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Topics - CoheedandCambria

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1
GokoDom / Kirian's bracket semi-final scheduling
« on: May 22, 2012, 10:06:54 pm »
Thought I'd make a thread here to help with scheduling when to play our 4 player games.

It looks like it'll be me, O, Rising Jaguar, and ninjabus(unless BJ Penn goes 7-0 to tie) that advance to the semi-finals.

Post your available times here and I hope we can find a good time to play all 5 games.

2
Dominion Isotropic / How many games to get to top rank
« on: May 17, 2012, 03:15:35 pm »
I was curious to see what level I could get to in one day so I made a new account and tried to play as many games as I had time for. I reached level 22 in 29 games (25-3-1) and now I'm wondering how many games it would take for an undefeated player to reach Obi Won Bonogi's level 51 status. I'm assuming there are a lot more variables to this than I am thinking of but let's just assume that the undefeated player plays 1 game a day against someone as close to his level as possible.

3
Help! / Different BM + X matchups
« on: May 16, 2012, 07:23:13 pm »
cards in supply: Council Room, Gardens, Laboratory, Market, Militia, Noble Brigand, Nomad Camp, Smithy, Throne Room, and Trader

What's interesting with these cards is that there are many directions you can go. Also, I feel like there are some rock-paper-scissors matchups with this kingdom.

At first glance, this board seems pretty straight forward but something that I've been having trouble with recently is choosing which BM strat works best. I was 2nd player in this game and thought smithy BM with a few well-timed noble brigands would beat everything else. After seeing my opponent pick up a militia, I got a little scared and followed him. I later picked up 2 golds and after that just bought labs with 5-7. I thought that come late game, the labs would help me out more than the golds. The game didn't really last as long as I thought it would and I ended up winning from my low-level opponent's mistakes (buying gold with 6-7 instead of duchy late game).

Basically what I'm seeking from this post is a breakdown of the different strats on this board and how they fare against each other. These cards can create some good rules of thumbs for me in the future when picking out which BM strat is best.

Is militia worth it as a first buy? As 2nd player is there something that could help beat the militia player?
Is trader a good first buy when playing Smithy BM or is it just unnecessary?
Is trader/gardens (market can help too) fast enough against a smithy player? With labs/TR I think a smithy player can easily go through all 8 provinces pretty quickly
I'm assuming if both players are playing Smithy BM it isn't worth it to get labs or TRs because the game won't last long enough.



4
Dominion Isotropic / rankings messed up?
« on: May 10, 2012, 12:31:22 am »
Yesterday I played very well and had about a 10-2 record all against players ranging from 20-40.. I looked at the leaderboard this morning (while isotropic was down I think) and saw I jumped to level 36 from level 34.

Now, after isotropic came back up it shows me back to level 34 with +1 next to it. Were all of yesterday's game logs discarded from the leaderboard's rankings?

6
Game Reports / KC bishop mine "golden" deck
« on: April 25, 2012, 11:53:45 am »
Thought you guys might enjoy this game from Isodom tourney week 5: http://dominion.isotropic.org/gamelog/201204/21/game-20120421-120536-294acdb7.html

Colony game where I stumbled into a golden deck consisting of KC KC mine bishop silver netting 7 pts a turn and 6 pts a turn when the platinums were gone. First game ever for me where platinums and golds were depleted.

7
Game Reports / Vineyards, young witch (hamlet bane), tunnel, JoaT
« on: April 23, 2012, 08:40:18 am »
http://dominion.isotropic.org/gamelog/201204/23/game-20120423-053447-9f7e71ec.html

Very interesting board with lots of options. I decided to do some complex engine with JoaT hamlets and apprentices to get vineyards later. I mainly used the silvers from JoaT to get 3 cards out of my apprentices. Later on in the game I felt all my deck did was cycle through to reach the potions haha. I guess it worked out well though because his YW tunnel deck couldn't get 8 provinces in time for my 8 vineyards to be super powered.

I probably should have gotten militia a lot sooner and maybe could have tried to trash all my treasure and use adventurer to find my 2 potions every time.

Sorry, opponent for taking such long turns with my hamlets

8
Help! / FG tournament
« on: April 09, 2012, 12:09:14 pm »
http://dominion.isotropic.org/gamelog/201204/09/game-20120409-090104-7ac26565.html

I'm very unfamiliar with fools gold because it is an auto veto card for me. I recently decided to get to know cards that I veto a lot no matter how game changing they are. I'm wondering if I played this correctly or if I was just totally offmark.

I realize now that opening with a smugglers or two was probably better. I had no clue when to dive into the tournaments so I chose to keep buying fg until I get a province then start getting tournaments and a warehouse to help me connect the province. Was this the correct play or did I get too many fools golds? Is it wrong to get fools gold over gold on early turns?

 Man I hate this card..

9
Help! / How to play this board -- lots of powerful attacks
« on: March 07, 2012, 07:12:00 pm »
http://dominion.isotropic.org/gamelog/201203/07/game-20120307-160344-2cc7b766.html

Was wondering what other people would do in this game.. my reasoning for mandarin first was to help keep my terminals from clashing but at second glance it was probably an awful buy. I made many mistakes this game and only reason I won was because of my salvagers.

My opponent suggested after his possession buy that it would have probably been better to pick up a Golem since it was so early. It wasn't very helpful cause of our awful hands but it did pick him up some decent buys

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