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Messages - JanN

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1
Goko Dominion Online / Re: F.DS room on (public) Goko - Outpost?
« on: July 12, 2013, 05:04:58 pm »
Ready!

Edit: For anyone who´s game!

2
Goko Dominion Online / Re: F.DS room on (public) Goko - Outpost?
« on: July 12, 2013, 05:03:26 pm »
Playing, meet you in Outpost in a couple of minutes?

3
Goko Dominion Online / Re: F.DS room on (public) Goko - Outpost?
« on: July 12, 2013, 04:51:45 pm »
I´m up for some games with all cards if someone´s interested!

4
Dominion General Discussion / Re: Mixing languages
« on: June 10, 2013, 09:53:48 am »
As far as I know there shouldn´t be any trouble mixing the english sets with the norwegian ones. However, I have seen that a few words like "Action" is translated into "Befaling" in Norwegian. So maybe it will be a bit confusing at first, just figuring out what translates into what. A bit like reading a Harry Potter-book in Norwegian after having read the English version. It´s massively confusing!

5
Goko Dominion Online / Re: F.DS room on (public) Goko - Outpost?
« on: March 23, 2013, 07:15:18 pm »
What happened to the Outpost room? Is it still there? I´m trying to get a game going, but for now I´m in Counting House. Anyone want to play? I have all cards!

6
Goko Dominion Online / Re: F.DS room on (public) Goko - Outpost?
« on: February 16, 2013, 07:53:55 pm »
I´m online with all cards, if anyone wants to play!

Edit: In Outpost

7
Dominion General Discussion / Re: Translations
« on: February 07, 2013, 07:58:12 pm »
I have one card translated into Norwegian, which is Walled Village that I got buying an expansion. Then I saw that "Action" is translated into "befaling" which translates to "command" or "order". Quite a good translation for us. Not sure what the swedish version is, the two languages being so similar.

8
Dominion: Guilds Previews / Re: So. Guilds.
« on: December 25, 2012, 08:57:29 pm »
The biggest concern I have, is endless Tunnel cycling, if there was a reaction card to place a card on top again. Or maybe not? Of all the data that has yet to be exploited, I feel that the top of the discard pile is the last that hasn´t been taken advantage of. (I might have spelled something wrong.... Sorry, I´m not a native speaker of English.)

9
Dominion: Guilds Previews / Re: So. Guilds.
« on: December 25, 2012, 07:04:48 pm »
So, I´ve been looking for spoilers in rules currently published. As in the way Alchemy spoiled that cards would care about cost ranges (for knights, grave robbers and such). And I always wondered why this was so carefully written out:

"When a card is gained to a location other than a discard pile, it does not "visit" the discard pile - it
goes directly to where it was gained. For example Armory gains cards directly to the top of a deck." From the Dark Ages rulebook.

I can´t think of a situation where this is important to specify with the cards currently published. Is it for just for dummies, or is there some way new cards can play with the top of the discard pile? There are several cards that interact with the discard pile: Inn, Sage, Counting House, but not the top card specifically.

What about a card that is sort of a self-Tribute? (Kind of like Irongmonger, I know.)

Look at the top card of your discard pile. If it is an
-Action Card: +2 Actions
-Treasure Card: +2 Coins
- Victory Card: +2 Cards

Or how about a card where the reaction part is for when it is on top of the discard pile? As in:


+2 Coins (or whatever)
------------
When this is the top card of the discard pile and is covered by another card,
either trash that card, or move it on top of your deck.

Which would make it sort of similar to Watchtower, but after it´s been discarded from your hand.

I´m sure you guys can think of a lot of better implementations, but the question is: Is the top card of a discard pile an interesting piece of data for new cards? Thinking of how Dark Ages implemented the Trash Pile, how many other pieces of data are there to work with?

And also, merry Christmas everyone!

10
Introductions / Re: A dancer says hello.
« on: October 13, 2012, 07:41:58 pm »
Thanks!

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Introductions / Re: A dancer says hello.
« on: October 13, 2012, 07:36:10 pm »
WHAT?!?

Oh, and my friends only buy silver and gold and always win. What´s up with that?

And does anyone know any good scout jokes?

12
Introductions / Re: A dancer says hello.
« on: October 13, 2012, 06:50:21 pm »
At the moment I´m working for a contemporary dance company, but as a freelancer I´ve done everything from musicals, to tap, to flamenco as well as theatre!

13
Introductions / A dancer says hello.
« on: October 13, 2012, 06:36:48 pm »
So, I´m basically introducing myself just to share this video. I´m kinda surprised I haven´t seen it on this forum. I discovered it after my first couple of games of Dominion, before finding this site. Needless to say, I knew something was not quite right.

I work as a dancer in Norway, and for our Christmas party this was a big hit with the company I work for. (Which says a lot about how awesome my job is.)

We tour for maybe eight or nine months a year, so we have a lot of time to play Dominion, though none of us are actually very good.

Enjoy!




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