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Dominion General Discussion / Re: Allies Preview 1: Allies
« on: March 01, 2022, 10:17:30 am »Out of curiosity, why did you make the limit of one Ally a hard rule rather than recommendation? It's not a complaint (indeed, I feel like the limit of one way and two total landscapes should also have been hard limits)Obv. players can do whatever they want. I like to not overwhelm people with stuff on the table; one Ally is plenty. And then I didn't have to worry about how the cards worked with more than one Ally.
Extra complexity always sounds fun, but then you lose the game because you overlooked something simple. You swear it won't happen again, but it always does. Dominion veterans can handle a little more complexity but the game is already very rich and complexity increases with every expansion. Why punish the beginners and the people who understandably think they can handle more complexity than they really can?
I haven't played online in a long time, so maybe they're ahead of me, but it'd be fun to see a "Wild Mode" where these sorts of restrictions are lifted. But you'd really have to design the UI to discourage people from using it as the default.