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Variants and Fan Cards / Stone Age Set
« on: October 27, 2019, 11:51:17 am »
I designed this set with an idea of "outdated" cards, where each merit they give comes with a some sort of a demerit. There are 4 main sub-themes: 1) Slavery - cards, that interact with Curses in your deck; 2) Self-destructive attacks - Hurt them more than yourself; 3) Alt-VP - Being useless until the end of the game is there own demerit and as such i decided to include them; 4) Vanilla cards with demerits - a variations on the Base set cards with some sort of demerits a user needs to overcome to properly apply a card in his deck. Each non-Victory pile has a 10 cards in it, with Victory piles having 8 copies for 2 players and 12 copies for 3 and more players. Exeptions numbers listed in figured parenthesis.
Slaves
{The number of slaves at the start of the game should be equal to the number of curses used in the game}
Slave trader
Slave master
Slave market
Pagan Shaman
Freeloader
{The number of Freeloaders at the start of the game should be equal to the number of curses used in the game}
Omen Tracker
Feud
Next is Alt-VP Split-pile. {4/4 copies for 2 players and 6/6 copies for 3 and more players.}
Top half: Bottom half:
Ancestral rights Border Lands
Free land
Shared land
Secret land
Mound
Primordial village
Primitive smithy
Pagan totem
Chief's hut
Outdated workshop
Storage pit
Shaman's hut
Tradional rite
Chief
Slaves
{The number of slaves at the start of the game should be equal to the number of curses used in the game}
Slave trader
Slave master
Slave market
Pagan Shaman
Freeloader
{The number of Freeloaders at the start of the game should be equal to the number of curses used in the game}
Omen Tracker
Feud
Next is Alt-VP Split-pile. {4/4 copies for 2 players and 6/6 copies for 3 and more players.}
Top half: Bottom half:
Ancestral rights Border Lands
Free land
Shared land
Secret land
Mound
Primordial village
Primitive smithy
Pagan totem
Chief's hut
Outdated workshop
Storage pit
Shaman's hut
Tradional rite
Chief