heatthespurs 3-1 andwilk
Game 1: H 46-21 A ...
http://dom.retrobox.eu/?/20130503/log.50d27829e4b00e9b124212b1.1367636845697.txtDuchess, Steward, Conspirator, Spy, Worker's Village, Count, Duke, Haggler, Mandarin, MarketI go for Duke seeing good support from Count (and possibly Duchess). First time to try out this Count-Duke thing and it seems that work out quite well. The drawback of Counts is not so bad in Duke game (or actually help) since I would gladly gain a copper, or put my other Count/excess money on top of deck. My opponent went for a more fancy Conspirator engine which I have also considered (support from Steward, WV, Haggler, Market). Though he (had to?) contested me on Duchy so it means he did not get the high enough density in Action to get that Conspirator going.
Game 2: A 26-13 H ...
http://dom.retrobox.eu/?/20130503/log.50d27829e4b00e9b124212b1.1367637660635.txtPawn, Steward, Swindler, Conspirator, Farming Village, Counting House, Horn of Plenty, Jester, Market, VentureA swindler dominated game where I went for 2 swindler and my opponent went for 1 swindler. We both hit some important cards in the other deck. I think we both went for similar deck with Conspirator the main sources of income. He cleverly got a HOP on his 2nd last turn (which at that time I thought was a mistake) which enable him to double Province in his very next turn and won the game. Nice play.
Game 3: H 24-7 A (resign) ... (forgot to save log)
Key Cards: Ghost Ship, Swindler, Caravan, Bishop, Vagrant, Harem, (no village) Without Village support we have to weight between GH, Swindler and Bishop. I ignored Bishop and he ignored Swindler. He has 5/2 and opened GS, but I got some luck in swindlering his Ghost Ship early. Then I managed to load up on Caravan and Harem and got some healthy province lead before he resigned.
Game 4: A 10 (resign) -24 H ...
http://dom.retrobox.eu/?/20130503/log.50d27829e4b00e9b124212b1.1367639126084.txt Lookout, Navigator, Procession, Quarry, Remake, Remodel, Library, Minion, Royal Seal, Tribute He had another 5/2 start and get a Minion, then got a Remake in trimming his deck. I opened with Lookout/Quarry, and got a second lookout hoping to trim/cycling through my deck. We evenly split Minion, and both have a few Tribute. But I managed to hit 8 more consistently (maybe because he has some extra silver from remake that Minion deck didn't like?), and he resigned after I got 4 province. I actually thought the game is far from over yet since Minion deck tends to chok by green pretty hard (plus I do not have much money except Minion...). This actually remind me of my painful first round game with AdamH which I got 5 province in 13 turns but still lost...
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