Oh wait! I still wasn't understanding it before but I think I am now. When you said "you choose a Dream", I thought of that like "each player chooses a Dream". But no, you just mean that a Dream might be included in the game just like any other Landscape might be included in the game.
Exactly, that's what I was trying to say... sloppily.
The problem with the wording was that the phrase "choose to use a Way" has 2 different meanings... it could mean choosing a Way to include in your game while setting up; or it could mean choosing to play an action card with a Way instead of playing it normally. I misunderstood it to mean you were using the second definition, when it now seems clear that you meant the first.
Ya, looking back, Way was the wrong example, considering the
way they work.
Now that they all trigger at the end of Night phase, it seems like it would be more natural to just have them trigger at the start of cleanup phase instead. This is worse for the theme of them being Dreams; but mechanically it's much simpler; especially since Night phase normally only exists in games with Night cards.
I strongly agree with this.
Do I have to?
When I was looking back to clarify how they work, I realized that they didn't need to switch between beginning of the Night phase and the end. Only one of them wanted to work at the end, but they easily all could. Moving the triggered event to the clean-up phase makes sense, but I REALLY, REALLY, REALLY don't want to. It loses all of its thematic appeal. Ideally, these would be in an expansion with Night cards. And triggering at the end of your night phase gives a clear separation between the buying of cards and the discarding of cards.
Please don't make me move it; the whole theme falls apart!