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Dominion General Discussion / 5 Star - Rating (?) Cards
« on: January 23, 2017, 07:32:05 pm »
Hello, first and foremost, i am still at the very basis of being an "ambitious hobby dominion player". So, if there are any remarks which are absolut nuts, i hope i will be forgiven
As far as i like all these Qvist-lists etc.pp, i wonder if it's in any way more helpful (for newbies) to rate the cards on its own using a 5 star system. (and with that, deciding which kind of board in "any given kingdom" is). With that in mind, cards may be more comparable irrespective of their actual cost. Sometimes, the limiting factor is not the amount of money, but the number of buys or the number of actions to play etc.pp. Most of the time, i dont need to decide which village is better (as interesting this question may be), but taking this $3 or that $4 card...On the other hand, there are many many factors, which makes it so hard to rank one card against another. So maybe its "enough" to state, this card is roughly equaly good for BM games, than the other one...
Of course, this will and can not happen only in one general approach, but in a slighty detailed analysis:
I can imagine something like this: [for example Chapel - as i would rate it]
EARLY GAME: ***** [It greatly improves your deck, the earlier, the better]
(MIDGAME): ** [it may have some use to get rid of early silvers or in other way improving your deck]
ENDGAME: ** [it may have some use to get rid of incoming curses/ruins]
ENGINE: **** [it enables engines in one of the best ways, yet Chapel on its own is terminal and doesnt draw cards]
BM big money: * [It thrashes estates and ruins, but thats covered in othere sections ...]
SLOG: *** [combination of midgame and endgame abilities]
I put midgame in parenthesis because the style of game (engine or bm) dictates your midgame and therefore would be duplicated. (doesnt it?)
Furthermore, i am really interested, which $2, $3 or $4 cards are (always strictly) better than silver or even gold.
Which $5, $6 or $7 cards are better than gold/platinum Which $3-cards are better than $-cards4 better than $5-cards (depending on engine/bm). MAYBE, this rating will help me in understanding this.
Opening with at least 1 silver boosts more village: villages mostly dont enhance your deck and f.i. opening village/silver will be worse than silver/silver (hitting $5 more reliable), or?
In the end, it may also help understanding if a kingdom is a strong ENGINE or a mediocre BM. Adding upp all stars? Maybe thats just plain stupid... maybe it only needs 3 engine cards with 4 stars or 2 with 5...
I hope, you will get the idea.
What do you think?
As far as i like all these Qvist-lists etc.pp, i wonder if it's in any way more helpful (for newbies) to rate the cards on its own using a 5 star system. (and with that, deciding which kind of board in "any given kingdom" is). With that in mind, cards may be more comparable irrespective of their actual cost. Sometimes, the limiting factor is not the amount of money, but the number of buys or the number of actions to play etc.pp. Most of the time, i dont need to decide which village is better (as interesting this question may be), but taking this $3 or that $4 card...On the other hand, there are many many factors, which makes it so hard to rank one card against another. So maybe its "enough" to state, this card is roughly equaly good for BM games, than the other one...
Of course, this will and can not happen only in one general approach, but in a slighty detailed analysis:
I can imagine something like this: [for example Chapel - as i would rate it]
EARLY GAME: ***** [It greatly improves your deck, the earlier, the better]
(MIDGAME): ** [it may have some use to get rid of early silvers or in other way improving your deck]
ENDGAME: ** [it may have some use to get rid of incoming curses/ruins]
ENGINE: **** [it enables engines in one of the best ways, yet Chapel on its own is terminal and doesnt draw cards]
BM big money: * [It thrashes estates and ruins, but thats covered in othere sections ...]
SLOG: *** [combination of midgame and endgame abilities]
I put midgame in parenthesis because the style of game (engine or bm) dictates your midgame and therefore would be duplicated. (doesnt it?)
Furthermore, i am really interested, which $2, $3 or $4 cards are (always strictly) better than silver or even gold.
Which $5, $6 or $7 cards are better than gold/platinum Which $3-cards are better than $-cards4 better than $5-cards (depending on engine/bm). MAYBE, this rating will help me in understanding this.
Opening with at least 1 silver boosts more village: villages mostly dont enhance your deck and f.i. opening village/silver will be worse than silver/silver (hitting $5 more reliable), or?
In the end, it may also help understanding if a kingdom is a strong ENGINE or a mediocre BM. Adding upp all stars? Maybe thats just plain stupid... maybe it only needs 3 engine cards with 4 stars or 2 with 5...
I hope, you will get the idea.
What do you think?