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Messages - Axe Knight

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1
Dominion General Discussion / Re: DC area f.ds meetup (January 24 & 25)
« on: January 25, 2015, 09:24:31 pm »
Yesterday morning, I was one of you.  Now, I know all these things that I can't tell any of you.  *melodramatic sigh*

But seriously, super excited for this expansion, even after seeing the cards - I can't wait to see the official artwork and stuff!

And yeah, Hot Air Balloon is pretty OP.

Seconded.  Can't wait to actually play with the real cards!  Thanks for inviting me. 

2
Dominion General Discussion / Re: DC area f.ds meetup (January 24 & 25)
« on: January 24, 2015, 11:49:23 pm »
So, today I dropped by at Andrew's mansion.  It's a quaint building near the heart of the capitol, adorned with rows of fine musical volumes and luxurious teas growing in the cupboard.

He's kind of a big deal. 

3
Dominion General Discussion / Re: DC area f.ds meetup (January 24 & 25)
« on: January 24, 2015, 09:48:53 pm »
It's going quite well, and still is.  I stopped in and had a blast.  I can't believe I've never been to the Board Room before.  I can't think of anything else you might possibly want to know about the evening, so I'll stop there.  ;)

4
Dominion General Discussion / Re: DC area f.ds meetup (January 24 & 25)
« on: January 18, 2015, 12:02:46 pm »
I sure hope it's on, cause I'm showing up, haha.

If anyone wants to meet up before the appointed time/place Saturday, let me know when/where.

I'm off work at 2:30.  So could do anything after that. 

5
Dominion General Discussion / Re: DC area f.ds meetup (January 24 & 25)
« on: January 18, 2015, 11:53:12 am »
I think I'm in too.  Probably Saturday only.  Hopefully you guys won't mind someone who's been out of regular playing for awhile ;)

6
Introductions / Re: Ohai
« on: September 12, 2012, 01:21:43 pm »
Maryland?  Whereabouts?

<- also from MD :-)

I'm on the border of Clarksville and Dayton.  It can be a bit of a pain to get to my place since I'm located just as you're getting into the middle of nowhere, though robz888 and werothegreat have come over.  I have game nights on two Fridays a month after work, if you're interested. 

7
Introductions / Re: Ohai
« on: September 11, 2012, 08:51:37 pm »
jeez, some serious chopin love in here

let's get some shostakovich support


Oh dear, no thanks.   8)

8
Dark Ages Previews / Re: Knights!
« on: September 10, 2012, 09:53:04 pm »
Cultist is definitely in a higher tier, cuddling with the likes of IGG, Witch and Mountebank. 

I didn't need the mental image of the Cultist cuddling with the Witch or Mountebank...

9
Dark Ages Previews / Re: Knights!
« on: September 10, 2012, 02:46:46 pm »
I'll actually post for once, why not?

Being new to Dark Ages, the Knights were certainly the hardest aspect for me to deal with so far.  I don't think my early brainstorming on the set was horrible, but I definitely did a poor job of accounting for Knights specifically.  Werothegreat's constant assault exposed my capable, but very narrow engine in a few games.  I did much better in the games without the knights; I believe the one I won did not have them, though I don't remember. 

They have some qualities similar to Saboteur in that their value increases with better drawing and the opportunity to play them more often, especially since it doesn't wander through your deck until it finds something worth it.  However, unlike Saboteur, the cards do something for you, and there's the burning question of...should I take the knight that's less useful for me, if it will still may help me gain an advantage over my opponent?  I guess it depends on the game.  Knights' value may change based on the kingdom setup more than most cards.   

10
Dark Ages Previews / Re: Discussion for The Secret History of Dark Ages
« on: August 24, 2012, 11:30:19 pm »
Ahh!  Somehow, I missed that.  Thanks.  That was the one thing that jumped out of me about this set, but, I guess that's what Ruins are for.

11
Dark Ages Previews / Re: Discussion for The Secret History of Dark Ages
« on: August 24, 2012, 11:08:11 pm »
Were there ever any curse givers in Dark Ages? 

12
You also are all forgetting one thing- RULES. Tourny Rules. Like for instance, what happens if someone makes a hand jester or something that appears to be trying to give advice? What if a parent walks up to the board their kid is playing at and yells YOWZA! or NO!!!!!!!!!! when he makes a bad decision? What should kids be doing when they need help with a situation (rule clarification, etc.). What if I have to go to the restroom in the middle of my game? :(

Most of this is decorum, and would be of course decided before events began.  Somehow, millions of tournaments of all sorts of things go on without having to worry about this stuff much. 

13
My major tournament idea from last year:

Invite players.  Good ones, preferably.  Then, take the pool of invited players and divide them evenly into groups.  The groups should try to space out the best players.  Each player in the group would play each other player, a certain number of times.  At the end of the day, there'd be a tournament-wide cut.  The cut would be everyone who "won" their group, followed by some "wildcards" for the remaining slots.  Then after this, you'd have a second day, and maybe a third, with the same format, new groups, and a final cut.  Once this final cut was made, it would go to a standard elimination tournament on the last day.  I like the idea of players waiting around to find out if they made the cut rather than going to straight up elimination at first. 

Let's say there's 16 players remaining after the final cut.  You could start with a best of five (first to win three games), between each player to advance to play the next one, culminating in a best of seven final.


14
Dark Ages Previews / Re: Rats: weak? Maybe, but what CAN they do?
« on: August 21, 2012, 02:07:05 pm »
There's no denying what Rats can do if you turn it around as an Attack card.  In fact, I wouldn't be surprised if it were one, or some form of it, somewhere during its history.

15
Introductions / Re: Ohai
« on: August 21, 2012, 12:25:50 am »
I also like math, and I'm a classical pianist (mainly Chopin and Liszt).

Do you have a favorite piece?  Chopin is probably my favorite classical composer.

Everything!  I love his melodies.  I love playing the Ballades (especially #4), the Grande Valse Brilliante, the Polonaise in A Flat of course, and the Etudes of course. 

16
Introductions / Re: Ohai
« on: August 20, 2012, 11:55:18 pm »
Hey Knight!

Which Dark Age knight do you think will be your favorite? Will you change your avatar to it?

Oh no, I could never change my avatar from the Axe Knight, as I'm sure clb will sympathize.  ;)

As for my favorite knight, it's between Sir Michael, and Sir Vander. 

17
Dark Ages Previews / Re: Rats: weak? Maybe, but what CAN they do?
« on: August 20, 2012, 11:29:30 pm »
They're also the only furry and cute Dominion card, so there's at least that.

Trusty Steed?

Noble.  Handsome.  But not furry and cute.

Eurgh.  "furry" makes me think of Furries, and I don't want to do that.

Touche. 

18
Dark Ages Previews / Re: Rats: weak? Maybe, but what CAN they do?
« on: August 20, 2012, 11:23:12 pm »
They're also the only furry and cute Dominion card, so there's at least that.

Trusty Steed?

Noble.  Handsome.  But not furry and cute. 

19
Introductions / Ohai
« on: August 20, 2012, 10:01:05 pm »
Hi, I'm Axe Knight.  Back when this forum first opened, I posted quite a bit,  even wrote a logic puzzle that's buried somewhere in the Puzzles and Challenges thread, but then I quickly had to leave for awhile because far, far less fun things happened in my life.

I live in Maryland, which is by Washington, DC for those who don't know.  I also like math, and I'm a classical pianist (mainly Chopin and Liszt).  I have a walk-in-closet full of board games, somewhere around 120 or so, lost track awhile ago.  In addition to Dominion, I like Caylus, Carcassonne, Princes of Florence, Puerto Rico, and St. Petersburg, to name a few. 

Good to be back! 






20
Dark Ages Previews / Re: Rats: weak? Maybe, but what CAN they do?
« on: August 20, 2012, 09:47:21 pm »
Rats are wonderful if you can Masquerade/Ambassador/Swindler/Jester/etc. their way into your opponents' deck.  They're also the only furry and cute Dominion card, so there's at least that.

21
Dark Ages Previews / Re: Bunch of Dark Ages Games
« on: August 20, 2012, 03:00:53 pm »
I too am in the DC area.  I have lots of Dominion friends; keep me in mind if you want to meet up some time.

22
Guilds Previews / Re: Looking to the future: The Guilds
« on: August 18, 2012, 06:18:03 pm »
I thought about future expansions awhile back, and there were two things I thought may pop at one point.  One were "hero"-type cards, and what I had in mind almost precisely happened with the knights in Dark Ages.  The other one is almost like a permanent duration and gives players certain attributes and powerups depending which card you get.  We'll call them guilds, why not?  Each player would only be allowed to "enter" one guild.  For example,

Guild of Lenders:

For the remainder of the game, during your buy phase, +$2. 

Guild of Smithies:

For the remainder of the game, except after cleanup, when you draw any number of cards, draw an extra card.

etc.

23
Dominion Isotropic / Re: Isotropic Avatars
« on: August 17, 2012, 04:03:39 pm »
If you don't mind me asking, which is the art for the isotropic Possession? 

Google Image search FTW:

http://www.flickr.com/photos/75094850@N00/2219391625

Cool!  I didn't realize it was an recent painting. 

24
Dominion Isotropic / Re: Isotropic Avatars
« on: August 17, 2012, 03:44:56 pm »
If you don't mind me asking, which is the art for the isotropic Possession? 

25
Having played with the cards we've had so far, I think this is the most eccentric expansion yet.  It is definitely a thinking person's expansion that rewards the most experienced players more than any other set. 

Now, I'm just waiting on the inevitiable "When you buy this, each other player gains a Curse" card.

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