http://councilroom.com/game?game_id=game-20120705-134207-eb8d3fb8.htmlcards in supply: Counting House, Courtyard, Gardens, King's Court, Masquerade, Mining Village, Nobles, Remake, Scheme, and Stash
With no good target for KC, I decide to go for a Masquerade BM strategy enabled by a Remake.
I was really surprised how efficient is the KC/Masquerade pin, which my opponent could set up. Somehow I didn't really realize I got pinned, a big mistake. He destroyed all my cards and we both started buying coppers to recover, and this time I could pin him !!! However he Remade his 3 KC into the last 3 provinces to get the win, congratulations to him !
Now I have remarks and questions about that pin.
* First, once you destroy your opponent's deck, you have won for sure (I think). Kill coppers one by one until there are 4 remaining. Both players get 2, and the pinner car plays his masquerade to pass his KC and receive a copper. The pinned guy will not be able to buy any card.
* Question 1: does the KC/Masquerade pin beats Masquerade BM ? I would say no, but I'm not sure. The Masquerade player has to empty the Provinces very quick (no time for 3-piling). Note that the correct play is counterintuitive: the card you should pass to the pinner with highest priority is Province !
* Question 2: assuming the anwser to Q1 is yes, how do you play this game ? Who wins a pin war ? My intuition is that there is a kind of zugzwang here, but I'm not sure ...