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Variants and Fan Cards / Dominion: Subterfuge
« on: May 23, 2021, 06:55:42 pm »
When I first got into designing fan cards, I went a little nuts. I tried to design complicated, strategy heavy cards and travelers without really having any idea what I was doing. I would try to get about 25 kingdom cards and a couple of new ideas and say done! Then move on to a new expansion with a new theme. It was terrible. But I learned.
After doing 4 complete expansions (really more, but I scrapped a couple of them totally), I realized I didn't like any of them. But, there were some good cards in there. At least, I think there were. I decided to take the cards that I thought were actually decent and make one expansion that I'm actually proud of. That's where Dominion: Subterfuge comes from.
There are nearly 30 Kingdom cards and a few non-Supply piles and extras. No landscape cards, but there is a mat, a token, and meeples! I tried to stick to a theme of new takes on old ideas (you can often see the inspiration for a card quickly).
I'm going to introduce a few at a time to keep from being overwhelming, and I would LOVE feedback. I want to make this set the best it can be.
EDIT: Here are the current versions of the cards in high quality.
After doing 4 complete expansions (really more, but I scrapped a couple of them totally), I realized I didn't like any of them. But, there were some good cards in there. At least, I think there were. I decided to take the cards that I thought were actually decent and make one expansion that I'm actually proud of. That's where Dominion: Subterfuge comes from.
There are nearly 30 Kingdom cards and a few non-Supply piles and extras. No landscape cards, but there is a mat, a token, and meeples! I tried to stick to a theme of new takes on old ideas (you can often see the inspiration for a card quickly).
EDIT: Here are the current versions of the cards in high quality.