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Messages - mborda

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1
Dominion: Adventures Previews / Re: French Preview : Pistage / Quête
« on: April 15, 2015, 09:06:07 am »
Are the English names confirmed?

2
I am guessing that the +1 action token is no longer effective once the supply pile you put it on its empty (a la band of misfits)? Or is it viable for the rest of the game, regardless?

I suppose it is still effective, as you set aside the card (and also it would prevent that card to be bought and count towards emptying the pile).

That's why it prevents setting aside Victory cards. If not, you could set aside the last Province for $7 if you want to trigger the end of the game.
Lost Arts does not set aside a card; Inheritance does.

Inheritance doesn't allow Victory cards because they were too automatic. It's also confusing.


Sorry, my mistake!!! :)

3
I am guessing that the +1 action token is no longer effective once the supply pile you put it on its empty (a la band of misfits)? Or is it viable for the rest of the game, regardless?
The token works even if the pile is empty, and can be put on an empty pile.

So, if the pile is empty, and we can't set aside the card, we get the benefit anyway?  ???

4
I am guessing that the +1 action token is no longer effective once the supply pile you put it on its empty (a la band of misfits)? Or is it viable for the rest of the game, regardless?

I suppose it is still effective, as you set aside the card (and also it would prevent that card to be bought and count towards emptying the pile).

That's why it prevents setting aside Victory cards. If not, you could set aside the last Province for $7 if you want to trigger the end of the game.

5

Calling is not playing; when you play the card, you're playing it, and when you call it, you're calling it. Calling it does put it "into play" though, which matters for Peddler etc.


So, another use for Coin of the Realm could be a combo with Bank, awaiting for the precise moment where you need $1 more.

7
Dominion: Adventures Previews / Re: Preview: Storyteller
« on: March 30, 2015, 02:07:56 pm »
I still don't get it... :'(
What does "Pay all your $" mean?

Let's say I play a Treasury, then a Storyteller, and play a Venture (which drew a Gold) and a Bank as part of the storyteller. How many cards do I draw from the Storyteller?

The Treasury gave me +$1, the Storyteller gave me +$1, and the Venture gave me +$1, the Gold gave me +$3, and the Bank gave me +$3. That's a total of $9.

So I draw 9 cards, and have 11 in hand with 1 action left to play.

Does that example help?

(Edited to fix brain-fart over how much a Gold gave)

In that case, you get the 9 cards (to continue your action phase) but not the $9 for the buy phase, don't you?
That's the meaning of "Pay all you $"?

Thank you very much!

8
Dominion: Adventures Previews / Re: Preview: Storyteller
« on: March 30, 2015, 01:44:04 pm »
I still don't get it... :'(
What does "Pay all your $" mean?

9
Dominion: Adventures Previews / Re: Teasers!
« on: March 30, 2015, 08:17:41 am »
Any ETA for the first preview?

10
Dominion: Dark Ages Previews / Re: Two new cards!
« on: August 16, 2012, 09:46:53 am »
Dame Ann and Beggar!  On the BGG Goko promo.  Beggar is a reaction and Dame Ann looks like a Looter!

http://boardgamegeek.com/image/1393558

I believe it is Dame Anna. There seems to be the beginning of another A at the end.

11
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 16, 2012, 09:30:58 am »
I think TR selected an action card from your hand, which was most definitely BoM at that step, since it hasn't been (about to be) played yet.  At any rate, regardless of whether it selected BoM-as-Feast, that card is no longer BoM-as-Feast by the time TR2 rolls around.

(Obviously, Donald has prerogative to issue clarifications or errata whenever he feels, but I don't think the cards as written suggest the ruling as given for TR-BoM-Feast.)

Yes, but you're Throne Rooming a BoM-as-Feast, not a BoM simply.  To "Throne Room" something is not simply to choose it with Throne Room, but to also play it with Throne Room.  To be "activated" by Throne Room means both chosen AND put in play, and as soon as you say "play," BoM is a Feast (or whatever).  You don't stop saying "play" until the Throne Room has run it's course.

====

Essentially:

Play Throne Room.
Choose a card.  (What card?  BoM.)
Play that card twice.  (What card? BoM-as-Feast.)

vs.

Play Throne Room.
Choose a card.  (What card?  BoM.)
Play that card twice.  (What card? BoM-as-Feast.)
Play the chosen card. (BoM-as-Feast)
Reevaluate the status of the chosen card.
Play the chosen card. (BoM)

====

Scenario 1 looks like Throne Room... simple and direct.
Scenario 2 adds in a lot more that isn't simply or directly on Throne Room.

I totally agree with you.

I believe the problem is that TR's "Play it twice." does not exactly mean "Play it. Play it." (though in most cases it is just the same).

IMHO "Play it twice" means that the evaluation of the card is just made at the beginning, there's no middle point to reevaluate the state of the card.

And also I think this is the most intuitive way to play it. I play with a lot of people that are no experienced gamers (so they tend to use their intuition a lot more than us that try to think everything in a more complicated "combo" way), and when they play TR or KC, they just look at the card at the beginning...

12
I have a feeling that in the middle of the Ruins... you could maybe find a Hidden Treasure...

13
Dominion: Dark Ages Previews / Re: Puzzle: The Four Mysterious Ruins
« on: August 08, 2012, 09:50:33 am »
I have a feeling that in the middle of the Ruins... you could maybe find a Hidden Treasure...

14
Dominion: Dark Ages Previews / Re: Dark Ages Preview #1
« on: August 06, 2012, 09:46:10 am »
I can´t see the images here at work!!!
Someone can please write down the cards text PLEASE!!!
Thanks!

15
2011 / Re: 2011 DominionStrategy.com Championships Registration
« on: November 21, 2011, 08:14:26 am »
1)  mborda
2)  GMT-3

16
Fool's Gold + Council Room deck... wouldn't it be a good strategy?
And if you can add Border Village... (and gain more Fool's Gold and Council Rooms...)

17
Border Village:
If there's a Talisman in play: I buy a Border Village, gain a Smithy and gain a second one. Great! Question: 2 Bridges, Play a Talisman, buy a BV, get 2, so I get 4 Smithies, right?

Why would you gain 2 Smithies in the first case? Talisman says "when you buy a card". You're not buying Smithy, so no other copy is gained. Buying implies gaining but gaining doesn't imply buying.

So in both cases I think you'd gain 1 Smithy per BV. You do get 2 BV and 2 Smithies with Talisman and 2 Bridges.

18
Yes, I've read that they were intended to mark the empty piles, that's why they were included in Dominion.
But no one use them for that (it's better to use blank cards...).
That's why they didn't do the same for other cards, in the expansions (e.g. Platinums and Colonies).

I just don't like to have useless cards, so I'm looking for a Dominion gaming use for these cards. :)

19
I would like to trigger a brainstorming session about creating card ideas to make the basic randomizer cards useful (Copper, Silver, Gold, Estate, Duchy, Province, Curse).

For example:

Cup Game ($5)
-------------------------------
Trash a card from your hand, costing $3 or more.
Reveal 1 Card of the Basic deck per $2 in its cost.
Either you or the other players gain a copy of one of them.
Return the revealed cards to the Basic deck and shuffle it.
-------------------------------
Setup:
Before the game, make a Basic deck with the randomizer cards of the basic Treasure, Victory and Curse cards.

20
Rules Questions / Re: Black Market Deck
« on: June 12, 2011, 11:07:24 pm »
BTW, Isotropic chooses randomly 25 cards for the Black Market deck.

21
Rules Questions / Re: Black Market Deck
« on: June 12, 2011, 11:05:10 pm »
You can choose any way you like to select Black Market deck cards, the rules are not specific about that.

For example, I sometimes use a copy of all cards that are not in the supply (more or less 75 cards), or randomly select 15 cards.

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