent has accelerated through theres - making the next torturer coming faster.

There are lots of situations this game can get into that are no fun.  Being on the receiving end of torturer abuse.  Being on the losing end of ambassador tennis.  Being prize swept.  Being on the receiving end of a scrying pool rampage.

The first time it happened, it's an eye opening experience.... wow you can do that??? 

The second time, it's still interesting.

The 10th time that it happens when you knew about it and were trying to do the same thing, and your opponent did it first can be no fun for some players.

18
Dominion General Discussion / Re: Interview with Donald X.
« on: December 14, 2012, 07:26:32 pm »
Any one else think that this entire thread was cooked up by Donald and Theory just to get their Respect counts up into unreachable numbers?

I'll start an "Interview with Ozle" thread to see if we can match them.

19
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2012, 04:45:59 pm »
Is there a particular reason you haven't made an Action - Treasure card (as far as we know)?

That would just be silly.

Diadem is nearly an action / treasure.

How do you mean?

It could read:

Action / Treasure

+$1 for each action you currently have.  Stop playing actions and proceed to the buy phase.

$2

Obviously - the current implementation is much more elegant.  I was just pointing out that it functions as an action - in that in order to get benefit out of it you have to give up some number of actions.

20
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2012, 04:44:39 pm »
Is there a particular reason you haven't made an Action - Treasure card (as far as we know)?

That would just be silly.

Diadem is nearly an action / treasure.

How do you mean?

It could read:

Action / Treasure

+$1 for each action you currently have.  Stop playing actions and proceed to the buy phase.

$2

21
Goko Dominion Online / Re: Cornucopia?
« on: December 13, 2012, 04:40:32 pm »

22
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2012, 04:23:14 pm »
Is there a particular reason you haven't made an Action - Treasure card (as far as we know)?

That would just be silly.

Diadem is nearly an action / treasure.

23
Goko Dominion Online / Re: The Geiko Topic
« on: December 13, 2012, 11:41:23 am »
    2) It STRIPPED my ownership of promo cards

But its a beta.  must...keep...straight...face

24
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2012, 08:56:02 am »
How did you arrive at the "1 Action, 1 Buy" principle?
Playing one action per turn is extremely simple and opens the door for making cards like Village and Spy (and less obviously, Remodel and Vault and Bank and Gardens). I value both of those things. I made a TCG that had you just play one action per turn, as part of an attempt to make an extremely mainstream TCG, and it worked great. So I already knew it was a fine direction to go in. I wanted something simple and went for it. It immediately worked well so that was that.

In my initial notes it was going to be that some cards let you buy cards, but that seemed bad once I thought about it. It had to be that you could just buy stuff. I didn't have Gardens etc. at that point and could have just let you buy multiple cards, but again I knew that limiting you to one card was simple and would let me make Market. Village and Market were maybe the 2nd and 3rd action cards I made; they were inherent in the game premise.

Since donald hasn't played the other dominion spinoffs, the ones that let you play unlimited actions / unlimited buys all are providing something else to do.

Ascension lets you have unlimited buys / actions, but you have the dual resource thing, and all of the cards are like buying from a black market - so you don't have to worry about having 2 similar cards come up...

Nightfall has limited actions via chaining, and while there are unlimited buys, you need them because the game is so short. 

Resident evil is a straight dominion ripoff that redacted

Puzzle strike has unlimited buys, but limited actions.  Because you aren't buying victory points, the value of +buy isn't particularly useful.

Having limits on actions and buys not only simplifies the basic gameplay, but also expands the space available for cards. 


25
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 09:57:48 pm »
I love how my avatar joke comment got more respect than an actual solution to the problem

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