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1
Dominion General Discussion / Dutch Nocturne is 'expected'...
« on: September 20, 2018, 07:19:29 am »
...but not in stores or orderable online yet. (is 'orderable' even a word?)

See https://www.999games.nl/dominion-nocturne-kaartspel.html

Place your bets on how many translation errors there will be, and which cards will have them.

I already got mine (in English) while I was visiting a conference in America. I'm not sure if I will buy it but someone has to check it for errors and update the wiki accordingly so if anyone is planning to get it please let me know.

2
Dominion General Discussion / Best cards to learn specific rules?
« on: July 17, 2018, 10:06:03 am »
So which cards are great at teaching new players specific rules? In this thread I want you to pick a rule that new players tend to forget / not understand why it exists / make mistakes with, and provide a few cards that are great at teaching them about it.

For example:
-You play your Treasures one by one, not simultaneously:
Contraband, Horn of Plenty, Bank, Magic Lamp.

3
Variants and Fan Cards / Grey makes a boring card now and then.
« on: July 15, 2018, 01:24:31 pm »
No Villas here.

[Card name]
Cost: $3. Types: Action-Attack.
Card text:
+$2
Every other player discards down to four cards in hand, then gains a Copper per Victory card they discarded this way.

4
Rules Questions / "no other rule is a Dominion rule"
« on: July 12, 2018, 06:00:58 am »
I was wondering: are all rules that are not explicitly stated on the cards or in the rulebooks (and possibly by DXV himself) excluded from the Dominion rules? Basically, is anything that is not mentioned yet not contradictory to the rules still not a rule?

5
Dominion General Discussion / News on the Dutch Nocturne.
« on: June 28, 2018, 09:51:05 am »
I just received a reply from the Dutch publisher, 999 Games, regarding the Dutch translation of Nocturne. They say it has been delayed, and they're expecting Nocturne to be in stores in september. I also asked about the update packs and fixed versions of cards with translation errors, but they don't seem to know about them.

Here's the mail for anyone interested. I'm too lazy to translate because this is irrelevant for non-Dutch players anyway, and my message already conveys everything the mail conveys.

Quote
Beste [CENSORED],

Hartelijk dank voor je mail! We hebben helaas een uitstel gehad van een nieuwe print van het basisspel en van Nocturne. Dus helaas heb ik nog geen erratta pack beschikbaar. En is het nog onduidelijk wanneer deze komt.
Nocturne zal ongeveer in september in de winkels liggen als alles goed gaat.

Onze excuses voor het ongemak.



Met vriendelijke groet,
[CENSORED]

999 Games b.v.
T: 0900-9990000 ( standaard tarief )
www.999games.nl

6
I'm getting it delivered this tuesday.

Predictions:
-The changes to Masquerade are ignored, and the old translation is copypasted instead (like they did with Moneylender, Throne Room, and Mine).
-Lurker will have a weird title. Then again, I love how some of the Dutch cards have archaic names that are long out of use.
-If there's gonna be a translation error, my bets are on Diplomat.

I will update the wiki when I get the chance (and yes I will use the image naming format).

7
Dominion Articles / Would like a settlers/bustling village article.
« on: December 17, 2017, 06:17:11 am »
I've played a bunch with this split pile and although I'm more advanced than expert, I do have some thoughts on and experiences with settlers/bustling village, and I would like to see an article on them from someone with a bit more grip on the card. Some of this may be obvious. Exceptions apply.

Anyway, things I've noticed:

-Settlers is not a good opener. If you draw it on turn 3 or 5 you'll usually have nothing in discard, so it's just a cantrip. If you draw it in turn 4 it's usually a peddler. However, the average value of your deck will probably still be under $1 at this point, so it's still worse than Silver (not taking into account what Settlers and Silver does later in the game), because the card you draw has an average value under $1 (3 estates, 7 coppers, 1 other card). There's probably 12 cards in your deck after your second turn, so the probability of drawing it in your fourth turn is 5/12 (I think).
-Settlers and Bustling Village are useless in each first turn of your reshuffle (smaller decks make this happen more often).
-Bustling Village gives a lot of actions.
-Settlers is a less-reliable Peddler if you keep your coppers.
-Settlers and Bustling Village are quite order-dependent.
-There are not a lot of them.
-I think I'd usually prefer two cheap villages over one Bustling Village - higher chance to draw them with my +draw action.
-They get quite a bit better if you can control what's in your discard pile.
-They work very well with Dungeon. A single Dungeon play lets you put two of six cards in discard on your current turn, and two of seven cards in discard on your next. It can stay in play during the reshuffle to ensure your Settlers/Bustling Villages aren't 'dead' next turn, and if it causes the reshuffle you'll still have two cards in discard.

-In my experience, they do not seem to be great. In an engine I don't want Copper. With big money I don't want too many action cards to prevent dead-drawing. These cards seems better for large decks (smaller chance to get them in your first turn after a reshuffle), so when there are junkers or no good (Copper) trashing. You can get Bustling Village as a village if there are no other (cheaper) villages, but that would require for the Settlers to be bought/gained. They obviously work better with good sifters (which also make Coppers less problematic), and I think they work especially well with Dungeon.


I usually misthink something in long stuff like this so feel free to leave your thoughts about these cards.

8
Dominion General Discussion / Dutch second edition Dominion is in stores.
« on: December 11, 2017, 01:26:54 pm »
Didn't see second edition intrigue yet.
They mistranslated Bandit to make you trash ALL revealed non-Copper treasures.

Translation error streak for 999 games: 5 releases, 9 cards in current streak.

No response from 999 games yet.

Coincidentally, every card that currently has a translation error has been buffed by it.

9
Dominion General Discussion / "I couldn't help myself"
« on: December 09, 2017, 07:51:19 am »
Which cards do you enjoy so much that you'll sometimes go for them even when you know it's not the best play?

I can think of:
-Embargo. Burn the kingdom. (I'm sorry)
-Masterpiece. A $17 masterpiece buy just feels nice. Destroys my engine though.
-Pirate ship. There's something really satisfying about collecting those coin tokens (while, sadly, trashing opponents' coppers).

10
Dominion Strategy Wiki Feedback / Could use some feedback on first edits.
« on: December 09, 2017, 07:29:04 am »
Did some work editing the 'Translation errors on the Dutch cards' page: http://wiki.dominionstrategy.com/index.php/Translation_errors_on_the_Dutch_cards_-_Vertaalfouten_op_de_Nederlandse_kaarten#Keizerrijken

I'm new to the whole wiki editing thing so I would appreciate some feedback or improvements. Anything I missed or any unwritten rules I broke?

11
Just a small piece of feedback: on the page "Translation errors on the Dutch cards - Vertaalfouten op de Nederlandse kaarten" (http://wiki.dominionstrategy.com/index.php/Translation_errors_on_the_Dutch_cards_-_Vertaalfouten_op_de_Nederlandse_kaarten), the card Gladiator from Empires seems to be missing.

In the Dutch translation, the last line reads '+$2', whereas in the English translation, the last line reads '+$1':




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