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1
Mafia Game Threads / M135: Among Us Mafia (Day 5)
« on: August 06, 2021, 09:13:29 pm »
M133: Among Us Mafia

This is a Semi-Open Set Up Normal Game for 12 players invented by Ashersky.
You will find all the given game information in the following post.

MOD: Dylan


Sign Up List:
1. LaLight (Killed N1)
2. MiX (Killed N3
3. Swowl (Exiled D4)
4. faust
5. mathdude
6. gkrieg13 (Exiled D2)
7. Jimmmmm
8. jotheonah
9. iguanaiguana (Exiled D3)
10. EFHW (Killed N2)
11. WestCoastDidds
12. 2.71828..... (Killed N4)

Tags:

Game Tracker:
Day 1 Start
Day 2 Start
Day 3 Start
Day 4 Start
Day 5 Start

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information (including QT opening and closing times) is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 36 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between an exile being reached and a flip being provided is called twilight. All players may continue posting during this time, including the exiled player.
11. Dead players may not post in thread or QT, except their Role QT. An exiled player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no exile.
5. Exiles occur when a simple majority (rounded up) of living players is reached. Once reached, an exile cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, Blue text is reserved for the MODs. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. Players may request prods on other players if they have not posted in 24 hours. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last 48 hours.

2
Kingdom: City, Embassy, Horn of Plenty, Border Village, Forge, Crossroads, Caravan Guard, Vassal, Pirate Ship, Sauna/Avanto, Event = Wedding.
Game #3132484

I ended up down 3/2 on both saunas and avantos, but by using border village to add unique cards and HoP's, I was able to build for 4 turns while my opponent bought single provinces turns 9-13 and end it by gaining 4 provinces and buying a duchy my last turn. A pretty straightforward game I thought, but I think I almost blew it by not ending up with a silver for trashing until turn 5 or so... Also interesting, my last hand started with a city and 4 HoPs in hand and was able to draw up to 8 uniques by the end (luckily).

3
Game Reports / Most productive turn of my short career
« on: April 14, 2017, 03:07:37 am »
This could also go in the "I'm so sorry" thread, but apparently highway, bridge, sauna+silver trashing, Seaway, and Lost Arts can make for a relatively quick megaturn ending.

There were like 3 or 4 different strategies you could have used on this board. City/Embassy, Minion, Sauna/Avanto, along with the aforementioned highway, bridge, and events.  It's hard to argue with 7 provinces on turn 14, but would there have actually been a faster strategy on this board?  Sorry I forgot what else was available.

Game #2795646

Code: [Select]
f starts with 7 Coppers and 3 Estates.
f shuffles their deck.
f draws 5 cards.
D starts with 7 Coppers and 3 Estates.
D shuffles their deck.
D draws 3 Coppers and 2 Estates.

Turn 1 - facet
f plays 4 Coppers.
f buys and gains a Bridge.
f draws 5 cards.

Turn 1 - Dylan32
D plays 3 Coppers.
D buys and gains a Silver.
D draws 4 Coppers and an Estate.

Turn 2 - facet
f plays 3 Coppers.
f buys and gains a Chariot Race.
f shuffles their deck.
f draws 5 cards.

Turn 2 - Dylan32
D plays 4 Coppers.
D buys and gains a Sauna.
D shuffles their deck.
D draws 3 Coppers and 2 Estates.

Turn 3 - facet
f plays a Chariot Race.
f reveals an Estate.
f puts an Estate into their hand.
D reveals a Silver.
f plays a Bridge.
f plays 2 Coppers.
f buys and gains a Bridge.
f draws 5 cards.

Turn 3 - Dylan32
D plays 3 Coppers.
D buys and gains a Silver.
D draws 3 Coppers, a Silver and a Sauna.

Turn 4 - facet
f plays 4 Coppers.
f buys and gains a Silver.
f shuffles their deck.
f draws 5 cards.

Turn 4 - Dylan32
D plays a Sauna.
D draws an Estate.
D plays a Silver.
D trashes an Estate.
D plays 3 Coppers.
D buys a Seaway.
D gains a Bridge.
D moves +Buy token to the Bridge pile.
D shuffles their deck.
D draws 3 Coppers, an Estate and a Sauna.

Turn 5 - facet
f plays 3 Coppers.
f buys and gains a Chariot Race.
f draws 5 cards.

Turn 5 - Dylan32
D plays a Sauna.
D draws an Estate.
D plays 3 Coppers.
D buys and gains a Chariot Race.
D draws 3 Coppers, a Silver and a Bridge.

Turn 6 - facet
f plays a Bridge.
f plays 2 Coppers.
f buys and gains a Vagrant and a Chariot Race.
f shuffles their deck.
f draws 5 cards.

Turn 6 - Dylan32
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays 3 Coppers and a Silver.
D buys and gains a Bridge and a Sauna.
D shuffles their deck.
D draws 2 Coppers, 2 Silvers and a Sauna.

Turn 7 - facet
f plays a Chariot Race.
f reveals a Bridge.
f puts a Bridge into their hand.
D reveals a Chariot Race.
f gets 1 VP.
f plays a Bridge.
f plays 3 Coppers and a Silver.
f buys and gains a Gold and a Chariot Race.
f draws 5 cards.

Turn 7 - Dylan32
D plays a Sauna.
D draws a Chariot Race.
D plays a Chariot Race.
D reveals a Copper.
D puts a Copper into their hand.
f reveals a Bridge.
D plays a Silver.
D trashes a Copper.
D plays a Silver.
D trashes a Copper.
D plays a Copper.
D buys and gains a Highway.
D draws a Copper, 2 Estates and 2 Bridges.

Turn 8 - facet
f plays a Chariot Race.
f reveals a Bridge.
f puts a Bridge into their hand.
D reveals a Sauna.
f plays a Chariot Race.
f reveals a Copper.
f puts a Copper into their hand.
D reveals a Sauna.
f plays a Vagrant.
f draws a card.
f reveals a Copper.
f topdecks a Copper.
f plays a Bridge.
f plays 2 Coppers.
f buys and gains a Vagrant and a Chariot Race.
f shuffles their deck.
f draws 5 cards.

Turn 8 - Dylan32
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Copper.
D buys and gains a Chariot Race.
D shuffles their deck.
D draws 3 Coppers, a Chariot Race and a Sauna.

Turn 9 - facet
f plays a Chariot Race.
f reveals a Copper.
f puts a Copper into their hand.
D reveals a Chariot Race.
f plays a Chariot Race.
f reveals a Bridge.
f puts a Bridge into their hand.
D reveals a Chariot Race.
f gets 1 VP.
f plays a Bridge.
f plays 3 Coppers.
f buys and gains a Bridge and a Chariot Race.
f draws 5 cards.

Turn 9 - Dylan32
D plays a Chariot Race.
D reveals a Chariot Race.
D puts a Chariot Race into their hand.
f reveals a Vagrant.
D gets 1 VP.
D plays a Chariot Race.
D reveals a Silver.
D puts a Silver into their hand.
f reveals a Vagrant.
D gets 1 VP.
D plays a Sauna.
D draws a Copper.
D plays a Silver.
D trashes a Copper.
D plays a Copper.
D buys and gains a Highway.
D draws a Copper, an Estate, 2 Bridges and a Sauna.

Turn 10 - facet
f plays a Chariot Race.
f reveals a Vagrant.
f puts a Vagrant into their hand.
D reveals a Silver.
f plays a Chariot Race.
f reveals a Vagrant.
f puts a Vagrant into their hand.
D reveals a Silver.
f plays a Vagrant.
f draws a card.
f reveals a Copper.
f topdecks a Copper.
f plays a Chariot Race.
f reveals a Copper.
f puts a Copper into their hand.
D reveals a Silver.
f plays a Vagrant.
f draws a card.
f reveals a Copper.
f topdecks a Copper.
f plays 2 Coppers, a Silver and a Gold.
f buys a Lost Arts.
f moves +Action token to the Bridge pile.
f shuffles their deck.
f draws 5 cards.

Turn 10 - Dylan32
D plays a Sauna.
D draws a Silver.
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Silver.
D trashes an Estate.
D plays a Copper.
D buys and gains a Highway.
D shuffles their deck.
D draws a Silver, an Estate, 2 Highways and a Sauna.

Turn 11 - facet
f plays a Chariot Race.
f reveals a Copper.
f puts a Copper into their hand.
D reveals a Copper.
f plays a Bridge.
f gets +1 Action (from Lost Arts)
f plays 3 Coppers.
f buys and gains 2 Chariot Races.
f draws 5 cards.

Turn 11 - Dylan32
D plays a Highway.
D draws a Copper.
D plays a Highway.
D draws a Bridge.
D plays a Sauna.
D draws a Chariot Race.
D plays a Chariot Race.
D reveals a Bridge.
D puts a Bridge into their hand.
f reveals a Chariot Race.
D gets 1 VP.
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Silver.
D trashes an Estate.
D plays a Copper.
D buys and gains a Bridge and 2 Highways.
D draws 2 Coppers, a Highway, a Chariot Race and a Sauna.

Turn 12 - facet
f plays a Vagrant.
f draws a card.
f reveals a Gold.
f topdecks a Gold.
f plays a Chariot Race.
f reveals a Gold.
f puts a Gold into their hand.
D reveals a Copper.
f gets 1 VP.
f plays a Chariot Race.
f reveals a Vagrant.
f puts a Vagrant into their hand.
D reveals a Copper.
f gets 1 VP.
f plays a Vagrant.
f draws a card.
f reveals a Silver.
f topdecks a Silver.
f plays a Bridge.
f gets +1 Action (from Lost Arts)
f plays a Copper and a Gold.
f buys and gains a Bridge and a City.
f draws 5 cards.

Turn 12 - Dylan32
D plays a Highway.
D draws a Copper.
D plays a Chariot Race.
D reveals a Silver.
D puts a Silver into their hand.
f reveals a Chariot Race.
D plays a Sauna.
D shuffles their deck.
D draws a Silver.
D plays a Silver.
D trashes a Copper.
D plays 2 Coppers and a Silver.
D buys a Lost Arts.
D moves +Action token to the Highway pile.
D draws 3 Bridges and 2 Highways.

Turn 13 - facet
f plays a Chariot Race.
f reveals a Chariot Race.
f puts a Chariot Race into their hand.
D reveals a Chariot Race.
f plays a Chariot Race.
f reveals a Bridge.
f puts a Bridge into their hand.
D reveals a Chariot Race.
f gets 1 VP.
f plays a Bridge.
f gets +1 Action (from Lost Arts)
f plays 3 Coppers and a Silver.
f buys and gains a Bridge and a City.
f shuffles their deck.
f draws 5 cards.

Turn 13 - Dylan32
D plays a Highway.
D gets +1 Action (from Lost Arts)
D draws a Chariot Race.
D plays a Highway.
D gets +1 Action (from Lost Arts)
D draws a Highway.
D plays a Chariot Race.
D reveals a Highway.
D puts a Highway into their hand.
f reveals an Estate.
D gets 1 VP.
D plays a Highway.
D gets +1 Action (from Lost Arts)
D draws a Sauna.
D plays a Highway.
D gets +1 Action (from Lost Arts)
D draws a Copper.
D plays a Sauna.
D shuffles their deck.
D draws a Silver.
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Bridge.
D gets +1 Buy (from Seaway)
D plays a Copper and a Silver.
D buys and gains 7 Provinces.
D draws a Copper, a Silver, a Highway, a Chariot Race and a Sauna.

Turn 14 - facet
f plays a Chariot Race.
f reveals an Estate.
f puts an Estate into their hand.
D reveals a Copper.
f gets 1 VP.
f plays a City.
f draws 2 cards.
f plays a Chariot Race.
f reveals an Estate.
f puts an Estate into their hand.
D reveals a Copper.
f gets 1 VP.
f plays a Vagrant.
f draws a card.
f reveals a Chariot Race.
f topdecks a Chariot Race.
f plays a Bridge.
f gets +1 Action (from Lost Arts)
f plays a Bridge.
f gets +1 Action (from Lost Arts)
f plays 2 Coppers.
f buys and gains 2 Estates and a Province.
f draws 5 cards.

4
Game Reports / Probably undeserved win
« on: February 23, 2017, 04:07:11 pm »
You ever have one of those games were you get thoroughly outplayed, catch one break or have one great turn and win anyway? Yeah me too. Turn 20 is were I go from a double digit deficit (if I remember correctly) to playing for the win.

Edit: Alternative title: "Training Goons for the win."

Side note: my instincts tell me there was a forced win in there somewhere for my opponent, but I didn't see one and don't feel like going back and reading at the moment.

Code: [Select]
D starts with 7 Coppers and 3 Estates.
D shuffles their deck.
D draws 4 Coppers and an Estate.
b starts with 7 Coppers and 3 Estates.
b shuffles their deck.
b draws 3 Coppers and 2 Estates.

Turn 1 - Dylan32
D plays 4 Coppers.
D buys and gains a Mining Village.
D draws 3 Coppers and 2 Estates.

Turn 1 - bigmitten
b plays 3 Coppers.
b buys and gains a Masquerade.
b draws 4 Coppers and an Estate.

Turn 2 - Dylan32
D plays 3 Coppers.
D buys and gains a Masquerade.
D shuffles their deck.
D draws 5 Coppers.

Turn 2 - bigmitten
b plays 4 Coppers.
b buys and gains a Potion.
b shuffles their deck.
b draws 3 Coppers, an Estate and a Potion.

Turn 3 - Dylan32
D plays 5 Coppers.
D buys and gains a Tactician.
D draws a Copper, 3 Estates and a Mining Village.

Turn 3 - bigmitten
b plays 3 Coppers and a Potion.
b buys and gains a University.
b draws 3 Coppers, an Estate and a Masquerade.

Turn 4 - Dylan32
D plays a Mining Village.
D draws a Copper.
D plays 2 Coppers.
D buys and gains a Coin of the Realm.
D shuffles their deck.
D draws 3 Coppers, a Masquerade and a Coin of the Realm.

Turn 4 - bigmitten
b plays a Masquerade.
b draws a Copper and an Estate.
b passes an Estate to D.
D passes a Copper to b.
b trashes an Estate.
b plays 5 Coppers.
b buys and gains a Tactician.
b shuffles their deck.
b draws 2 Coppers, a Masquerade, a Tactician and a University.

Turn 5 - Dylan32
D plays a Masquerade.
D draws an Estate and a Tactician.
D passes an Estate to b.
b passes a Copper to D.
D trashes an Estate.
D plays 3 Coppers and a Coin of the Realm.
D puts a Coin of the Realm on their Tavern mat.
D buys and gains a Monument.
D draws 3 Coppers, an Estate and a Mining Village.

Turn 5 - bigmitten
b plays a University.
b gains a Mining Village.
b plays a Masquerade.
b draws 2 Coppers.
b passes an Estate to D.
D passes an Estate to b.
b trashes an Estate.
b plays a Tactician.
b discards 3 Coppers.
b draws 3 Coppers, an Estate and a Potion.

Turn 6 - Dylan32
D plays a Mining Village.
D draws a Copper.
D plays 4 Coppers.
D buys and gains a Mining Village.
D shuffles their deck.
D draws 3 Coppers, an Estate and a Monument.

Turn 6 - bigmitten
b starts their turn.
b shuffles their deck.
b gets +1 Buy, +1 Action and draws 3 Coppers, a Masquerade and a University (Tactician).
b plays a University.
b gains a Monument.
b plays a Masquerade.
b draws a Copper and a Mining Village.
b passes an Estate to D.
D passes an Estate to b.
b trashes an Estate.
b plays a Mining Village.
b shuffles their deck.
b draws a Monument.
b plays a Monument.
b gets 1 VP.
b plays 7 Coppers and a Potion.
b buys and gains a University and a Goons.
b shuffles their deck.
b draws a Copper, a Masquerade, a Mining Village, a Tactician and a Monument.

Turn 7 - Dylan32
D plays a Monument.
D gets 1 VP.
D plays 3 Coppers.
D buys and gains a Tactician.
D draws 2 Coppers, 2 Mining Villages and a Tactician.

Turn 7 - bigmitten
b plays a Mining Village.
b draws a Copper.
b plays a Monument.
b gets 1 VP.
b plays a Masquerade.
b draws a Copper and a Goons.
b passes a Copper to D.
D passes a Copper to b.
b trashes a Copper.
b plays 2 Coppers.
b buys and gains a Mining Village.
b draws 3 Coppers, a Potion and a University.

Turn 8 - Dylan32
D plays a Tactician.
D discards 2 Coppers and 2 Mining Villages.
D shuffles their deck.
D draws 3 Coppers, an Estate and a Masquerade.

Turn 8 - bigmitten
b plays a University.
b gains a Mining Village.
b plays 3 Coppers and a Potion.
b buys and gains a University.
b shuffles their deck.
b draws 3 Coppers, a Tactician and a University.

Turn 9 - Dylan32
D starts their turn.
D gets +1 Buy, +1 Action and draws 3 Coppers, an Estate and a Mining Village (Tactician).
D plays a Mining Village.
D draws a Monument.
D plays a Masquerade.
D draws a Copper and a Tactician.
D passes an Estate to b.
b passes a Copper to D.
D trashes an Estate.
D plays a Monument.
D gets 1 VP.
D plays 8 Coppers.
D buys and gains a Mining Village and a Goons.
D shuffles their deck.
D draws 3 Coppers, a Mining Village and a Tactician.

Turn 9 - bigmitten
b plays a University.
b gains a Mining Village.
b plays a Tactician.
b discards 2 Coppers and an Estate.
b draws a Copper, a Mining Village, 2 Universities and a Goons.

Turn 10 - Dylan32
D plays a Mining Village.
D draws a Copper.
D plays 4 Coppers.
D buys and gains a Mining Village.
D draws 3 Coppers, a Mining Village and a Monument.

Turn 10 - bigmitten
b starts their turn.
b gets +1 Buy, +1 Action and draws 2 Coppers, 2 Mining Villages and a Potion (Tactician).
b plays a Mining Village.
b draws a Masquerade.
b plays a Masquerade.
b shuffles their deck.
b draws a University and a Monument.
b passes a Copper to D.
D passes a Copper to b.
b trashes a Copper.
b plays a University.
b gains a Mining Village.
b plays a University.
b gains a Mining Village.
b plays a University.
b gains a Monument.
b plays a Mining Village.
b draws a Mining Village.
b plays a Mining Village.
b draws a Copper.
b plays a Mining Village.
b draws a Copper.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards 2 Coppers.
b plays 4 Coppers and a Potion.
b buys a University.
b gets 1 VP from Goons.
b gains a University.
b buys a Goons.
b gets 1 VP from Goons.
b gains a Goons.
b shuffles their deck.
b draws an Estate, a Mining Village, a Potion, a Goons and a Monument.

Turn 11 - Dylan32
D plays a Mining Village.
D draws a Mining Village.
D plays a Mining Village.
D draws a Tactician.
D plays a Monument.
D gets 1 VP.
D plays a Tactician.
D discards a Copper.
D buys and gains a Coin of the Realm.
D shuffles their deck.
D draws a Copper, a Masquerade, a Mining Village, a Goons and a Coin of the Realm.

Turn 11 - bigmitten
b plays a Mining Village.
b draws a Copper.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards a Copper and a Coin of the Realm.
b plays a Copper and a Potion.
b buys a Monument.
b gets 1 VP from Goons.
b gains a Monument.
b draws 2 Coppers, a Mining Village and 2 Universities.

Turn 12 - Dylan32
D starts their turn.
D gets +1 Buy, +1 Action and draws 2 Coppers, a Mining Village, a Tactician and a Monument (Tactician).
D plays a Mining Village.
D draws a Mining Village.
D plays a Mining Village.
D draws a Mining Village.
D plays a Mining Village.
D draws a Copper.
D plays a Mining Village.
D draws a Copper.
D plays a Masquerade.
D draws 2 Coppers.
D passes a Copper to b.
b passes a Copper to D.
D trashes a Copper.
D plays a Monument.
D gets 1 VP.
D plays a Goons.
b discards 2 Coppers.
D plays 5 Coppers.
D buys a Goons.
D gets 1 VP from Goons.
D gains a Goons.
D buys a Silver.
D gets 1 VP from Goons.
D gains a Silver.
D shuffles their deck.
D draws 3 Coppers, a Mining Village and a Goons.

Turn 12 - bigmitten
b plays a Mining Village.
b draws a Goons.
b plays a University.
b gains an Advisor.
b plays a University.
b gains an Advisor.
b plays a Goons.
D discards 2 Coppers.
b buys a Coin of the Realm.
b gets 1 VP from Goons.
b gains a Coin of the Realm.
b draws a Copper, a Tactician, 2 Universities and a Monument.

Turn 13 - Dylan32
D plays a Mining Village.
D draws a Copper.
D plays a Goons.
b discards a Copper and a Monument.
D plays 2 Coppers.
D buys a Monument.
D gets 1 VP from Goons.
D gains a Monument.
D draws a Copper, a Mining Village, a Tactician, a Monument and a Coin of the Realm.

Turn 13 - bigmitten
b plays a University.
b gains a Monument.
b plays a University.
b gains an Advisor.
b plays a Tactician.
b draws a Masquerade and 4 Mining Villages.

Turn 14 - Dylan32
D plays a Mining Village.
D draws a Tactician.
D plays a Monument.
D gets 1 VP.
D plays a Tactician.
D discards a Copper, a Tactician and a Coin of the Realm.
D buys and gains a Coin of the Realm.
D draws a Copper, a Silver, a Masquerade, a Mining Village and a Goons.

Turn 14 - bigmitten
b plays a Mining Village.
b shuffles their deck.
b draws an Advisor.
b plays an Advisor.
b reveals a University, a Goons and a Monument.
b discards a Goons.
b puts a University and a Monument into their hand.
b plays a University.
b gains a Monument.
b plays a Mining Village.
b draws a Potion.
b plays a Mining Village.
b draws a Tactician.
b plays a Mining Village.
b draws a University.
b plays a University.
b gains an Advisor.
b plays a Masquerade.
b draws a Goons and an Advisor.
b passes a Potion to D.
D passes a Copper to b.
b trashes a Copper.
b plays an Advisor.
b reveals a Copper, a Monument and an Advisor.
b discards a Monument.
b puts a Copper and an Advisor into their hand.
b plays an Advisor.
b reveals a Mining Village, a University and a Monument.
b discards a University.
b puts a Mining Village and a Monument into their hand.
b plays a Mining Village.
b draws a Copper.
b plays a Monument.
b gets 1 VP.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards a Silver and a Potion.
b plays a Tactician.
b discards 2 Coppers.
b buys a Gold.
b gets 1 VP from Goons.
b gains a Gold.
b draws a Copper, a Mining Village, a University, a Monument and a Coin of the Realm.

Turn 15 - Dylan32
D starts their turn.
D shuffles their deck.
D gets +1 Buy, +1 Action and draws 2 Coppers, 2 Mining Villages and a Coin of the Realm (Tactician).
D plays a Mining Village.
D draws a Silver.
D plays a Mining Village.
D draws a Mining Village.
D plays a Mining Village.
D draws a Tactician.
D plays a Mining Village.
D draws a Copper.
D plays a Masquerade.
D draws a Copper and a Potion.
D passes a Copper to b.
b passes a Copper to D.
D plays a Goons.
b discards a Copper and a Coin of the Realm.
D plays 4 Coppers, a Silver, a Potion and a Coin of the Realm.
D puts a Coin of the Realm on their Tavern mat.
D buys a Training.
D moves +Coin token to the Goons pile.
D buys a University.
D gets 1 VP from Goons.
D gains a University.
D draws 2 Coppers, a Goons and 2 Monuments.

Turn 15 - bigmitten
b starts their turn.
b shuffles their deck.
b gets +1 Buy, +1 Action and draws a Copper, an Estate, 2 Advisors and a Coin of the Realm (Tactician).
b plays a Mining Village.
b draws a Goons.
b plays a University.
b gains a Monument.
b plays an Advisor.
b reveals a Copper, a Mining Village and an Advisor.
b discards an Advisor.
b puts a Copper and a Mining Village into their hand.
b plays a Mining Village.
b draws a Mining Village.
b plays a Mining Village.
b draws a Goons.
b plays an Advisor.
b reveals a Masquerade, a Mining Village and an Advisor.
b discards an Advisor.
b puts a Masquerade and a Mining Village into their hand.
b plays a Mining Village.
b draws a Monument.
b plays a Masquerade.
b draws a Copper and a Monument.
b passes a Copper to D.
D passes a Copper to b.
b plays a Monument.
b gets 1 VP.
b plays a Monument.
b gets 1 VP.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards 2 Coppers.
b plays a Goons.
b plays 3 Coppers and a Coin of the Realm.
b puts a Coin of the Realm on their Tavern mat.
b buys a Province.
b gets 2 VP from Goons.
b gains a Province.
b buys a Training.
b moves +Coin token to the Mining Village pile.
b draws a Copper, a Mining Village, 2 Universities and a Monument.

Turn 16 - Dylan32
D plays a Monument.
D gets 1 VP.
D calls a Coin of the Realm.
D plays a Monument.
D gets 1 VP.
D plays a Goons.
D gets +1 Coin (from Training)
b discards a Copper and a University.
D buys a Goons.
D gets 1 VP from Goons.
D gains a Goons.
D shuffles their deck.
D draws 2 Coppers, a University, a Goons and a Coin of the Realm.

Turn 16 - bigmitten
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a University.
b plays a University.
b gains a Monument.
b plays a University.
b gains a Monument.
b plays a Monument.
b gets 1 VP.
b buys and gains a Silver.
b shuffles their deck.
b draws a Gold, a Mining Village, a Goons and 2 Monuments.

Turn 17 - Dylan32
D plays a University.
D gains an Advisor.
D plays a Goons.
D gets +1 Coin (from Training)
b discards 2 Monuments.
D plays 2 Coppers and a Coin of the Realm.
D puts a Coin of the Realm on their Tavern mat.
D buys a Goons.
D gets 1 VP from Goons.
D gains a Goons.
D draws a Copper, 3 Mining Villages and a Monument.

Turn 17 - bigmitten
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Silver.
b plays a Goons.
D discards a Copper and a Mining Village.
b plays a Silver and a Gold.
b buys a Province.
b gets 1 VP from Goons.
b gains a Province.
b draws an Estate, 2 Mining Villages, a University and a Monument.

Turn 18 - Dylan32
D plays a Mining Village.
D draws a Copper.
D plays a Mining Village.
D draws a Silver.
D plays a Monument.
D gets 1 VP.
D plays a Copper and a Silver.
D buys and gains a Duchy.
D draws a Copper, a Mining Village, a Tactician, a Goons and a Coin of the Realm.

Turn 18 - bigmitten
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Copper.
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Monument.
b plays a University.
b gains a Tactician.
b plays a Monument.
b gets 1 VP.
b plays a Monument.
b gets 1 VP.
b plays a Copper.
b buys and gains a Gold.
b draws a Masquerade, a Mining Village, a Goons, a Monument and an Advisor.

Turn 19 - Dylan32
D plays a Mining Village.
D draws a Potion.
D plays a Goons.
D gets +1 Coin (from Training)
b discards a Masquerade and a Monument.
D plays a Tactician.
D discards a Copper, a Potion and a Coin of the Realm.
D buys an Estate.
D gets 1 VP from Goons.
D gains an Estate.
D buys a Copper.
D gets 1 VP from Goons.
D gains a Copper.
D draws a Copper, a Masquerade, a Tactician, a Goons and a Monument.

Turn 19 - bigmitten
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Monument.
b plays an Advisor.
b reveals a Tactician, a University and an Advisor.
b discards an Advisor.
b puts a Tactician and a University into their hand.
b plays a University.
b gains an Advisor.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards a Copper and a Tactician.
b plays a Tactician.
b buys a Duchy.
b gets 1 VP from Goons.
b gains a Duchy.
b draws a Copper, 2 Mining Villages, a University and an Advisor.

Turn 20 - Dylan32
D starts their turn.
D shuffles their deck.
D gets +1 Buy, +1 Action and draws 2 Coppers, a Mining Village, a Potion and a Monument (Tactician).
D plays a Mining Village.
D draws a Goons.
D plays a Masquerade.
D draws a Duchy and an Advisor.
D passes a Potion to b.
b passes a Copper to D.
D plays an Advisor.
D reveals a Copper and 2 Goons.
D discards a Goons.
D puts a Copper and a Goons into their hand.
D calls 2 Coins of the Realm.
D plays a Goons.
D gets +1 Coin (from Training)
b discards a Potion and a University.
D plays a Monument.
D gets 1 VP.
D plays a Monument.
D gets 1 VP.
D plays a Goons.
D gets +1 Coin (from Training)
D plays a Goons.
D gets +1 Coin (from Training)
D plays 4 Coppers.
D buys a Province.
D gets 3 VP from Goons.
D gains a Province.
D buys a Province.
D gets 3 VP from Goons.
D gains a Province.
D buys a Copper.
D gets 3 VP from Goons.
D gains a Copper.
D buys a Copper.
D gets 3 VP from Goons.
D gains a Copper.
D buys a Copper.
D gets 3 VP from Goons.
D gains a Copper.
D draws 2 Coppers, a Silver, a Mining Village and a University.

Turn 20 - bigmitten
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Copper.
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws an Advisor.
b plays an Advisor.
b reveals a University and 2 Monuments.
b discards a Monument.
b puts a University and a Monument into their hand.
b plays an Advisor.
b shuffles their deck.
b reveals a Copper, a Province and a Monument.
b discards a Monument.
b puts a Copper and a Province into their hand.
b plays a Monument.
b gets 1 VP.
b plays a University.
b gains an Advisor.
b plays 2 Coppers.
b buys and gains a Goons.
b draws a Copper, a Gold, a University, a Monument and an Advisor.

Turn 21 - Dylan32
D plays a Mining Village.
D draws a Tactician.
D plays a Tactician.
D discards 2 Coppers, a Silver and a University.
D draws 2 Coppers, an Estate and 2 Mining Villages.

Turn 21 - bigmitten
b plays an Advisor.
b reveals a Masquerade, a Tactician and an Advisor.
b discards an Advisor.
b puts a Masquerade and a Tactician into their hand.
b plays a University.
b gains a Tactician.
b calls a Coin of the Realm.
b plays a Masquerade.
b draws an Estate and a Mining Village.
b passes a Copper to D.
D passes a Copper to b.
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Mining Village.
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Mining Village.
b plays a Mining Village.
b gets +1 Coin (from Training)
b draws a Goons.
b plays a Monument.
b gets 1 VP.
b plays a Goons.
D discards a Copper and an Estate.
b plays a Copper and a Gold.
b buys a Province.
b gets 1 VP from Goons.
b gains a Province.
b buys an Estate.
b gets 1 VP from Goons.
b gains an Estate.
b draws a Duchy, a Province, 2 Monuments and an Advisor.

Turn 22 - Dylan32
D starts their turn.
D shuffles their deck.
D gets +1 Buy, +1 Action and draws a Copper, 2 Provinces, a University and a Coin of the Realm (Tactician).
D plays a Mining Village.
D draws a Copper.
D trashes a Mining Village.
D plays a Mining Village.
D draws a Copper.
D trashes a Mining Village.
D plays a University.
D gains an Advisor.
D plays 4 Coppers and a Coin of the Realm.
D puts a Coin of the Realm on their Tavern mat.
D buys and gains a Province.
D draws 2 Coppers, a Masquerade, a Goons and a Coin of the Realm.

Turn 22 - bigmitten
b plays an Advisor.
b reveals a Silver, a Mining Village and a Potion.
b discards a Mining Village.
b puts a Silver and a Potion into their hand.
b plays a Monument.
b gets 1 VP.
b plays a Silver and a Potion.
b buys and gains a University.
b draws a Gold, a Tactician, a Goons and 2 Monuments.

Turn 23 - Dylan32
D plays a Masquerade.
D draws a Mining Village and a Monument.
D passes a Copper to b.
b passes a Monument to D.
D calls a Coin of the Realm.
D plays a Mining Village.
D draws an Advisor.
D plays an Advisor.
D reveals a Copper, a Silver and a Mining Village.
D discards a Mining Village.
D puts a Copper and a Silver into their hand.
D plays a Goons.
D gets +1 Coin (from Training)
b discards a Copper and a Monument.
D plays a Monument.
D gets 1 VP.
D plays a Monument.
D gets 1 VP.
D plays 2 Coppers, a Silver and a Coin of the Realm.
D puts a Coin of the Realm on their Tavern mat.
D buys an Advisor.
D gets 1 VP from Goons.
D gains an Advisor.
D buys an Advisor.
D gets 1 VP from Goons.
D gains an Advisor.
D draws a Copper, a Duchy, 2 Goons and a Monument.

5
Dominion General Discussion / I let my friend pick the entire kingdom...
« on: February 17, 2017, 07:30:28 pm »
I played some Dominion Intrigue 1st edition with my friend IRL the other day.  This was the monstrosity of a board he chose.




This is a board that can ruin friendships...

6
Goko Dominion Online / Drawn game counted as loss
« on: October 10, 2016, 03:16:27 am »
Hey everyone. I'm pretty new to Dominion online, but not necessarily to Dominion itself.  Earlier, I played a 2 player game, in which both of us took 18 turns according to the log, but at the end of the log, it instead says my opponent took 17 turns and gave him the win despite us drawing on VPs.  I took the first turn of the game, and he took the last, so there shouldn't have been a difference between our turn counts. Game log: https://dominion-game-logs.s3.amazonaws.com/game_logs/20161010/log.0.1476082867318.txt

If anyone could explain why this happened, I would really appreciate it. (or change the results to what it should be. That would be great, but not at all expected :p )

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