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Topics - PitrPicko

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1
Tash-Kalar High Form game between ghostofmars, yed

Current Tasks: Central Dominance, Red Conquest, Center Cross
Next task: Heroic Devastation

Now create a copy of Google Sheet with clean board and set permissions to write for everybody with link.

For cards in your hand check private message from poster of this topic.

ghostofmars's Sylvan deck
1 - Kiskin Leafsplitter
2 - Woodland Druid_____
3 - Kiskin Spirit______
4 - Dryad______________
5 - Tree Shepherd______
6 - Charging Buck______
7 - Kiskin Farseeders__
8 - Sapling____________
9 - Forest Ancient_____
10 - Centaur Chieftain__
11 - Unicorn____________
12 - Naiad______________
13 - Forest Wardens_____
14 - Kiskin Boughrunner_
15 - Sylvan Queen_______

yed's Imperial deck
1 - Cannon____________
2 - Infantry Captain__
3 - Time Mage_________
4 - Master of Intrigue
5 - Calavary Captain__
6 - Bomb______________
7 - Knight____________
8 - High Priestess____
9 - Chronicler________
10 - Champion__________
11 - Gun Tower_________
12 - Summoner__________
13 - Herald____________
14 - Messenger_________
15 - Hypnotist_________

Legends deck
1 - Hell Bull________
2 - Angel Of Death___
3 - Fire Dragon______
4 - Titan____________
5 - The Eldest Tree__
6 - Earth Elemental__
7 - Leviathan________
8 - Two-Headed Dragon

Flares legend
25a = 2 upgr: You may do 1 standard leap with one of your common pieces. 5: Gain an action.
34a = 3 upgr: Place 1 common piece of your color on an empty square. 4: You may do 1 combat move or 2 standard moves, using your non-legendary pieces.
35a = You may do up to 3 standard moves, using your common pieces. 5: Gain an action.
36a = 3 upgr: Place 1 common piece of your color on any empty square. 6: Place 1 heroic piece of your color on any empty square.
36b = 3 upgr: Do 1 standard move with one of your common pieces, or upgrade 1 of your common pieces. 6: Place 2 common pieces of your color on empty squares.
44a = 4 upgr: Place 1 common piece of yor color on any empty square. 4: Place 1 common piece of your color on any empty square.
44b = 4 upgr: Place 1 common piece of your color on any empty square, or upgrade 1 of your common pieces. 4: You may do 1 combat leap with one of your common pieces.
45a = 4 upgr: Place 1 common piece of yor color on any empty square. 5: Place 1 common piece of your color on any empty square, or convert 1 common enemy piece to your color.
45b = 4 upgr: Gain an action. 5: Place 1 common piece of your color on any empty square.
46a = 4 upgr: Place 1 common piece of your color on any empty square. 6: Upgrade 1 of your common pieces. Gain an action.
54a = 5 upgr: Place 1 heroic piece of your color on any empty square. 4: You may do 1 standard move and 1 combat move (in either order), using your common pieces.
55a = 5 upgr: Place 2 common pieces of your color on empty squares. 5: Place 1 common piece of your color on any empty square.
Flares deck
1 - 36a
2 - 35a
3 - 54a
4 - 25a
5 - 46a
6 - 55a
7 - 34a
8 - 44a
9 - 44b
10 - 36b

Tasks deck
1 - Side Chain_________
2 - Rainbow Dominance__
3 - Diagonals__________
4 - Imprisonment_______
5 - Color Conquest_____
6 - Corner Chain_______
7 - Legendary Summoning
8 - Green Summoning____
9 - Line Dominance_____
10 - Red Summoning______
11 - Red Legends________
12 - Envelopment________
13 - Colored Summoning__
14 - Destruction________
15 - Devastation________
16 - Isolation__________
17 - End of Legends_____
18 - Green Conquest_____
19 - Heroic Destruction_
20 - Green Legends______


2
So we all know, that scout opening is just funny. But real question here is if it is worse than nothing.
Do you think opening scout/- is better than -/-, copper/- or copper/copper. And to take it futher what about scout/scout? (We all know, that it is lovely ;) ) Better than copper/copper (saving coin), or copper/copper(using coin (for nothing))? :D

Council room isn't helping much here because who would seriously open -/-. Also it is obvious that scout can hurt your deck but (-) can't. copper/copper opening increase your avg coin per card to 0.75. But if scout doesn't hit any green it even decrease your coin per card density. So this is serious question after all!

3
Rules Questions / Hagler + Grand Market
« on: April 19, 2013, 05:59:23 am »
Simple question:

Is it possible to gain Grand Market while coppers are in play? (For example with Hagler effect.)

It is not possible on Goko, question is if they are wrong. :)

I would say it is possible, because gain ≠ buy. Can someone support me?

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