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Topics - soudek01

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Rules Questions / Trader
« on: November 23, 2016, 11:54:16 am »
Ok, a question about Trader, if I have 3 buys, $0, and Trader in hand, can I try to buy three Coppers, reveal Trader, and pick up 3 Silvers instead?

2
Advertisements / SEEKING: Prosperity Randomizer Cards
« on: November 01, 2016, 06:05:58 pm »
Hey ya'll,

This is probably a strange request, but all of my Prosperity randomizers got ruined and I was wondering if anybody who doesn't use their randomizers would consider selling me theirs for cheap?

Thanks for the consideration.

3
Dominion: Empires Previews / Empires V2
« on: September 29, 2016, 11:52:29 am »
What do you guys think they would do to Empires if they made a V2? Also, when can we expect dominion V3 to be released?

4
Variants and Fan Cards / Some Fan Cards
« on: September 28, 2016, 06:43:32 pm »
Hey, Dominion Strategy, I have never posted before but I have been following the forums for about a year. Here are some of my fan card ideas. Test them, give me some constructive criticism, or just let me know what you think. I don't have Adobe Photoshop so I don't have nice mock-ups of any of my ideas.

Here is a Lurker/Peddler varient:

Resurrection ($4, Action)

+1 Action
+$1

You may either trash a card from your hand, trash this for +1 card, or gain a card from the trash.
_____________________________________________________________________
When you gain this from the trash, also gain a card from the Supply costing up to $6.


The Market varient:

Impatient Market ($5, Action)
 
+1 Action
+1 Buy
+$1

_______________________________________________________________
When you draw this, instead of putting it in your hand, set it aside face up and +1 card. After you have finished drawing, put this in your hand.


A new attack:

Barricade ($4, Action - Attack - Duration)

You may put your deck in your discard pile. You may trash a card from your hand or discard pile, if you do, +$2. While this is in play, when an opponent would trash a card, they put their hand in their discard pile instead.


Event idea:

Deny ($12, Event)

Once per game: gain any action supply card, if you do, immediately trash the rest of the cards in that pile. That pile no longer counts towards the pile out game ending.

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