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Topics - werothegreat

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1
Rules Questions / Possession+Ball
« on: September 03, 2017, 11:26:59 pm »
Okay, just to check I have this right (starting a new topic because the old one is locked):

-If I Possess someone and make them take their - token (usually by making them buy Ball), I get the token instead.  Say if they're green and I'm yellow, I take their green token.  This much I understand.
-Following on that, if I buy Ball the turn I play Possession, that should mean that after Possessing the green player and making them buy Ball, I should have two - tokens - my yellow one, and their green one.  This seems pretty obvious.
-Then when green takes their unPossessed turn, they can buy Ball without taking a - token because I currently have theirs, and they couldn't take mine (or anyone else's) even if it were available.
-However, here we come to a tricky bit: let's say I (yellow) play a single Copper on my next turn, producing , triggering the - tokens.  Do they activate one at a time?  Do I choose which one?  My guess would be they both trigger, and you end up losing , but there is no stipulation on the token saying you can't go below , so does that leave you with - to spend?  What would that even mean?
-Let's say I've managed to lose the green token.  Now green player buys their own Ball.  Do they take that green - token again?  Or have my Possession shenanigans prevented them from ever having to take it again this game?

2
Variants and Fan Cards / King & Queen
« on: August 10, 2017, 01:04:14 pm »
An idea I had.  Thought of the King first, then came up with an idea for the Queen.


King
Action-Duration

For the rest of the game, after you finish playing a card, if it was the first time you played a copy of that card this turn and it's still in play, play it again.
(This stays in play.)

Queen
Action-Duration

At the start of each of your turns for the rest of the game, trash a Province from the Supply.
------
While this is in play, when you play a card, +1.
(This stays in play.)

EDIT: King should probably say "another card" so it doesn't trigger itself.

3
Dominion General Discussion / Cover artist credit
« on: August 05, 2017, 12:47:01 am »
I want to add the cover artists of each set to the list of illustrators, but I unfortunately threw away a lot of my boxes when I moved.  I was able to find a few of them by googling images for the backs of the boxes, but I can't find images for the backs of English copies of Dark Ages, Adventures or Empires.  Also, Alchemy and Cornucopia's boxes do not list a cover artist.  Does anyone know who illustrated the covers for those sets?

4
Another wiki overhaul is happening!  A while back, user Dbclick edited the "In other languages" and "Alternate versions" portions of Artisan and Bandit to be a single "Versions" section, using a table format to make everything more compact and easy to parse.  I quite like the format, and I'm going to start slowly changing all existing card pages to it.  The great thing about it is that there is now a way to document card texts in different languages!  This can probably be limited to the three non-English languages on Dominion Online to start with - German, Japanese and Russian.  I can take care of the German and Russian texts myself, but given that my current version of typing in Japanese is hunting for the right character on the "List of Kanji" page on Wikipedia and copy-pasting it, I would not be the best person to put up Japanese card text.  So I'm asking for help!  If majiponi (the user behind the Japanese translations for Dominion Online) could help himself, that would be awesome, but I'll take what I can get.

I also welcome any help doing any of the other transition work - adding the tables to the card pages, plunking card text, whether in English, German or Russian.  I'll get to it myself eventually, but if more people help, the faster it gets done.  I'm starting in the Base set, so feel free to start in a later expansion if you're up for it.

An example of the new format: http://wiki.dominionstrategy.com/index.php/Moat#Versions

5
Question I found on reddit that I felt might be appropriate:  You are killed and Death lets you choose a game to challenge him at for another chance at life. What game do you choose?

https://www.reddit.com/r/AskReddit/comments/6nlotz/you_are_killed_and_death_lets_you_choose_a_game/

6
Other Games / Temporum Rules Questions
« on: July 15, 2017, 12:06:28 am »
When I draw 2 cards for Age of Toys' effect, does that proc Explorer's coin gain?

7
Feedback / Mouse scroll not working?
« on: April 16, 2017, 11:14:10 pm »
I can no longer scroll with my mouse wheel on f.ds.  This is so far the only website I'm having this trouble with, so I don't think it's my mouse.

9
Other Games / Temporum: Alternate Realities speculation
« on: March 12, 2017, 08:39:28 pm »
So the Temporum expansion is supposed to release sometime this month (hopefully), and I took a look at the RGG page - it adds 48 new zones, and 60 new cards - that doubles both!  It also mentions chits and cards for certain new zones (interesting!).  What I'm mainly wondering is what the rules will be with playing with expansion cards - do you just play with all 120?  Make that 180 if another expansion releases?  Seems unwieldy.  Or will the rules say to play with one set or the other?  That could certainly add more variety.

As a disclaimer, I did play with GendoIkari's prototype of the expansion way back in 2015, but I don't remember anything about it, and had no idea which cards/zones were base and which were expansion at the time.  I was just really confused the whole time.

10
Rules Questions / Stash + Inn (2nd edition)
« on: February 21, 2017, 05:53:55 pm »
If I gain an Inn, and I have a Stash in my deck, do I get to look through my entire deck when I shuffle?

11
Dominion Articles / Challenge: write a Moat article
« on: February 09, 2017, 11:05:02 am »

So the Pearl Diver article challenge was pretty productive!  I figured I'd start up a new one - write an article about Moat!  What strategic depths can you plumb with this simple Base set card?

12
Dominion General Discussion / Updated Average Card Cost in each Set
« on: February 06, 2017, 06:18:55 pm »
This has been done before, but now we have Empires, and Base and Intrigue have been updated, and Sauna/Avanto has been added to the Promos.

Split piles count as half and half, so Patrician/Emporium is 0.5 and 0.5 .  Castles were counted as $6.5.  I didn't even bother with Alchemy because Potions.



As you can see, Prosperity is still the outlying highest, but Empires comes in a close second.  Promos are bumped up by Prince.  It looks like a good average cost for a set is .

13
Variants and Fan Cards / New Traveller line
« on: February 03, 2017, 12:13:58 am »
I started with the names/flavor, and came up with the rest from there:



The idea is that each is one part of an engine.  You start with some disappearing money, then a trasher, then a gainer, then draw, then payload.  The only thing missing is the Village, but Page/Champion covers that pretty well.

Also, all except Acolyte should say "(This is not in the Supply.)" on them.

14
Let's Discuss ... / Let's Discuss Second Edition Cards: Merchant
« on: January 29, 2017, 06:00:28 pm »

FISH
HEADS
GET YER FISH HEADS

-How does this compare to other Peddler variants?
-How reliable is it?
-How does this change up the First Game kingdom by replacing Woodcutter?

15
Rules Questions / Outpost + Possession + Outpost + Possession + ...
« on: January 19, 2017, 12:55:22 am »
I think I found a way to get infinite turns.  If you play Outpost and Possession, you get to choose which happens first.  If you choose the Possessed turn, you do that, then take the Outpost turn next.  You could then play a second Outpost on that Outpost turn, but the previous turn wasn't yours, it was your opponent's, so you get yet another turn.  If you can keep managing to play an Outpost and a Possession on each Outpost turn, you could keep going infinitely.

Anyone see any flaws in my reasoning?

EDIT: I think I found the flaw - extra turns should happen in turn order, right?  So my Outpost turn should always happen before your Possessed turn.  So this doesn't work, never mind.  I shouldn't try to think of Dominion combos at 1am.

16
I was thinking about non-Supply cards, and was wondering if there would be an interesting way to gain one through an Event, rather than a Kingdom card (like Travellers or Hermit/Urchin).  This is what I came up with:

Blood Offering
- Event

Trash your hand.  If you trashed 5 or more cards, gain an Avatar from the Avatar pile.

Avatar
- Action

+2 Cards
+2 Actions
+2 Buys
+

(This is not in the Supply.)

17
Dominion General Discussion / Infinite Combo Etiquette
« on: January 09, 2017, 02:32:04 pm »
What would you do if someone pulled off an infinite combo on you?  Would you resign?  And by infinite I don't mean Bishop/Fortress, I mean literally an infinite turn, for example Highway/Goons/Forum/Trader, where you basically just click back and forth between Forum and Trader forever once you've got Goons and enough Highways in play.  Would this sort of thing be frowned upon in a tournament or league game?  What would be the correct etiquette for that sort of situation?

18
Dominion General Discussion / The Wiki moving into the 2nd Edition
« on: January 06, 2017, 09:28:04 pm »
In case you've been stuck under a Rocks since last Fall, the entirety of the Dominion canon is being re-released in a shiny new updated format, with less gendering, (hopefully) less confusing wordings, and bigger fonts.  That means that all the card scans I've made of the 1st edition cards are no longer accurate to canonical Dominion.  However, I have absolutely zero plans of seeking out and buying each new updated set outside of Base and Intrigue, which leads me to a dilemma, which already has at least one other wiki user... politely discussing the matter with me.  So I'm bringing to all of you lovely people this question for how the wiki should operate moving forward:

Should card text in infoboxes reflect the most updated wordings, or the wording on my most recent card scan for that card?  Should the card image and the card text have to match?

I see a few options:
a) Do not update the card text if an updated image is not uploaded
b) Update the card text, and don't care about the image
c) Someone else can buy the updated editions and make their own scans
d) Pull card images from the new Dominion online interface

Personally, I think card text should reflect the most up-to-date wording, so a) is not appealing to me.  However, at least one person has voiced an opposition to b).  c) would require someone to step forward, and I would want some sort of assent from the community here before going with d), since we had this same question about a year ago before I started scanning everything the first time around, and the consensus then was to keep to the physical scans.

Thoughts?

P.S.: Another slight problem with d) is that a few of the cards on Shuffle iT have some issues, mainly a few of the Treasures either lacking the top icons, or their names overlapping those icons.  Also, no Inheritance or Stash yet.

19
Other Games / Temporum Zone and Card Scans
« on: January 04, 2017, 06:33:29 pm »
Age I:



Age II:



Age III:



Age IV:



ALTERNATE REALITIES

Age I:


Age II:


Age III:


Age IV:

21
Variants and Fan Cards / Admiral
« on: December 09, 2016, 12:12:46 am »
Decided to test out Violet's new card generator, and came up with this:



Kind of a mixture of Prince and Summon.  Does this seem balanced?

22
Variants and Fan Cards / What if all piles scaled with players?
« on: December 08, 2016, 12:43:55 pm »
We all know Victory cards scale with more players - it's 8 cards in a pile for 2 players, and 12 if you have more.  This is ostensibly to have more to go around for all players.  How would they game be affected if Actions and Treasures also scaled that way?  Say, 10 for 2-player, 12 for 3, 16 for 4, or something like that.

23
Let's Discuss ... / Let's Discuss Second Edition Cards: Patrol
« on: December 04, 2016, 10:13:58 pm »

See, now this is how you Scout.

-How does this compare to other terminal draw?
-How useful is post-draw deck inspection on a terminal?
-Can we make memes of this?

24
Let's Discuss ... / Let's Discuss Second Edition Cards: Artisan
« on: December 03, 2016, 04:01:39 pm »

Ohhhh... my love... my darlin'...

-How powerful is this?
-What are the best things to gain with this?
-How does this compare to Altar and Count in terms of late-game Duchy gaining?
-How does this compare to Transmogrify in terms of same-turn gain-and-play?

25
Let's Discuss ... / Let's Discuss Second Edition Cards: Replace
« on: November 30, 2016, 03:36:20 pm »

Goodbye, Mr. Saboteur, your services are no longer required.

-Which is more important - the topdecking, or the Attack?
-How does this compare to other Remodelers?  Other Cursers?
-Is it a viable strategy to Replace Coppers into Estates?
-How many do you want?

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