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Messages - faust

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1
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: Today at 10:11:09 am »
Flavor later.

mcmcsalot has been lynched! They were Human Devolution, the Vanilla Townie .

Night 2 begins now and lasts until June 21, 2019, 10:10:00 am. Night actions due within 36 hours.

Thread locked!

2
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: Today at 10:09:39 am »
Day 2 Final Vote Count

mcmcsalot (7): gkrieg13, DatSwan, silverspawn, pingpongsam, MiX, ashersky, Glooble
ashersky (1): pubby
EFHW (1): 2.71828.....
silverspawn (1): jotheonah
MiX (1): EFHW

Not Voting (1): mcmcsalot

With 12 alive, it took 7 to lynch.

3
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: Today at 09:50:56 am »
Vote Count 2.8

mcmcsalot (3): gkrieg13, DatSwan, silverspawn
ashersky (1): pubby
EFHW (1): 2.71828.....
silverspawn (4): jotheonah, MiX, Glooble, ashersky
MiX (1): EFHW
jotheonah (1): pingpongsam

Not Voting (1): mcmcsalot

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am, in 20 minutes.

4
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: Today at 07:16:50 am »
Vote Count 2.7

mcmcsalot (3): gkrieg13, DatSwan, silverspawn
ashersky (1): pubby
EFHW (1): 2.71828.....
silverspawn (2): jotheonah, MiX
MiX (2): EFHW, Glooble
jotheonah (1): pingpongsam

Not Voting (2): mcmcsalot, ashersky

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am, in less than 3 hours.

5
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: Today at 02:38:41 am »
Vote Count 2.6

mcmcsalot (3): DatSwan, MiX, gkrieg13
ashersky (2): pubby, silverspawn
EFHW (1): 2.71828.....
silverspawn (2): Glooble, jotheonah
MiX (1): EFHW

Not Voting (3): mcmcsalot, ashersky, pingpongsam

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am, in about 7.5 hours.

request prod on mcmc
Sent.

6
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 18, 2019, 05:22:56 am »
Vote Count 2.5

jotheonah (1): gkrieg13
mcmcsalot (1): DatSwan
ashersky (3): pubby, silverspawn, jtoheonah
EFHW (2): 2.71828....., Glooble

Not Voting (5): mcmcsalot, EFHW, ashersky, pingpongsam, MiX

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am, in about 29 hours.

7
Dominion General Discussion / Re: Strictly Better
« on: June 17, 2019, 12:04:06 pm »
Can anyone come up with something not on the list so far?
- Adding "you win"
- Adding "your opponent takes Miserable/Twice Miserable/Deluded"
- Adding "take the Horn/Lost in the Woods"

8
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 11:52:40 am »
I don't think the neighbors a good pick (although the fact they are neighbors is helpful in a reread).

Just as a note when you're rereading I don't believe the neighbors knew each other's identities until night 1.

faust is this correct?
Yes.

9
Forum Games / Re: RMM48: Falling Skies Mafia (back on)
« on: June 17, 2019, 06:04:19 am »
/in

10
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 17, 2019, 05:46:45 am »
Do you want to be left with 4 coppers? That means it can be a while until you can get a 5-cost.
The timeline is like this: open Convert/Convert, T3 trash Converts for 2 Silver (this only has a 2/3 chance of happening), T4 have 2*Silver, 3*Copper, Convert, guaranteed to hit $5. So it really doesn't take that long. I think it's better to weaken it like this, but I think double Convert is still the best play most of the time.

11
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 17, 2019, 05:40:06 am »


Also, my examples of Cellar or Oasis were incorrect. When cards discard other cards from your hand, you would just choose to discard Retriever.

The good news is that there are still plenty of cards that discard during your turn from the top of the deck, for example, Hunting Party, and other cards where you "discard the rest".
This card makes me think of rule questions... like when you discard multiple cards from your hand (Cellar/Warehouse-style), do you do that one at a time or all at once? If the latter, I am unclear on whether you could react to a multiple discard with 2 Retrievers to get 2 cards or if in that case lose-track would apply for the cards that aren't on top of your discard pile.

12
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 17, 2019, 05:27:37 am »
Vote Count 2.4

jotheonah (2): 2.71828....., gkrieg13
MiX (2): jotheonah, Glooble
mcmcsalot (2): DatSwan, silverspawn
Glooble (1): MiX
ashersky (1): pubby

Not Voting (4): mcmcsalot, EFHW, ashersky, pingpongsam

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am.

13
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 16, 2019, 02:47:19 am »
Vote Count 2.3

jotheonah (2): 2.71828....., gkrieg13
MiX (1): jotheonah
mcmcsalot (2): DatSwan, silverspawn
Glooble (1): MiX
ashersky (1): pubby

Not Voting (5): Glooble, mcmcsalot, EFHW, ashersky, pingpongsam

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am.

14
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 14, 2019, 03:52:16 am »
One thing I like is that Convert is the great equalizer between openings. No matter your opening, you could open Convert/Convert and after shuffle 1 have 2 converts and 4 coppers. Not so bad. Buy a third convert hoping to trash both your converts and start building up is a fun way to start the game.
It's only at surface level equalizing though. After you've opened double Convert (which will be the right might on a vast majority of boards, there is a 33% chance that you'll only have 1 Convert in you next hand, which will put you at a significant disadvantage compared to a player who gets to trash both their Converts. Not to mention that there is a major problem with 4 players: Only two people will be able to buy 3 Converts.

I think it's too strong, and it will always play the same (Donate is also super strong, but the question of when to buy it and whether to get 1 or 2 make it interesting to play). Also technically it's not a Reaction, because when-buy and when-trash effects don't turn cards into reactions. It would be a no-type card.

EDIT: I see you addressed the "does not need to be a reaction" question before.

15
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 14, 2019, 03:26:33 am »
Vote Count 2.2

jotheonah (1): pubby
MiX (2): pingpongsam, jotheonah
mcmcsalot (1): ashersky
Glooble (1): MiX

Not Voting (7): Glooble, DatSwan, mcmcsalot, EFHW, 2.71828....., gkrieg13, silverspawn

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am.

16
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 14, 2019, 02:01:28 am »
Design
Types: Reaction
Cost: P
At the start of each Clean-Up, if 1 or fewer Actions were played this turn, you may trash this from your hand and gain a card costing up to $5P.
When you buy this, +1 Buy.
I think this should be a Treasure.
I must confess that I don't follow your logic train.
Design can be trashed in response to any turn in which 1 or no Actions were played. You can trigger it yourself by not playing Actions or take advantage of another player's turn misfiring (or using an action-lite strategy). How could a Treasure approximate that effect?
Yeah I missed that this works on any player's clean-up. Nevermind then.

Leasehold
Types: Reaction
Cost: $3
When you take a token, you may set this aside from your hand. If you do, take 2 tokens of the same type, and at the end of your turn, discard this.
When you gain this, +1VP.
I am a little confused. Do you mean for this to gain 2 more tokens, or 2 tokens total? If I Leasehold a Leasehold, do I get +3VP (+1VP from the gain and +2VP from the Reaction)? Surely I can use 2 or more Leaseholds simultaneously to increase the effect, right? (The ability to trigger all your Leaseholds simultaneously will make Leasehold a huge deal on heavy engine boards where the potentiality of Leasehold becomes 10+45*Leasehold's effect.) If so, I would word this as "take 2 more tokens of the same type", for clarity. Assuming that is the case, I worry that Leaseholds are functionally Victory cards that don't split evenly. I appreciate how it functions with the oft pointless Setup Landmarks, though.
Yes, it's supposed to be 2 extra. I'm not too worried about this as a Victory pile, mostly because you can only activate Leaseholds once per turn, so your greening would have to be super slow to reap the benefits, and that runs counter to a heavy engine.

17
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 13, 2019, 09:20:00 am »

I don't know, this + Workshop can drain the pile instantly. In general I feel that gaining to your hand is super strong. Also it should clarify that "if you did" refers to the putting the gained card into your hand, not the revealing.

18
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 13, 2019, 07:48:25 am »
Every Reaction that does not specify "from your hand" should be immediately disqualified!

19
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 13, 2019, 03:50:13 am »
Quote
Design
Types: Reaction
Cost: P
At the start of each Clean-Up, if 1 or fewer Actions were played this turn, you may trash this from your hand and gain a card costing up to $5P.
When you buy this, +1 Buy.
I think this should be a Treasure.

20
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 13, 2019, 03:44:51 am »


Quote
Leasehold
$3 - Reaction

When you take a token, you may set this aside from your hand. If you did, take 2 more tokens of the same type, and at the end of your turn, discard this.
-
When you gain this, +1VP.

Clarification: If you get VP tokens, this gives you more VP tokens. Coffers give more Coffers, and Villagers give more Villagers. If you really want to, you can also use this to get more Debt. Doesn't work with Pirate Ship because you don't take the tokens there, you just put them on your mat.

EDIT: Updated to clarify wording.

21
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 13, 2019, 02:46:21 am »
Vote Count 2.1

jotheonah (1): pubby
2.71828..... (1): MiX

Not Voting (10): Glooble, DatSwan, pingpongsam, mcmcsalot, EFHW, 2.71828....., ashersky, gkrieg13, silverspawn, jotheonah

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am.

22
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 2)
« on: June 12, 2019, 10:07:19 am »
Newspaper article, The Guardian, retrieved October 17, 2026

Seattle under quarantine after virus outbreak

President declares unlimited national state of emergency as remaining population of city walled in with infected

The quarantine walls around Seattle have finished construction, according to military operatives. This follows the outbreak of a deadly virus in the city that, due to its ability to seize control of the muscular functions of those infected has quickly been dubbed the "zombie virus". According to the Center of Disease Control, approximately 15 000 healthy individuals are suspected to remain within the quarantine zone.

Speaking at a press conference, Vice President Ocasio-Cortez said that the decision to seal in uninfected US citizens to prevent a further spread of the disease was "the hardest choice any politician could possibly face". She advised the population of Seattle to make their way to one of the 4 checkpoints, where they would be examined and released if they do not carry the virus. Meanwhile, President Warren undergoes continued treatment at a specialized facility of undisclosed location after coming in contact with the virus.

[...]

Church officials continue to refuse comments on the situation. Within the first days of the outbreak becoming public, in a rare joint statement many Christian churches had proclaimed that "the final days are upon us" and urged the faithful to make their way "Seattle, the city of salvation". In the weeks since, approximately 32% of registered members have left those churches. The Pope has withdrawn do his chambers in the Vatican for silent contemplation.


A Drowned Kernel has been killed! They were the Zombie Apocalypse, the Vanilla Cop!

Uncleeurope has been killed! They were Theonomy, the Vanilla Townie!

Day 2 begins!


Vote Count 2.0


Not Voting (12): Glooble, MiX, DatSwan, jotheonah, pingpongsam, mcmcsalot, EFHW, 2.71828....., ashersky, gkrieg13, pubby, silverspawn

With 12 alive, it takes 7 to lynch. Day 2 ends on Today at 10:10:00 am.

Thread unlocked!

23
Variants and Fan Cards / Re: Weekly Design Contest Thread
« on: June 12, 2019, 08:30:52 am »
Winner: Dowser and Pendulum by King Leon

Runner Up: Apse Chapel by scolapasta
While both of these are certainly fine concepts, I doubt either is likely to make you skip Chapel. Dowser just comes too late, and there are not enough of them that you could run your deck on them. Apse Chapel is just... I'd rather trash 4 Coppers than 2 Estates. And the effective flexibility of Worshippers is limited as you'll want to use them the same shuffle, so if you draw it on T4, it's only Steward-level trashing.

24
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 1)
« on: June 10, 2019, 10:33:33 am »
Towards the end of the end of the 20th century, a motion picture has provided a fictional account of how the world might react to a scenario where an asteroid threatens life on Earth. IT turns out the when the scenario actually happened, things went a much more mundane path. The following records have been taken from NASA personal files.

November 18, 2018
The Asteroid Simulation and Analysis Project (ASAP) has been granted funding for 3 years to create the first ever large-scale simulation of asteroid movement within the main asteroid belt of the solar system. Of course, this massive task would require at least 10 years, but we'll try and make the best of it.

April 07, 2019
Finished incorporating all data from section ER-358.

June 17, 2019
Finished data from section ER-344. Seems that we have some instability in our simulation.

July 30, 2019
Modified our model somewhat, now the asteroid belt remains mostly stable. There is still an instable object, hopefully can be fixed by feeding more accurate data into the system.

September 3, 2019
No matter how much more detail is added, it still seems that asteroid 200458 breaks out and takes a course straight towards Earth. Needs further investigation

December 14, 2019
All further tests and simulations show the same thing. We have decided to inform the government.

January 5, 2020
Found that a small nuclear explosion targeting 200458 would be enough to change its course away from collision course. This discovery has been amazing! We shouldn't have problems securing the rest of the funding for ASAP.


Debatepro has been lynched! They were Asteroid Collision, a Vanilla Townie!

Thread locked!

Night 1 begins now and lasts until June 12, 2019, 10:30:00 am. Night actions due within 36 hours.

25
Mafia Game Threads / Re: M123: Doomsday Mafia (Day 1)
« on: June 10, 2019, 10:02:23 am »
Day 1 Final Vote Count

MiX (2): pingpongsam, Debatepro
pubby (3): mcmcsalot, gkrieg13, 2.71828.....
Debatepro (8): EFHW, MiX, pubby, A Drowned Kernel, Glooble, jotheonah, silverspawn, Uncleeurope

Not Voting (2): DatSwan, ashersky

With 15 alive, it took 8 to lynch.

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