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Topics - MatthewCA

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Rules Questions / New Overlord with Highway
« on: December 10, 2019, 04:15:34 pm »

Play a non-Command Action card from the Supply costing up to $5, leaving it there.


+1 Card
+1 Action
While this is in play, cards cost $1 less, but not less than $0.

I play an Overlord with the new errata ( with the Command type) to play Highway. Since Highway isn't in play, do I still get the cost reduction?

I can't seem to find the answer on the wiki or in the thread about the rules tweaks and errata if "while this is in play" stuff still works with new Overlord and BoM

Rules Questions / Strange Inventor question
« on: November 26, 2018, 03:34:40 pm »
When you play an Inventor, is the cost reduction contingent on gaining a card costing up to $4? I honestly can't think of a situation where it would matter, I'm just curious.

Variants and Fan Cards / Astral Events
« on: August 26, 2017, 06:45:43 pm »
As a part of a fan expansion I'm working on (it's had some playtesting, but mostly it's still in the idea phase) I came up with a new mechanic I'd like to introduce to you now. Perks. Simply put, small bonuses or abilities you have bought during the game, and give a small bonus to you for the rest of the game, or until you buy a different one.

Mechanically how it works is when one of my four astral events is in play, you also put out the astral board that corresponds with the event, and players take their token for that event. Each board has 3 perks available for a price. When you buy the astral event, say Solar Eclipse, you place your Solar Eclipse token on the board to immediately get the perk. I've named all the perks, and players just announce when they use them. I've also included brief explanations in parentheses where I think it's appropriate.

I'm looking for feedback, specifically on cost of the astral event, and balance of the perks, and what perks should be grouped together. Thanks for taking a look at this., and without further ado, the events and perks.

Solar Eclipse $5

Place your Solar Eclipse token on the Solar Eclipse board to select a perk.

Solar Eclipse Board

1. Dewdrops: as an action, +2 Cards
2. Gilded Curse: Your curses are now Curse Treasure cards worth $2 (This works like inheritance, curses are still worth -1vp)
3. Last Stand: After the game ends, take one more turn.

Constellation $4

Place your Constellation token on the Constellation board to select a perk.

Constellation Board

1. Peer: At the start of your turn, look at the top card of your deck. Either discard it or put it back
2. Retry: as an action, put the top part of your discard pile into your hand
3. Guards Tower: When another player plays an attack, flip your Constellation token (it starts face up) when its face up, you are not affected by that attack.

Equinox $3

Place your Equinox token on the Equinox board to select a perk.

Equinox Board

1. Recycle: For each card you trash during your action phase, +$1 during your buy
2. Well: As an action, discard up to 3 cards from your hand. +1 card per card discarded.
3. Gentle Breeze: Once per turn, during your action phase, you may reveal and discard an action card for +1 Action

Falling Star $4

Place your Falling Star token on the Falling Star board to select a perk

Falling Star Board

1. Grow: As an action, trash a card from your hand and gain a card costing exactly $1 more than the trashed card
2. Woodworker: As an action, discard a card then gain a card costing up to $4
3. Clearance: At the start of your turns, +1 buy.

Other Games / The Nuzlocke Challenge
« on: August 02, 2017, 03:18:34 pm »

Wondering if there are any Pokemon fans here who have tried the nuzlocke challenge. How did it go for you? What game did you try to play? Any moments of pure heartbreak or joy?

I'm currently trying to nuzlocke Pokemon Emerald. I have also tried Fire Red and Platinum. Neither of those went well.

Rules Questions / Cost reduction
« on: February 07, 2017, 09:32:39 am »
If I play a bridge, all cards in the supply, and in my deck cost $1 less, but not less than $0. If I buy Ferry, a specific action supply pile costs $2 less to buy, but does the cost stay $2 less even when the card is in my deck. I own Adventures irl, but not online, and as someone who loves trash for benefit, I know this issue is going to come up soon.

Rules Questions / Contraband and Events
« on: May 02, 2016, 09:19:35 am »
Just something I was thinking about recently, when you play a contraband, can your opponent keep you from buying an event? I believe Adventures will be the next expansion I get, and for some reason the people I play with buy contrabands, so I'm pretty sure it's going to come up.

Game Reports / Massive trade route fail
« on: April 19, 2016, 09:44:38 am »
My group was playing a Colony game with trade route, island, nobles, and great hall. This was our first game with the trade route so we set it up, and no one read the line on the card about trashing a card when you play it. Soon trade route was worth $7 and only cost $3. It was a mad dash to pick them all up, then play them as often as possible it was just stupid how broken it was. After the game I looked at the rules packet to make sure we were doing it right, and of course we weren't. It was memorable because it was the first game my buddy ever won. Since rules were consistent, we decided that the win still counted, then we played another game with the same cards and using the trade route correctly, he still won.

Dominion General Discussion / First Game with a newbie and seaside
« on: April 13, 2016, 11:07:14 pm »
This weekend I'm getting seaside from amazon, and I have an old friend coming over to play board games. He's never played Dominion before, and as I'm getting cards that are new to me, I want to use them during his first game, to keep it exciting for me. I'd like to adjust the first game recommend set of ten from the base set with seaside cards, and was looking for suggestions as to what to replace. I know I'm replacing moat with the lighthouse, but I'd really appreciate a couple more suggestions.


Introductions / Hello
« on: April 13, 2016, 11:00:11 pm »

I'm a fairly new player, although I first played Dominion about 6 years ago. About halfway through my first game I stopped, looked at my buddy who was teaching me to play and told him this game was genius. This year I finally broke down and bought the base set and taught my wife to play, and some of my family and her family too. I've since bought intrigue and seaside and prosperity are arriving tomorrow.

I'd have to say my favorite cards are trash-for-benefit, moneylender, remodel, upgrade, and mine. I'm glad I found a place to talk Dominion.

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