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Topics - phonological loop

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I have the base game (2nd edition big box) and a few expansions. Included in each box is a paper organizer insert with the names of the cards on it. You stick the insert in the middle of the box and it tells you where to put each card.

The problem is that I don't understand the organization scheme used by the insert, which makes it a headache to set up games. What is the logic behind the insert? I ask so I can find cards more efficiently. (And why is it not simply in alphabetical order in each box?)

(Almost certainly this has been asked before, but I could not find an explanation using Google or the search feature on this forum. My apologies, and thanks in advance for the help.)

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Help! / Base game kingdom with no trashing
« on: May 22, 2018, 06:49:12 am »
Hi, I'm new to the game and trying to learn to construct engines.

In the following YouTube video, Burning Skull builds an engine on a 2nd Edition base game kingdom that entirely lacks trashing. This is somewhat surprising to me, since often I've heard the advice that engine building is typically bad without trashing (or a way to exchange the starting cards for more useful ones).

The deck operates by chaining laboratories and merchants. This seems like it would be unreliable and slow but ends up working. However, while he manages to pull it off, I don't think his opponent provided very stiff resistance.

I'm wondering the following: Does his engine strategy beat a big money strategy based on council room? If so, is it more or less the optimal strategy on the board? If not, is big money optimal, or is there something better?

Thanks in advance for your help.


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