Here are some of my other cards:
Cleric:
https://shemitz.net/static/dominion3/?title=Cleric&description=Put%20this%20on%20your%20Tavern%20Mat.%0AYou%20may%20trash%20a%20card%20from%20your%20hand.%0A-%0AWhen%20you%20trash%20a%20card%2C%20you%20may%20call%20this%2C%20for%20%2B2%25&type=Action-Reserve&credit=Image%3A%20Dungeons%20and%20Dragons%20Player%27s%20Handbook%20Fifth%20Edition&price=%244&preview=&type2=&picture=&color0=5&color1=0&size=0Cleric (Action-Reserve, cost $4)
Put this on your Tavern Mat.
You may trash a card from your hand.
-
When you trash a card, you may call this, for +2%
Not much to say except that this needs to be self-synergizing because otherwise it could be a dead pile in a no-trashing kingdom.
Comrades:
https://shemitz.net/static/dominion3/?title=Comrades&description=%2B1%20Card%0A%2B1%20Action%0APut%20this%20on%20your%20Tavern%20Mat.%0A-%0AAt%20the%20start%20of%20your%20turn%2C%20you%20may%20call%20any%20number%20of%20these%2C%20one%20at%20a%20time%2C%20for%3A%0ACounting%20this%2C%20if%20you%20have%3A%0A1%20or%20more%20Comrades%20in%20play%2C%20%0A%2B1%20Card%2C%20and%20%2B1%20Action.%0A2%20or%20more%20Comrades%20in%20play%2C%20%2B1%20Buy%20and%20%2B%20%241%0A3%20or%20more%20Comrades%20in%20play%2C%20you%20may%20trash%20a%20Comrades%20from%20play%2C%20for%20%2B3%25.%20&type=Action-Reserve&credit=Google%20Images&price=%404&preview=&type2=&picture=&color0=5&color1=0&size=0Comrades (Action, cost 4 debt)
+1 Card
+1 Action
Put this on your Tavern Mat.
-
At the start of your turn, you may call any number of these, one at a time, for:
Counting this, if you have:
1 or more Comrades in play,
+1 Card, and +1 Action.
2 or more Comrades in play, +1 Buy and + $1
3 or more Comrades in play, you may trash a Comrades from play, for +3%.
This is a self-synergizing Reserve. The first time it’s a Ruined Village. The second time it’s a Village. The third time it’s a Market with +2 Actions, and the 4th+ times you can trash them for VP. The 3rd+ times thing is where one comrade dies in battle trying to conquer a nearby land-quantity.
Dice:
https://shemitz.net/static/dominion3/?title=Dice&description=%403%0AGain%20a%20silver%20to%20your%20hand.&type=Treasure&credit=Google%20Images&price=%242&preview=%403&type2=&picture=&color0=1&color1=0&size=0Split Pile: Executioner/Criminal
Executioner:
https://shemitz.net/static/dominion3/?title=Executioner&description=%2B1%20Action%0AYou%20may%20trash%20this%2C%20a%20Criminal%20from%20the%20supply%2C%20or%20a%20Criminal%20from%20your%20hand.%0A-%0AWhen%20you%20trash%20this%2C%20%2B1%20Card.&type=Action&credit=Google%20Images&price=%245&preview=&type2=&picture=&color0=0&color1=0&size=0Executioner (Action, cost $5)
+1 Action
You may trash this, a Criminal from the supply, or a Criminal from your hand.
-
When you trash this, +1 Card.
Executioner: He executes criminals.
Criminal:
https://shemitz.net/static/dominion3/?title=Criminal&description=When%20you%20trash%20this%2C%20%2B3%20Cards.&type=&credit=Google%20Images&price=%242&preview=&type2=&picture=&color0=0&color1=0&size=0Criminal (Cost $2)
When you trash this, +3 Cards.
Criminal can be trashed from the supply to make Executioner a double lab, or you can trash it from your hand to make it a lab, but if it’s in your hand, no one else can get it first.
Gemstone:
https://shemitz.net/static/dominion3/?title=Gemstone&description=%241%0A%2B1%20Coffers%0A-%0A*This%20costs%20%241%20less%20per%20Silver%20you%20have%20in%20play%2C%20but%20not%20less%20than%20%240.&type=Treasure&credit=Google%20Images&price=%245*&preview=&type2=&picture=&color0=1&color1=0&size=0
Gemstone (Treasure, cost $5*)
$1
+1 Coffers
-
*This costs $1 less per Silver you have in play, but not less than $0.
It’s $1 and +1 Coffers. I had this idea for a while, but it was too strong for $4 (because it was a Silver+), and too weak for $5. Then I decided to make it variable and it came out like this.
Gold Pan:
https://shemitz.net/static/dominion3/?title=Gold%20Pan&description=%2B3%20Cards%0A%2B1%20Action%0A-%0AWhile%20this%20is%20in%20play%2C%20on%20other%20players’%20turns%2C%20cards%20cost%20%242%20less%2C%20but%20not%20less%20than%20%240.%20If%20you%20have%20at%20least%20%242%20unspent%20at%20the%20end%20of%20your%20buy%20phase%2C%20you%20may%20discard%20this%20from%20play.%0A(This%20stays%20in%20play)&type=Treasure&credit=Google%20Images&price=%245*&preview=&type2=&picture=&color0=4&color1=0&size=0
Gold Pan (Action-Duration, cost $2)
+3 Cards
+1 Action
-
While this is in play, on other players’ turns, cards cost $2 less, but not less than $0. If you have at least $2 unspent at the end of your buy phase, you may discard this from play.
(This stays in play)
It’s powerful at first, but then it benefits other players until you get rid of it.
Homestead:
https://shemitz.net/static/dominion3/?title=Homestead&description=%2B1%20Card%0A%2B2%20Actions%0A-%0A1%25&type=Action-Victory&credit=Google%20Images&price=%244&preview=&type2=&picture=&color0=2&color1=1&size=0Homestead (Action-Victory, cost $4)
+1 Card
+2 Actions
-
1VP
I made this for the 12 Old Removed Dominion Cards discussion.
http://forum.dominionstrategy.com/index.php?topic=19126.0I really liked it.
Investment:
https://shemitz.net/static/dominion3/?title=Investment&description=%241%0AAt%20the%20start%20of%20your%20next%20turn%2C%20%2B%20%243%20and%20%2B1%20Buy.&type=Action-Victory&credit=Google%20Images&price=%244&preview=&type2=&picture=&color0=4&color1=2&size=0Investment (Treasure-Duration, cost $5)
$1
At the start of your next turn, + $3 and +1 Buy.
Looking back, Maybe I’d do something with Coffers, but I’m quite happy with the way this turned out.
Landfill:
https://shemitz.net/static/dominion3/?title=Landfill&description=You%20may%20trash%20a%20card%20from%20your%20hand.%0A-%0AWorth%201%25%20per%203%20cards%20in%20the%20trash.&type=Action-Victory&credit=Google%20Images&price=%243&preview=&type2=&picture=&color0=2&color1=1&size=0Landfill (Action-Victory, cost $3)
You may trash a card from your hand.
-
Worth 1VP per 3 cards in the trash.
Again, this is self-synergizing because if there is no trashing in the kingdom, this could be a dead pile.
Misfortune:
https://shemitz.net/static/dominion3/?title=Misfortune&description=Put%20this%20into%20the%20discard%20pile%20of%20the%20player%20to%20your%20left.%0A-%0A-1%25%0A-%0AWhen%20you%20gain%20this%2C%20%2B1%25.&type=Action-Curse&credit=Google%20Images&price=%243&preview=&type2=&picture=&color0=6&color1=1&size=0Misfortune (Action-Curse, cost $2)
Put this into the discard pile of the player to your left.
-
-1VP
-
When you gain this, +1VP.
A hot potato kind of thing. Whoever has it at the end of the game gets -1VP.
Outlaw:
https://shemitz.net/static/dominion3/?title=Outlaw&description=%2B1%20Card%0A%2B1%20Action%0ATrash%20an%20Outlaw%20from%20the%20supply.%0A-%0AWhen%20you%20trash%20this%2C%20%2B1%20Card.&type=Action&credit=Google%20Images&price=%243&preview=&type2=&picture=&color0=0&color1=0&size=0Outlaw (Action, cost $3)
+1 Card
+1 Action
Trash an Outlaw from the supply.
-
When you trash this, +1 Card.
A thing I thought of when making Executioner. This was totally inspired by Gladiator. If anyone thinks it wasn’t, let me tell you that I was literally at the Colosseum when I thought of this.
Pickpocket:
https://shemitz.net/static/dominion3/?title=Pickpocket&description=%2B1%20Action%0A%2B%20%242%0AEach%20other%20player%20discards%20down%20to%204%20cards%20in%20hand.&type=Action&credit=Google%20Images&price=%242&preview=&type2=&picture=&color0=0&color1=0&size=0Pickpocket (Action-Attack, cost $2)
+1 Action
+ $2
Each other player discards down to 4 cards in hand.
Seaside had a lot of $2 cantrips, and I liked the idea of an attack one. Then Commodore Chuckles told me it was too weak. I hope this is better!
Terminal:
https://shemitz.net/static/dominion3/?title=Terminal&description=%2B1%20Action%0AYou%20may%20play%20an%20action%20card%20from%20your%20hand.&type=Action&credit=Google%20Images&price=%245&preview=&type2=&picture=&color0=0&color1=0&size=0Terminal (Cost $5, Action)
+1 Action
You may play an Action card from your hand.
Ah, the most ironic name in Dominion. Terminal makes an Action card non-terminal.
Trench:
https://shemitz.net/static/dominion3/?title=Trench&description=2%25%0A-%0AWhen%20another%20player%20plays%20an%20Attack%20card%2C%20you%20may%20reveal%20this%20from%20your%20hand%2C%20to%20put%20this%20on%20to%20of%20your%20deck%20and%20be%20unaffected%20by%20the%20attack.&type=Victory-Reaction&credit=Google%20Images&price=%243&preview=&type2=&picture=&color0=3&color1=3&size=0Trench (Victory-Reaction, cost $3)
2%
-
When another player plays an Attack card, you may reveal this from your hand, to put this on to of your deck and be unaffected by the attack.
All feedback is appreciated!