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Messages - ipofanes

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1
Groundskeeoer ./. Way of the Rat

In a Gronudskeeper kingdom, it is hard to find the sweet spot when to start gaining Groundskeepers. As cantrips, Groundskeepers do not work towards hands that can afford more Groundskeepers. But Way of the Rat enables the very Groundkeepers to gain more of their kin, thus allowing to start purchasing them quite early in the game.

2
Cards gained by Crafter's Guild do not count towards the Garrison tokens, no matter if you spend the favours this turn or next turn. (Edge cases aside.)

3
Welcome back, especially to the forum. A pinch of controversy is sometimes needed.

4
Way of the Frog ./. Hermit

My opponent used it on me and i didn't even know what hit me.

5
Game Reports / Re: Dear My Opponent: I am Sorry
« on: November 10, 2021, 02:09:54 pm »
Dear My Opponent, I am sorry for the 5/2 I got in a game with Falconer, which delivered me a Potion, allowing me to buy a Turn 3 Familiar.

6
Seer ./. Baron
Seer makes you draw Estates with Barons more often than not. In a recent game I managed to pull off Throne Room / Baron twice.

7
Drew dead my only Goons. Bought Quest to discard it, then Gamble to play it.

"But what if you hit Gold instead of Goons ... wait ... ."

9
Game Reports / Re: Dear My Opponent: I am Sorry
« on: April 29, 2021, 01:30:19 pm »
I put it into semi-interesting dominion moments, but this feels more appropriate.

Dear my opponent, I am sorry for Princing an Envoy on Turn 4.

I opened Envoy and Stockpile, drew Envoy/Stockpile on Turn 3, drew five coppers, bought Prince, drew Prince and Envoy on Turn 4, felt dirty.

10
Turn 4 - ipofanes
i plays a Prince.
i sets an Envoy aside with Prince.
i draws 4 Coppers and an Estate.

I opened Envoy and Stockpile, drew Envoy/Stockpile on Turn 3, drew five coppers, bought Prince, drew Prince and Envoy on Turn 4, felt dirty.

11
Journeyman ,/, Village Green

12
Spice Merchant, Treasurer, Guildhall, Sewers.

My opponent went Familiar and I figured I could weather a curse onslaught. In all but one turn, I had Spice Merchant and Treasurer, or drew Treasurer with Spice Merchant. With one Gold as the only extra coin, I drew copper from the trash, gaining a Coffer, and use the total of 8$ for a Province, next turn feed copper to Merchant and flush a Curse down the sewer. Only one draw with a dud (Curse Province Province Province Province).

13
Rogue in a kingdom with Necromancer. For some rason, my opponent bought a Rogue anyway.

14
Non-Mafia Game Threads / Re: Code Names XII
« on: February 27, 2021, 03:42:51 am »
Yes, me too. I am quite sobered up about my performance. Thanks all for the great rounds and apologies to my team mates.

15
Non-Mafia Game Threads / Re: Code Names XII
« on: February 23, 2021, 05:18:18 am »
My clues: SNOW was cloud and Himalayas. GRASS was court, brush and pipe. MUSHROOM was pizza and Boom.

Guess it was convenient that OLIVE was taken care of by me.

16
Non-Mafia Game Threads / Re: Code Names XII
« on: February 22, 2021, 11:38:52 am »
A spine plot is a  thing too in statistics ...

17
Non-Mafia Game Threads / Re: Code Names XII
« on: February 22, 2021, 11:08:25 am »
ok, sorry about this.

With median I thought of watching a vertebrate from behind: HEAD, SPINE, TAIL. Non-cyclops vertebrate I had in mind, so PUPIL came as a surprise.

With farming, it was a tossup between ORANGE and OLIVE, thought orange farming is more usual in US. The other words were DRILL as in seed drill, SETTLE and STOCK as in livestock.

The ∞ indicated that in principle, all words have been targeted so someone thinking like an ipofanes would be able to get them all. Chrome was directed at PLATE (which worked) and LIMOUSINE.

The last one was a crap shot at ORANGE and DRILL which I thought were most in need of getting clues. But by and large a bad move.

18
Non-Mafia Game Threads / Re: Code Names XII
« on: February 22, 2021, 08:12:24 am »
Sorry!

prison 2

19
Non-Mafia Game Threads / Re: Code Names XII
« on: February 22, 2021, 08:04:23 am »
still lost?

20
In games with Night cards, Capitalism + Kiln can easily gain copies of your Night cards, since you can simply choose to play Kiln as your last Treasure

Even without Nights, Capitalism is killer with Kiln.

Not sure why mxdata emphasised Night cards, as you normally would not spam Night cards.
Quote
One of the more interesting ones I did was a Donate/Capitalism game with Kiln and Feodum. Opened Feodum/Donate, got a Kiln, Capitalism, another Kiln, and then mass gain of Kilns/Silvers while buying Feoda and Provinces.
Surely you must have had a source of +buy.

21
Non-Mafia Game Threads / Re: Code Names XII
« on: February 09, 2021, 10:52:21 am »
You are sounding like you are a Bridge player informing opponents on the conventions we are using  ;D

I'll do the talk at the end.

oh, and PLATE is red

22
Non-Mafia Game Threads / Re: Code Names XII
« on: February 09, 2021, 09:00:24 am »
chrome ∞

23
Non-Mafia Game Threads / Re: Code Names XII
« on: February 03, 2021, 03:53:22 pm »
HIRE is neutral

24
Non-Mafia Game Threads / Re: Code Names XII
« on: February 03, 2021, 01:59:03 pm »
is red

25
Non-Mafia Game Threads / Re: Code Names XII
« on: February 02, 2021, 10:43:05 pm »
farming 4

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